Whitewater Level 1 of the Dungeon (0, 0, D:1) a +0 vampiric hand axe (4, 13, D:1) a +0 hunting sling (18, -13, D:1) a +0 whip (18, 27, D:1) 20 bolts (24, 38, D:1) 14 sling bullets (28, 29, D:1) a +0 dagger (33, 22, D:1) a +0 dagger (35, 35, D:1) a +0 club (45, -13, D:1) a +0 leather armour (55, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 poisoned needles (8, -1, D:2) a +0 club (11, 3, D:2) a cursed -1 whip (13, 3, D:2) a +0 whip a +0 halberd (15, -33, D:2) a +0 dagger (20, -29, D:2) 18 arrows (28, -21, D:2) a +0 whip (36, -28, D:2) 7 stones (37, -24, D:2) a +0 short sword (44, -26, D:2) a +0 club (49, -28, D:2) a +0 dagger of electrocution (50, -31, D:2) a +0 club (58, -26, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (3, 6, D:3) a +0 hand axe (9, -29, D:3) a cursed +0 scale mail (9, -21, D:3) a +0 chain mail (11, -21, D:3) a +0 pair of boots (20, 2, D:3) a stone (41, -3, D:3) a +0 whip a gnoll corpse