WildMole the Dungeon [Shop] Strofumef's Book Emporium a book of Enchantments (500 gold) a book of War Chants (400 gold) a book of Ice (650 gold) a book of Conjurations (300 gold) a book of the Dragon (900 gold) a book of Power (450 gold) a book of Burglary (750 gold) a book of Enchantments (500 gold) a manual of Charms (1104 gold) a book of the Sky (650 gold) a book of Beasts (550 gold) a book of Wizardry (300 gold) [Shop] Skil's Jewellery Shoppe the amulet "Gataho" {rCorr rF- Dam+4} (397 gold) [amulet of resist corrosion] It affects your damage-dealing abilities (+4). It makes you vulnerable to fire. an uncursed ring of sustenance (245 gold) a +2 ring of evasion (140 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of fire (280 gold) a +3 ring of strength (219 gold) an uncursed ring of sustenance (245 gold) [Shop] Qauna's Book Emporium a book of Power (585 gold) a book of Air (455 gold) a book of Enchantments (650 gold) a book of the Warp (1170 gold) a book of Enchantments (650 gold) a book of Fire (845 gold) a book of Wizardry (390 gold) a book of the Sky (845 gold) [Shop] Xenuon's Book Shoppe a book of Enchantments (650 gold) a book of Summonings (1345 gold) a book of Alchemy (975 gold) a book of the Tempests (910 gold) a Young Poisoner's Handbook (520 gold) a book of Wizardry (390 gold) a book of Fire (845 gold) a book of Frost (455 gold) a book of Minor Magic (260 gold) (28, 5, D) the +0,-3 morningstar "Franeecs" {antimagic, Dex-1} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (-1). (26, 8, D) a +3,+4 sabre of electrocution a +0 pair of gauntlets (28, 8, D) a swamp dragon corpse (22, 9, D) a +0,+1 demon blade of draining a +0 robe (0, 10, D) a +0,+0 dwarven dagger a +0,+0 club (8, 10, D) 2 large rocks (8, 11, D) 2 large rocks (4, 13, D) a +0,+0 mace (8, 13, D) a +0,+2 orcish falchion a +2 orcish chain mail (12, 13, D) an uncursed ring of fire an uncursed ring of fire (4, 14, D) a +2,+1 elven bow of evasion (8, 14, D) a +0 orcish leather armour (0, 15, D) a +0,+0 club a +0,+0 whip (4, 15, D) a scroll of random uselessness (8, 15, D) a +0 orcish plate armour a cursed -3,-2 orcish dagger a +0 orcish robe a -1,+0 orcish war axe a +0 orcish robe a +0,+1 orcish dagger (12, 15, D) a +1,+1 longbow (28, 15, D) a swamp dragon corpse (8, 16, D) a -1,+0 orcish hand axe a +2 orcish ring mail a -1,+0 orcish dagger a +0 orcish robe (12, 16, D) a +1,+1 crossbow (16, 16, D) a +0,+0 spear (20, 16, D) a bolt (8, 17, D) a +0,+0 orcish trident (12, 17, D) a +1,+1 battleaxe (20, 17, D) a +0,+0 crossbow 22 bolts (8, 18, D) a +0,+1 orcish hand axe a +0 orcish ring mail (12, 18, D) a +3,+2 broad axe (16, 18, D) a +0,+0 spear a +2 robe (20, 18, D) a +0,+0 great mace a +0,+0 great mace a +0,+0 whip a +0 robe a +0 shield (12, 19, D) the cursed +1,-2 crossbow "Twovotz" {frost, -Tele rC+ rN+} It turns projectiles fired from it into bolts of frost. It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (26, 19, D) a +0,+0 glaive a +0 chain mail (8, 20, D) a +1 orcish chain mail a +0,+0 orcish short sword a +0 orcish scale mail a -1,+0 orcish mace (12, 20, D) a +1,+1 crossbow (16, 20, D) a +0,+0 great mace (20, 20, D) 2 arrows a +0,+0 great sword of flaming (12, 21, D) a +1,+1 vampiric lajatang (12, 22, D) a +1,+1 great sword (20, 22, D) a +0,+0 orcish great sword a +0 orcish chain mail (24, 22, D) a +2,+2 executioner's axe (24, 23, D) a +9,+9 scythe (12, 24, D) a +0 storm dragon armour (18, 24, D) a -1,+0 orcish dagger a +0 orcish robe (20, 24, D) a +0,+0 battleaxe of freezing (12, 25, D) a +0 storm dragon armour (20, 25, D) a +0,+0 dire flail of protection a +2,+0 