Dungeon Crawl Stone Soup version 0.32-a0-1990-g28c56dd285 (webtiles) character file. Game seed: 11349622943212573687 1 WildCardO3 the Vexing (level 1, -1/13 HPs) Began as a Demonspawn Enchanter on Aug 4, 2024. Slain by a ball python (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (32 turns). WildCardO3 the Vexing(Demonspawn Enchanter) Turns: 32, Time: 00:00:11 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 3/3 EV: 1 Int: 15 God: Gold: 23 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 0.9 Short Blades - Level 1.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The jackal barks! You hit the ball python but do no damage. The ball python barely misses you. x2 You hit the ball python. You kill the ball python! A jackal comes into view. The goblin hits you with a +0 dagger. A ball python comes into view. The goblin hits you with a +0 dagger. There is a shaft here. You see here a ball python corpse. The goblin falls through a shaft! The shaft crumbles and collapses. A hobgoblin comes into view. The jackal attacks as it pursues you! The jackal closely misses you. The jackal barely misses you. The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The jackal bites you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You closely miss the ball python. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... .. #..........# #....#..≈≈≈≈..ß.# #....#..........# #....#.########## #...........#... #........##..... #................ #.#####..†....... #..gS@hh...####.. #....#####.#....... ..# #..#....... ...##....... .### ....... .. ....... # ####### You could see 2 jackals, a hobgoblin and a ball python. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WildCardO3 the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 32 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 3 Armour: Robe || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 20 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 20 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts