WildCardO3 Level 1 of the Dungeon [Shop] Inter's Armour Shop the +5 robe of Night {Dark Will+ SInv} (600 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 cloak (45 gold) a +0 ring mail (40 gold) a +1 plate armour of fire resistance (350 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) the +1 ring mail of Panentheism {*Slow rElec rC+++ Int+7} (671 gold) Int+7: It affects your intelligence (+7). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +0 leather armour (20 gold) (0, 0, D:1) a +0 hand axe (3, 35, D:1) a +0 club (5, 17, D:1) 4 stones (6, 23, D:1) a +0 whip 2 stones (13, 3, D:1) 5 stones (17, 0, D:1) a +2 chain mail of fire resistance (21, 1, D:1) a +0 club 2 stones (21, 21, D:1) 4 stones (21, 33, D:1) a +1 falchion of holy wrath (22, 2, D:1) a +0 short sword a stone (26, 1, D:1) a +0 club (29, 24, D:1) a +0 club (32, 24, D:1) a +0 rapier (39, 14, D:1) a +0 dagger (41, -3, D:1) a +0 club (43, 20, D:1) a +0 leather armour (53, 33, D:1) a +0 dagger Level 2 of the Dungeon (9, 5, D:2) a +0 mace (20, 7, D:2) a +0 robe (33, 14, D:2) a +0 buckler (41, -26, D:2) a +0 short sword a stone (42, -4, D:2) a +0 leather armour (45, 20, D:2) a +0 dagger a +0 sling (50, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 stones (16, 0, D:3) a frilled lizard corpse (22, -23, D:3) a +0 ring mail (35, 11, D:3) 7 stones (46, -7, D:3) a bat corpse (skeletalised by now) (60, -2, D:3) a hobgoblin corpse (skeletalised by now)