Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2324308235799998569 35 WildCardO3 the Apothecary (level 3, 0/22 (24) HPs) Began as a Formicid Alchemist on June 29, 2024. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:12:34 (1449 turns). WildCardO3 the Apothecary (Formicid Alchemist) Turns: 1449, Time: 00:12:35 HP: 0/22 (24) AC: 13 Str: 12 XL: 3 Next: 52% MP: 3/6 EV: 10 Int: 16 God: Gold: 30 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . k - +0 ring mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, iridescent scales 2, inability to drink after injury 1 a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour k - a +0 ring mail (worn) Jewellery d - a +4 ring of protection (left hand) Scrolls g - a scroll of teleportation Potions b - a potion of magic Skills: + Level 1.2 Armour - Level 1.7 Dodging + Level 3.1 Stealth - Level 2.1 Spellcasting - Level 0.8 Conjurations * Level 5.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 14% 1 b - Mercury Vapours Alch/Air 18% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 52% 3 Olgreb's Toxic Radiance Alch 17% N/A 52% 4 Sticky Flame Fire/Alch 9% 2d5 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are mostly covered in iridescent scales. (AC +4) You occasionally lose the ability to drink potions when taking damage. Message History The endoplasm is no longer weakened. The adder barely misses you. The endoplasm freezes you. You are frozen. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. x2; The endoplasm barely misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The endoplasm barely misses you. You hit the adder. The adder is almost dead. The adder is no longer weakened. The adder bites you but does no damage. The adder bites you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. The adder completely misses you. The endoplasm closely misses you. You closely miss the adder. The adder is almost dead. The adder misses you. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. You die... ....$.. ,....... ,....... ,....... ,.$..... ,S.... ### #####Jw# ..# #...@S# #.# ##.##### #.# ###..# #.# ##...## ####.# ##..### .....###..###### .....†........... ..............### ......#######.# You could see a ribbon worm, 2 adders and an endoplasm. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WildCardO3 the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 187 | D:1 | Learned a level 2 spell: Mercury Vapours 404 | D:1 | Found Hem Sir's Antique Armour Shop. 759 | D:1 | Reached skill level 1 in Armour 766 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1122 | D:1 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1122 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1122 | D:1 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 1388 | D:2 | Reached skill level 5 in Alchemy 1449 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, minmay_stone_trees_small, ebering_dispersal_statue_hall D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.2 Stealth | 3 | 3.1 Alchemy | 5 | 5.0 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 10 Short sword || 40 Dagger || 7 Cast: Sting || 21 Mercury Vapours || 6 Ability: Dig || 4 Use: Scroll || 3 Potion || 1 Armour: Leather armour || 8 Robe || 3 Ring mail || 23 Dodge: Dodged || 42