Whitewater Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -12, D:1) a +0 robe (8, -9, D:1) a +0 club (8, 32, D:1) a +0 dagger (22, 33, D:1) a +1 dagger of protection (34, -1, D:1) 21 sling bullets (37, 2, D:1) a cursed +0 short sword (40, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 3, D:2) a +0 club (8, 7, D:2) 14 bolts (8, 15, D:2) a +0 ring mail (18, 54, D:2) a +0 club (27, 38, D:2) a +0 spear (still there?) 4 stones (still there?) (29, 0, D:2) a +0 club (31, 38, D:2) a +0 spear (still there?) 7 stones (still there?) (37, 38, D:2) a +0 scale mail a +0 animal skin (40, 40, D:2) a +0 robe (46, 25, D:2) a +0 ring mail (57, 1, D:2) a +0 hunting sling (68, -1, D:2) a +0 club Level 3 of the Dungeon (12, 4, D:3) a +0 flail (24, 3, D:3) a +0 ring mail (29, 3, D:3) a cursed -1 hand axe (35, -4, D:3) a +0 dagger (36, -4, D:3) a +0 hunting sling a +0 club (44, -27, D:3) a +0 short sword Level 4 of the Dungeon (4, -18, D:4) a +0 war axe (10, -20, D:4) a +0 club (19, 7, D:4) the cursed +0 hand axe of Taxation {drain, rPois rC- Int+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. (22, 10, D:4) 20 arrows (33, -8, D:4) a +0 hand axe (34, 0, D:4) a +0 long sword (35, 3, D:4) 21 arrows (35, 13, D:4) a +0 giant club (38, 19, D:4) a +0 ring mail Level 5 of the Dungeon (2, 11, D:5) 18 arrows (11, -23, D:5) a +0 leather armour (14, 17, D:5) 12 poisoned darts (44, -20, D:5) 16 bolts (44, 1, D:5) a +0 flail (48, -10, D:5) 7 poisoned darts (49, -16, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a scroll of identify