Dungeon Crawl Stone Soup version 0.33-a0-484-ge55ba79dcc (webtiles) character file. Game seed: 13357213244643237158 18 WildCardO3 the Tinkerer (level 2, -3/22 HPs) Began as a Mountain Dwarf Forgewright on Nov 25, 2024. Slain by Terence ... wielding a +8 short sword of venom (12 damage) ... on level 2 of the Dungeon. The game lasted 00:05:00 (1184 turns). WildCardO3 the Tinkerer (MDFw) Turns: 1184, Time: 00:05:02 Health: -3/22 AC: 4 Str: 12 XL: 2 Next: 51% Magic: 0/5 EV: 10 Int: 15 God: Gold: 30 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-3 -> -14) A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour g - a +0 helmet (worn) h - a +0 leather armour (worn) Scrolls d - 2 scrolls of teleportation f - a scroll of amnesia Potions b - a potion of magic Skills: + Level 0.5 Fighting * Level 1.2 Axes + Level 0.5 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.0 Spellcasting * Level 5.1 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 b - Construct Spike Laun Frge 32% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% N/A 34% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Dazzling Flash Hex/Fire 2% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 63% 4 Forge Lightning Spire Air/Frge 9% 3d4 63% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 99% 5 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The kinetic grapnel hits the endoplasm. The endoplasm is almost dead. The grapnel guides your strike. You hit the endoplasm. You kill the endoplasm! Magic restored. Terence shouts! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +8 short sword of venom and wearing a +1 ring mail of cold resistance (77% to hit) The kinetic grapnel misses Terence. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +8 short sword of venom and wearing a +1 ring mail of cold resistance (77% to hit) The kinetic grapnel hits Terence but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +8 short sword of venom and wearing a +1 ring mail of cold resistance (77% to hit) The kinetic grapnel hits Terence. Terence is lightly wounded. Terence hits you with a +8 short sword of venom! You are lethally poisoned! Okay, then. Okay, then. There is a lethal amount of poison in your body! The grapnel guides your strike. You hit Terence but do no damage. Terence is lightly wounded. You feel very sick. Terence hits you with a +8 short sword of venom! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ................. ................. #......$......... #...............# #................ #................ #.............# #.......@..#### #.......#@<..# ......).####.# ........# .# ........# .. ........# ## ..$...#.# ....##. You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 16 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WildCardO3 the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 212 | D:1 | Reached skill level 5 in Forgecraft 213 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 216 | D:1 | Learned a level 2 spell: Construct Spike Launcher 577 | D:1 | Reached skill level 1 in Axes 1159 | D:2 | Noticed Terence 1184 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_rooms, minmay_fountain_box, palyth_stone_intersect, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.1 Axes | 1 | 1.2 Spellcasting | 2 | 2.0 Fighting | | 0.5 Armour | | 0.5 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Mace || 17 Cast: Kinetic Grapnel || 17 Construct Spike L || 3 Use: Scroll || 2 Armour: Robe || 8 Leather armour || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1190 | 1148 | 42 | 6 | 1003 | 2 | 595.0 | Dungeon | 1190 | 1148 | 42 | 6 | 1003 | 2 | 595.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:2: 27 daAuts