Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7327791169617356171 309 WhiteNoise the Poker (level 6, -5/51 HPs) Began as a Merfolk Gladiator on Aug 26, 2025. Slain by a mummy (15 damage) ... in an ossuary. The game lasted 00:07:28 (2940 turns). WhiteNoise the Poker (Merfolk Gladiator) Turns: 2940, Time: 00:07:28 Health: -5/51 AC: 12 Str: 16 XL: 6 Next: 41% Magic: 6/6 EV: 4 Int: 7 God: Gold: 155 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . g - +0 plate armour rPois . c - +0 helmet rElec . s - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: marked A: (nimble swimmer 2), mertail a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 plate armour (worn) s - a +0 cloak (worn) Wands t - a wand of digging (7) Scrolls f - 7 scrolls of identify {unknown} m - a scroll of fog {unknown} n - a scroll of immolation {unknown} Potions h - a potion of enlightenment {unknown} i - a potion of curing {unknown} j - 2 potions of brilliance {unknown} k - 2 potions of heal wounds {unknown} l - a potion of ambrosia {unknown} o - a potion of might {unknown} p - a potion of attraction {unknown} q - a potion of invisibility {unknown} r - a potion of mutation {unknown} Skills: + Level 5.3 Fighting + Level 7.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Makhleb Trog Wu Jian Shops: D:4 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The centaur zombie kicks you but does no damage. A crocodile zombie comes into view. The centaur zombie hits you but does no damage. The centaur zombie barely misses you. You hit the centaur zombie but do no damage. The centaur zombie is almost destroyed. The centaur zombie hits you. The centaur zombie kicks you but does no damage. You puncture the centaur zombie! You destroy the centaur zombie! An elf zombie comes into view. You closely miss the human zombie. The human zombie is lightly damaged. The human zombie hits you but does no damage. You puncture the human zombie! The human zombie is moderately damaged. The human zombie barely misses you. A human zombie comes into view. You barely miss the human zombie. The human zombie is moderately damaged. The mummy completely misses you. You puncture the human zombie! The human zombie is heavily damaged. The human zombie hits you but does no damage. The mummy hits you! * * * LOW HITPOINT WARNING * * * You barely miss the human zombie. The human zombie is heavily damaged. The human zombie hits you but does no damage. You puncture the human zombie! The human zombie is severely damaged. The mummy completely misses you. The human zombie hits you but does no damage. You barely miss the human zombie. The human zombie is severely damaged. You puncture the human zombie! The human zombie is almost destroyed. The human zombie hits you but does no damage. The mummy hits you! You die... ##.....## #.......# ##...∩...## +...∩∩∩...' ##...∩...## #...ZZ..# ##..ZZ.## ###M### #@# #Z# .Z. ..... ....... #.......# ##.....## ###.### You could see a mummy, a crocodile zombie, 2 elf zombies, a centaur zombie and 2 human zombies. Vanquished Creatures A howler monkey (D:4) 2 bombardier beetles (D:4) A gnoll bouda (D:4) An iguana (D:4) 2 centaur zombies (Ossuary) A mummy (Ossuary) 3 gnolls (D:4) An adder (D:3) A shadow imp (D:4) A dart slug (D:4) 6 orcs (D:3) A ribbon worm (D:2) 5 endoplasms 3 giant cockroaches A hobgoblin (D:1) 3 jackals 5 quokkas 4 ball pythons 5 bats 2 frilled lizards 3 goblins 7 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteNoise the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 299 | D:1 | Reached skill level 5 in Polearms 866 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1053 | D:2 | Found a faded altar of an unknown god. 1876 | D:3 | Found a burning altar of Makhleb. 1885 | D:3 | Found an ornate altar of the Wu Jian Council. 2075 | D:3 | Reached XP level 4. HP: 25/35 MP: 4/4 2270 | D:4 | Reached skill level 6 in Polearms 2276 | D:4 | Reached XP level 5. HP: 11/42 MP: 5/5 2277 | D:4 | HP: 2/42 [burnt (3)] 2580 | D:4 | Reached skill level 7 in Polearms 2589 | D:4 | HP: 1/43 [gnoll/+0 halberd[a gnoll bouda] (5)] 2703 | D:4 | Found Xaemapp's Weapon Shoppe. 2723 | D:4 | Found a bloodstained altar of Trog. 2744 | D:4 | Reached XP level 6. HP: 44/50 MP: 6/6 2771 | D:4 | Reached skill level 5 in Fighting 2816 | D:4 | Found a sand-covered staircase. 2823 | Ossuary | Entered an ossuary 2940 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, minmay_distorted D:2: layout_rooms, chequers_ecumenical_altar_simple_redux D:3: layout_basic, mainiacjoe_overflow_swirl, serial_bayou_crossing, skrybe_limestone_x D:4: layout_rooms, mainiacjoe_overflow_alcove_4, chequers_ossuary_entry_cave, serial_shops, shop, kennysheep_generic_room_14 Ossuary: ossuary_minmay_four_chambers Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 5 6 7 | 7.8 Fighting | 3 4 5 | 5.3 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 84 | 103 || 187 War axe | 42 | || 42 Armour: Plate armour | 119 | 87 || 206 Dodge: Dodged | 30 | 21 || 51