WildCardO3 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (0, 1, D:1) a +0 club (4, -21, D:1) a +0 club (4, -16, D:1) 6 stones (5, -18, D:1) a +0 club (5, -17, D:1) a +0 dagger (7, -2, D:1) 5 stones (15, -22, D:1) a +0 long sword a +0 short sword (19, -31, D:1) 6 stones (30, -14, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 8, D:2) a flux talisman (10, -19, D:2) 3 stones (14, -2, D:2) a +0 spear 3 stones (15, -22, D:2) a +0 long sword (18, -9, D:2) a +2 dagger of speed a +1 robe (21, 20, D:2) 7 stones (22, 18, D:2) a +0 club (23, -2, D:2) a +0 club (23, 18, D:2) a staff of earth (28, 15, D:2) a +0 ring mail (33, -17, D:2) a +0 dagger (43, -18, D:2) a +0 short sword of draining 4 stones (43, -12, D:2) a +0 dagger (43, 16, D:2) a +0 ring mail (45, -17, D:2) a +0 dagger a +0 sling (45, -9, D:2) a +0 spear (50, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (8, 9, D:3) a flux talisman (20, 2, D:3) 6 poisoned darts (21, 3, D:3) a +0 club (29, -19, D:3) a +2 short sword of speed (31, 3, D:3) 5 javelins (35, -15, D:3) 6 boomerangs (36, -20, D:3) a +0 whip (36, -18, D:3) a +0 robe (36, 4, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Venkatog's Antique Armour Boutique a +0 cloak of willpower (333 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 tower shield (130 gold) a +0 leather armour (58 gold) a +1 robe of positive energy (281 gold) the +7 scale mail of Doach {Regen+ rCorr Dex+6} (1861 gold) Dex+6: It affects your dexterity (+6). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +0 plate armour (667 gold) (3, -7, D:4) a +0 club (4, -25, D:4) a +0 hand axe (7, 1, D:4) 6 stones (9, -21, D:4) a +0 giant spiked club (9, 8, D:4) 3 scrolls of noise (22, -25, D:4) a +0 hand axe (24, -16, D:4) a +0 club (28, -11, D:4) a +0 club (29, -8, D:4) a +0 club (32, -7, D:4) a +1 heavy flail (41, -12, D:4) 5 stones a +0 short sword (42, -13, D:4) a +0 hand axe (50, 5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (0, 2, D:5) a +0 dagger (1, 3, D:5) a +0 spear (12, 16, D:5) a serpent talisman (15, 45, D:5) an orb of wrath a +0 chain mail a +0 spear (19, 21, D:5) a +2 mace of protection (19, 24, D:5) 6 stones (19, 56, D:5) 6 poisoned darts (20, 56, D:5) a +0 whip of electrocution (21, 32, D:5) 4 stones (22, 58, D:5) a +0 falchion a +0 ring mail a +0 trident (22, 59, D:5) a +0 mace a +0 ring mail (24, 24, D:5) a +0 whip (30, 25, D:5) a +0 arbalest (31, 40, D:5) a +0 pair of boots (45, 42, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 whip (5, -16, D:6) a scroll of noise (21, 9, D:6) a +0 hand axe (26, -18, D:6) a +0 short sword (27, -11, D:6) a +0 club (28, -12, D:6) a +0 chain mail a +0 war axe a +0 robe a +0 dagger (41, 17, D:6) a wand of flame (4) a potion of attraction a +0 scythe a +2 robe of positive energy a +0 scale mail (45, 0, D:6) a +0 giant club (46, 19, D:6) a +0 short sword a +0 whip 4 stones (46, 21, D:6) a +0 short sword a +0 dagger 7 poisoned darts (46, 23, D:6) a +0 short sword 7 poisoned darts (52, -10, D:6) a +0 spear Level 7 of the Dungeon (0, 20, D:7) 5 stones (4, 17, D:7) a +0 morningstar of flaming the human skeleton of Maggie (6, 19, D:7) a +0 robe a +1 morningstar (15, 8, D:7) a +0 long sword a +0 robe (16, 2, D:7) a +0 scimitar a +0 robe (19, 11, D:7) a potion of mutation (22, 18, D:7) 2 stones (24, 6, D:7) a +0 dagger a +0 robe (27, 4, D:7) a potion of degeneration (27, 14, D:7) a +0 leather armour (27, 18, D:7) a blade talisman (34, 9, D:7) a +0 club a +0 club (37, 3, D:7) the +2 ring mail "Juri" {Harm +Inv rC+ Str-2} Str-2: It affects your strength (-2). rC+: It protects you from cold. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (39, 9, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (0, 1, D:8) 24 gold pieces (2, -1, D:8) a +0 quarterstaff the Ecumenical Temple