great mace (24, 25, D) a +3,+3 longbow of flame (6, 26, D) a +0,+0 dagger of venom (12, 26, D) a +1 robe of positive energy (20, 26, D) 2 arrows (24, 26, D) the +2,+2 glaive "Arghirche" {freeze, rElec rPois MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (8, 27, D) a +0,+0 orcish glaive a +0 orcish plate armour the +7,+9 halberd "Ezxuxomu" {flame, rPois MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. (20, 27, D) a +0,+0 longbow 19 arrows (24, 27, D) a +6,+6 scythe of pain (12, 28, D) a +3 orcish chain mail (20, 28, D) a +0,+0 crossbow 7 poisoned bolts (8, 29, D) a -1,+1 orcish scimitar a +0 orcish chain mail a +0,+1 orcish dagger a +0 orcish robe a +0,+1 orcish long sword of slicing a +0 orcish chain mail (12, 29, D) a +3 chain mail (20, 29, D) a +0,+0 crossbow 35 bolts (8, 30, D) a +0 orcish plate armour a +0,+1 orcish halberd (12, 30, D) a +0 pair of gloves (20, 30, D) a +0,+0 great sword of flaming (6, 31, D) a +1,-1 spear a +0 animal skin (8, 31, D) a +0 orcish plate armour a +0,+0 orcish long sword (12, 31, D) a +0 elven cloak (24, 31, D) a +1 cloak (8, 32, D) a +0,+0 mace a +0,+1 orcish bardiche a +0 orcish chain mail (24, 32, D) a +1 wizard hat (8, 33, D) a +0,+2 orcish great mace a +0 orcish plate armour (24, 33, D) a +1 robe of positive energy (8, 34, D) a +0,+0 orcish broad axe a +0 orcish chain mail (8, 35, D) a +1,+3 orcish scimitar a +1 orcish plate armour (8, 36, D) a -1,+1 orcish flail (24, 36, D) a +5 plate armour (8, 37, D) a cursed -1,+0 orcish dagger a +0 orcish robe (20, 37, D) an arrow a +0,+0 giant spiked club a bolt a +0,+0 crossbow 17 bolts (8, 38, D) a +0 orcish plate armour (8, 39, D) 2 large rocks (20, 39, D) a cursed +0,+0 orcish war axe a +2,+1 crossbow 14 bolts a cursed +0 ring mail 4 arrows (8, 40, D) a large rock a +0,+0 club a +0 robe (20, 40, D) a +0,+0 bow 16 arrows (8, 41, D) a large rock (20, 41, D) a +1,+2 glaive of protection a +1 plate armour (0, 42, D) an uncursed staff of energy (8, 42, D) a +0,+0 giant spiked club (12, 42, D) an arrow (20, 42, D) a +0,+0 giant spiked club (0, 43, D) a +2,+2 orcish scimitar of flaming a +0,+0 lajatang a +2,+2 halberd of venom a +2,+0 dwarven broad axe of venom a +2,+2 sabre of electrocution (6, 43, D) a +0,+0 giant spiked club (8, 43, D) a +0,+0 whip a +0 robe (12, 43, D) a +1,+0 orcish halberd a +0 orcish chain mail (20, 43, D) a bolt (0, 44, D) a +0 pair of gloves (12, 44, D) a +0,+0 longbow 30 arrows (20, 44, D) a +0,+0 orcish long sword a +0,+0 crossbow 16 poisoned bolts a +1 orcish ring mail (8, 45, D) a +4,+4 dire flail of protection (16, 45, D) 2 large rocks (20, 45, D) a +2,+0 bow of flame 18 arrows a +0,+0 crossbow 10 bolts (0, 46, D) a +0 scale mail (12, 46, D) a +0,+0 whip a cursed +0 robe a +0,+0 bow 21 arrows (20, 46, D) a +0,+0 battleaxe of freezing (12, 47, D) the +15,+7 battleaxe of Qoelu {chop, rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +0,+0 giant club (20, 47, D) a +0,+1 orcish war axe a +0 orcish chain mail (8, 48, D) a +0,+0 giant club (12, 48, D) a +1,+1 bow of frost 18 arrows (16, 48, D) a +2,+2 trident (0, 49, D) a +0,+3 orcish short sword a +2 orcish robe a cursed -1,-1 orcish dagger (0, 50, D) 2 large rocks (still there?) a large rock (still there?) a -1 orcish chain mail (still there?) a -1,+1 orcish dagger (still there?) (16, 50, D) a +0,+0 trident (16, 51, D) a +2,+1 trident (4, 52, D) a +0 orcish leather armour (16, 52, D) a large rock (0, 57, D) 4 large rocks (4, 57, D) a +0 pair of gloves (4, 58, D) a +0 pair of orcish gloves (4, 60, D) a +0 pair of gloves (14, 61, D) a +0,+1 orcish hand axe a +1 robe of magic resistance