Whitewater Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -7, D:1) a +0 leather armour (13, -17, D:1) a +0 club (18, -11, D:1) a +0 short sword (20, -17, D:1) a +0 hand axe (21, -11, D:1) a +0 leather armour (28, -13, D:1) a cursed +0 dagger (30, -17, D:1) a +0 ring mail (35, -28, D:1) a +0 club (39, 7, D:1) a +0 robe (40, -15, D:1) a cursed +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 1, D:2) a +0 club a +0 hunting sling (10, 22, D:2) 20 bolts (18, -33, D:2) a +0 club (21, -22, D:2) 17 poisoned needles (24, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (20, -5, D:3) 17 arrows (35, 21, D:3) a +0 short sword (49, 8, D:3) 2 needles of sleeping (51, 27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 17 arrows (5, -37, D:4) a +0 falchion (7, -38, D:4) a +0 club (15, -44, D:4) a +0 spear a +0 spear (16, -44, D:4) a +2 spear of piercing (25, -39, D:4) a +0 glaive a cursed +0 robe (43, -35, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 7 arrows (4, -33, D:5) a +0 halberd (6, 2, D:5) 10 arrows (16, -25, D:5) a +0 dagger (33, 10, D:5) a +0 plate armour (40, -15, D:5) a +0 hand axe (54, -1, D:5) a +0 dagger a +0 robe a +0 club (57, -19, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 whip (0, 1, D:6) a +0 dagger a +0 robe a +2 dagger of holy wrath a +0 dagger (0, 12, D:6) 2 arrows (0, 14, D:6) a +0 shortbow 16 arrows (12, -25, D:6) a +0 mace (13, -25, D:6) a +0 spear (13, -16, D:6) a +0 club (15, -17, D:6) 22 arrows (15, -16, D:6) a +0 spear a +0 spear (19, -16, D:6) a +0 centaur barding (34, 15, D:6) 21 arrows (36, 6, D:6) a +0 animal skin a +0 pair of gloves (37, -24, D:6) a +0 spear (39, 18, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 glaive a +0 chain mail (0, 1, D:7) a +0 hand axe a +0 leather armour (0, 2, D:7) a +0 dagger a +0 blowgun a poisoned needle (0, 3, D:7) a +0 short sword a +0 blowgun 2 poisoned needles a +0 war axe a +0 flail a +0 short sword a +0 dagger a +0 dagger (0, 4, D:7) 8 poisoned needles (0, 6, D:7) 3 poisoned needles (4, 2, D:7) a potion of lignification a cursed ring of loudness (8, 7, D:7) a +0 war axe (9, 21, D:7) a +0 mace (11, 19, D:7) 15 arrows a +0 shortbow (11, 20, D:7) a +0 giant club (12, -22, D:7) a cursed +5 great sword a +0 robe a +4 spear a +0 robe a +0 hand axe a +0 robe (12, 20, D:7) an arrow (13, -21, D:7) a cursed +5 halberd of freezing a +0 robe (16, -14, D:7) a +0 quarterstaff a +0 hunting sling a +0 ring mail (28, 34, D:7) 4 needles of frenzy (29, 15, D:7) 11 bolts (30, -8, D:7) 4 arrows (31, -8, D:7) an arrow (32, -8, D:7) a +0 shortbow 19 arrows (35, 2, D:7) a +4 flail a +4 dire flail of crushing a +0 robe (35, 3, D:7) a +0 robe a +0 hand axe (36, 31, D:7) a +0 club a +0 ring mail (37, 29, D:7) a +0 trident a +0 leather armour (40, 13, D:7) a cursed +3 hand axe a +0 robe (46, 13, D:7) a +2 great sword a +0 robe (47, 10, D:7) a +0 scale mail (48, 29, D:7) a +0 short sword (53, -10, D:7) 3 large rocks (56, -16, D:7) a +0 dagger a +0 robe (58, -9, D:7) a +0 leather armour Level 8 of the Dungeon (7, 11, D:8) a +0 giant spiked club (20, -16, D:8) 28 arrows (26, 11, D:8) a +0 scale mail (33, 12, D:8) a +0 quarterstaff (37, 16, D:8) a +0 mace (40, 20, D:8) a +0 giant spiked club (46, 0, D:8) a +0 giant club (55, -6, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (12, -8, D:9) an uncursed staff of air (17, -15, D:9) a +0 giant club (17, -7, D:9) a +0 leather armour (20, -3, D:9) 2 large rocks (22, 13, D:9) a scroll of immolation a scroll of noise (25, -2, D:9) 2 large rocks (28, 1, D:9) 10 arrows (46, 15, D:9) a cursed +0 ring mail (48, 20, D:9) a +0 trident (51, 28, D:9) a cursed +0 mace a +0 robe (51, 29, D:9) a +3 short sword a +0 robe a +0 dire flail a +0 robe (51, 30, D:9) a +2 flail of freezing a +0 robe (54, 7, D:9) a +0 dagger a +0 leather armour (54, 8, D:9) a +0 dagger a +2 hand axe of electrocution (54, 9, D:9) a +0 hand axe (54, 10, D:9) a +0 flail (54, 14, D:9) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (9, 21, Lair:1) the +0 chain mail "Damnable Contraption" {+Inv MR- Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. (9, 32, Lair:1) a +0 ring mail (18, 20, Lair:1) a +0 whip (20, -17, Lair:1) a +0 scale mail (34, -16, Lair:1) 21 bolts (44, 16, Lair:1) the +2 long sword of Inference {slice, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (2, -10, Lair:2) a +0 hand crossbow (4, -12, Lair:2) 4 javelins (6, -3, Lair:2) a water moccasin skeleton (8, -3, Lair:2) a +0 quarterstaff a spiny frog corpse (skeletalised by now) (23, -26, Lair:2) a bullfrog corpse (34, -30, Lair:2) 14 gold pieces (37, -38, Lair:2) a ration (42, -28, Lair:2) a +0 battleaxe of electrocution (42, -27, Lair:2) a potion of haste (42, -26, Lair:2) 18 stones (42, -25, Lair:2) 17 gold pieces (47, 7, Lair:2) a +2 scimitar of flaming a +2 robe of cold resistance (53, -1, Lair:2) a +2 centaur barding