Whitewater Level 1 of the Dungeon (0, 0, D:1) 16 arrows (12, 9, D:1) 19 bolts (13, -5, D:1) a +0 club (13, 37, D:1) 23 bolts (15, 15, D:1) a +0 robe (41, 25, D:1) a +0 robe (50, 41, D:1) a +0 ring mail Level 2 of the Dungeon (4, -8, D:2) a +0 club (6, -23, D:2) a +1 dagger of venom (15, -22, D:2) a +0 trident (16, -33, D:2) a +0 robe (16, 11, D:2) 17 arrows (18, -33, D:2) 11 arrows (22, 5, D:2) a +0 club (32, -24, D:2) a +0 club (42, -21, D:2) a +0 shield Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, -14, D:3) a +0 ring mail (12, -14, D:3) a +0 hand axe a +0 scale mail a +0 club (18, 34, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 flail (26, 32, D:3) a +0 club (41, -13, D:3) a +0 long sword (43, 35, D:3) a +0 club (48, 4, D:3) a +0 ring mail (48, 42, D:3) a +0 short sword a +0 club 5 tomahawks a +0 ring mail a +0 hand axe (51, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff of protection (unseen) (7, 12, D:7) a +0 robe (16, 17, D:7) a +0 shield (25, 3, D:7) a cursed -3 short sword a +0 chain mail (27, 4, D:7) a +0 dagger a +0 robe