Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 13318340584620953134 27 WildCardO3 the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on Nov 10, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:12 (1188 turns). WildCardO3 the Grave Robber (DsNe) Turns: 1188, Time: 00:06:12 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 93% Magic: 1/5 EV: 11 Int: 15 God: Gold: 48 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . b - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of faith Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour b - a +1 robe (worn) Jewellery i - an amulet of faith (around neck) Potions a - a potion of enlightenment c - 2 potions of magic Skills: + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 b - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 26% 4 Curse of Agony Necr 16% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 56%) A fragment of the adder's soul is dislodged from its body. The adder looks weaker. The bat hits you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The frilled lizard closely misses you. The hobgoblin closely misses you. Your soul wisp closely misses the adder. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the adder. The adder is heavily wounded. The bat hits you but does no damage. The bat barely misses you. The adder closely misses you. The hobgoblin closely misses you. Your soul wisp touches the adder but does no damage. The frilled lizard bites you but does no damage. You hit the adder. The adder is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder bites you but does no damage. The frilled lizard closely misses you. Your soul wisp touches the adder but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The adder attacks as it pursues you! The adder barely misses you. Your soul wisp touches the hobgoblin. The bat closely misses you. The bat hits you but does no damage. The adder attacks as it pursues you! The adder barely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the adder. The adder is heavily wounded. The adder bites you. You die... ... ...########### .............# .............#...# .............#...# # ........g....#...# ####.## .....>*.S@...#...###... .. ........lb...#.......###.. .............#............ .............#............ .####.#...!............... #.#.######...#........ ..#.# ##...#........ .. ... .....#........ ....#.# ................ You could see an adder (weak, ally target, soul-splintered), a hobgoblin, a bat, a frilled lizard and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:2) 4 bats An endoplasm (D:1) A hobgoblin (D:2) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A kobold (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WildCardO3 the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1025 | D:1 | Learned a level 2 spell: Grave Claw 1140 | D:2 | Reached skill level 5 in Necromancy 1188 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Necromancy | 5 | 5.0 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Short sword || 55 Cast: Soul Splinter || 25 Grave Claw || 1 Use: Scroll || 5 Armour: Robe || 51 Dodge: Dodged || 57