Dungeon Crawl Stone Soup version 0.32-a0-1881-ga15a51717f (webtiles) character file. Game seed: 11203659421534276674 140 WildCardO3 the Grave Robber (level 5, -1/35 HPs) Began as a Mummy Necromancer on July 28, 2024. Slain by an orc ... wielding a +2 short sword of protection (3 damage) ... on level 3 of the Dungeon. The game lasted 00:10:18 (2580 turns). WildCardO3 the Grave Robber(Mummy Necromancer) Turns: 2580, Time: 00:10:19 Health: -1/35 AC: 2 Str: 11 XL: 5 Next: 2% Magic: 0/11 EV: 11 Int: 17 God: Gold: 92 SH: 0 Dex: 12 Spells: 2/12 levels left rFire x . . e - +1 dagger (venom) rCold . . . (no shield) rNeg + + + c - +0 robe "Ziuss" {rElec rC- Will+++ Regen+} rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +++.. (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.12/turn %: faith @: animating dead A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Armour b - a +0 robe c - the +0 robe "Ziuss" (worn) {rElec rC- Will+++ Regen+} (You found it on level 2 of the Dungeon) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Scrolls a - a scroll of teleportation d - 2 scrolls of enchant weapon Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting * Level 5.8 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 68% 2d11 2% 2 c - Vampiric Draining Necr 34% 2d8 4% 3 d - Animate Dead Necr 34% N/A 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Curse of Agony Necr 34% N/A 36% 5 Frozen Ramparts Ice 6% 1d1 43% 3 Ozocubu's Armour Ice 3% N/A 43% 3 Martyr's Knell Necr/Summ 20% N/A 43% 4 Hoarfrost Cannonade Ice/Alch 1% N/A 99% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jagged bones skewer the orc! You kill the orc! The orc hits you with a +0 club. The orc hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * Your orc zombie closely misses the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you with a +2 short sword of protection. * * * LOW HITPOINT WARNING * * * Your orc zombie hits the orc. Okay, then. You barely miss the orc. The orc barely misses you. x2 Your orc zombie hits the orc. Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 short sword of protection and wearing a +0 leather armour You feel a surge of power! You draw life force from the orc. You feel life coursing into your body. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Your orc zombie barely misses the orc. You closely miss the orc. The orc is heavily wounded. The orc closely misses you. x2 You hit the orc but do no damage. The orc is poisoned. The orc is heavily wounded. Your orc zombie closely misses the orc. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you with a +2 short sword of protection. You die... #