WhiteNoise Level 1 of the Dungeon (0, 10, D:1) a hobgoblin corpse (skeletalised by now) (4, 22, D:1) a quokka skeleton (4, 24, D:1) a +0 sling (6, 25, D:1) a frilled lizard skeleton (12, 26, D:1) 3 stones (19, 26, D:1) 3 stones (20, -9, D:1) a ball python skeleton (20, 8, D:1) a +0 club (22, -7, D:1) a +0 leather armour (23, 35, D:1) 4 stones (26, 26, D:1) a quokka skeleton (45, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -6, D:1) 4 stones a kobold corpse (skeletalised by now) (48, 12, D:1) 3 stones Level 2 of the Dungeon (1, 0, D:2) a hobgoblin skeleton (7, -2, D:2) a +0 robe (14, -4, D:2) 4 stones (23, -11, D:2) a +0 dagger (24, 14, D:2) a +0 club (25, -10, D:2) a hobgoblin corpse (skeletalised by now) (25, 3, D:2) a +0 club a goblin skeleton (26, 0, D:2) a quokka skeleton a jackal skeleton (30, 6, D:2) a bat skeleton (34, -18, D:2) a +0 dagger an adder skeleton a goblin skeleton (35, 13, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (40, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 stones (7, -2, D:3) a staff of conjuration (9, -1, D:3) a +0 dagger a goblin corpse (11, 1, D:3) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff