Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 8490653947711115112 28 WildCardO3 the Caller (level 3, 6/25 HPs) Began as a Merfolk Summoner on Nov 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:05:57 (1201 turns). WildCardO3 the Caller (Merfolk Summoner) Turns: 1201, Time: 00:05:58 Health: 6/25 AC: 2 Str: 8 XL: 3 Next: 14% Magic: 3/6 EV: 12 Int: 16 God: Gold: 30 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (6 -> -1), studying Hexes A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation Potions b - a potion of magic Skills: - Level 0.6 Fighting + Level 3.1 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 4% 2 c - Call Canine Familiar Summ 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 21% 1 Maxwell's Portable Pile Tloc 1% (3-9)d2 52% 3 Swiftness Air 1% N/A 52% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% 3d4 63% 4 Airstrike Air 0% 2d(1-17) 90% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your cerulean imp hits the adder but does no damage. Something barely misses your cerulean imp. You swap places. Your quokka closely misses the adder. Your cerulean imp barely misses the adder. The adder bites your rat. Your rat is poisoned. The adder poisons your rat! Your rat bites the adder. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your quokka bites the adder. The adder barely misses your rat. Your rat closely misses the adder. Your quokka bites the adder but does no damage. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your quokka completely misses the adder. The adder bites you. You are poisoned. The adder poisons you! Your quokka misses the adder. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. Your quokka closely misses the adder. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder bites you. Your quokka barely misses the adder. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. Your quokka bites the adder. The adder bites you. You barely miss the adder. The adder is almost dead. You feel sick. Your quokka barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your quokka barely misses the adder. Unknown command. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .....S........# ######..# #<...Sr.# #.#..@..# #..<#.# ####### You could see an adder (ally target) and a friendly quokka (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 3 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 21 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WildCardO3 the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 299 | D:1 | Learned a level 2 spell: Call Imp 388 | D:1 | Found Affuitt's Assorted Antiques. 632 | D:1 | Reached XP level 3. HP: 24/25 MP: 2/6 801 | D:1 | Learned a level 3 spell: Call Canine Familiar 1201 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, shop D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 0.6 Stealth | | 2.6 Spellcasting | | 2.2 Summonings | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 18 Cast: Summon Small Mamm || 27 Call Imp || 10 Use: Scroll || 2 Armour: Robe || 16 Dodge: Dodged || 19