Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11173231362553989320 189 WhiteNoise the Poker (level 5, -5/42 HPs) Began as a Merfolk Gladiator on Aug 24, 2025. Slain by a sleepcap (6 damage) ... on level 4 of the Dungeon. The game lasted 00:09:20 (2592 turns). WhiteNoise the Poker (Merfolk Gladiator) Turns: 2592, Time: 00:09:21 Health: -5/42 AC: 6 Str: 22 XL: 5 Next: 68% Magic: 5/5 EV: 13 Int: 7 God: Gold: 225 SH: 0 Dex: 16 Spells: 4/4 levels left rFire + . . s - +2 short sword (speed) rCold . . . (no offhand) rNeg . . . j - +1 leather armour {rF+} rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . t - +0 pair of boots Will ..... (no amulet) Stlth + g - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons a - a +0 trident s - a +2 short sword of speed (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) j - a +1 leather armour of fire resistance (worn) t - a +0 pair of boots (worn) Jewellery g - a +6 ring of strength (worn) Wands r - a wand of flame (20) Scrolls b - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} h - a scroll of silence {unknown} m - a scroll of identify {unknown} n - a scroll of poison {unknown} u - a scroll of noise {unknown} Potions i - 2 potions of lignification {unknown} k - 2 potions of heal wounds {unknown} l - 3 potions of moonshine {unknown} o - a potion of mutation {unknown} p - 2 potions of curing {unknown} Talismans q - a maw talisman Skills: + Level 4.0 Fighting + Level 6.2 Polearms - Level 2.0 Throwing + Level 5.5 Dodging + Level 1.0 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Freeze Ice 0% 1d3 47% 1 Kinetic Grapnel Frge 0% 1d4 47% 1 Poisonous Vapours Alch/Air 0% 1d1 47% 1 Summon Small Mammal Summ 0% N/A 47% 1 Frozen Ramparts Ice 0% 1d1 85% 3 Hailstorm Conj/Ice 0% 3d5 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The sleepcap barely misses you. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you. You wake up. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you! You hit the sleepcap. The sleepcap is heavily damaged. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! You wake up. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is severely damaged. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You die... ###### #.##.# #....# #.##.##### #.##.....# #@######.# #....f# #.# ........# #.# .##.....######.# .......#......### #.........#......# #..>......#......# #.........#......# ####### #.# #.#..######## You could see a sleepcap. Vanquished Creatures Terence (D:3) An orc wizard (D:2) 4 adders 2 dart slugs 2 ribbon worms (D:2) 8 orcs 7 endoplasms 5 giant cockroaches 10 hobgoblins 14 jackals A quokka (D:2) 10 ball pythons 4 bats A frilled lizard (D:2) 7 goblins 11 kobolds 6 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteNoise the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 239 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 384 | D:1 | Reached skill level 5 in Polearms 384 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 899 | D:2 | Reached XP level 4. HP: 13/35 MP: 4/4 1153 | D:2 | Reached skill level 5 in Dodging 1789 | D:3 | Found a faded altar of an unknown god. 1806 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 1862 | D:3 | Reached skill level 6 in Polearms 1958 | D:3 | Noticed Terence 1972 | D:3 | Killed Terence 2534 | D:4 | Found a broken altar of Ashenzari. 2549 | D:4 | Reached skill level 1 in Shapeshifting 2589 | D:4 | HP: 1/42 [sleepcap (20)] 2592 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid, minmay_tetromino_l4 D:3: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, guppyfry_early_orc_mine, uniq_terence D:4: wad_crossroads, layout_basic, nicolae_overflow_quartered_altars, portal_sewer_entry_e, nicolae_concentric_dashed_squares_wild, uniq_grinder, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 5 6 | 6.2 Fighting | 3 4 | 4.0 Dodging | 5 | 5.5 Shapeshifting | 1 | 1.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 111 | 143 || 254 Short sword | | 56 || 56 Stab: Sleeping | 2 | 2 || 4 Armour: Leather armour | 46 | 73 || 119 Dodge: Dodged | 50 | 94 || 144