Whitewater Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -3, D:1) a +0 pair of gloves (22, -1, D:1) a +0 dagger (24, -31, D:1) a +0 club a +0 short sword (24, 28, D:1) a +0 helmet (25, 31, D:1) a +2 dagger of protection (32, 28, D:1) 27 stones (43, 6, D:1) 25 sling bullets (47, 14, D:1) 7 curare-tipped needles (48, -8, D:1) 23 arrows (58, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -5, D:2) a +0 whip (8, 3, D:2) a +0 dagger (12, -12, D:2) a +0 leather armour (16, -1, D:2) a +0 club (27, 19, D:2) 20 sling bullets (28, -5, D:2) a +0 ring mail (32, -6, D:2) a +0 ring mail (33, -26, D:2) a +0 club a +0 hunting sling (33, -8, D:2) a +0 leather armour (40, -4, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 24, D:3) a +0 short sword (9, 27, D:3) a +0 club (16, 13, D:3) a +0 falchion a +3 scale mail of poison resistance (17, 0, D:3) a +0 trident (18, -3, D:3) a +0 club a +0 leather armour a +0 morningstar (18, 1, D:3) a +0 leather armour (26, 25, D:3) a +0 club (30, 15, D:3) a +0 dagger (31, 16, D:3) a +0 club (31, 17, D:3) a +0 dagger a +0 animal skin a +0 helmet (31, 18, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 antimagic long sword (10, 5, D:4) 5 javelins of penetration (28, 16, D:4) a +0 pair of boots (32, 21, D:4) a +0 hand axe (34, 23, D:4) 20 sling bullets (51, 5, D:4) a +0 dagger (57, 1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 6 arrows (0, 6, D:5) a stone (0, 7, D:5) 2 stones