WildMole Level 1 of the Dungeon (16, 1, D:1) a +2 ring mail (12, 2, D:1) a +0,+0 club (8, 6, D:1) a +0 ring mail (16, 7, D:1) a +0,+0 whip (17, 9, D:1) a +1,+1 dagger (37, 17, D:1) 22 sling bullets (36, 18, D:1) a -1,+0 orcish dagger (-3, 26, D:1) a +1,+1 dwarven short sword (38, 27, D:1) a +0,+0 dagger (-11, 28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a giant gecko corpse (-35, 1, D:2) a +0,+0 orcish club (1, 1, D:2) a goblin skeleton a +0,+0 dagger (-20, 7, D:2) a +0,+0 dagger (-7, 12, D:2) 13 sling bullets (-12, 19, D:2) a goblin skeleton (-24, 39, D:2) a -1,+0 orcish club (-28, 40, D:2) a +2,+0 elven short sword Level 3 of the Dungeon (0, 0, D:3) a potion of curing (8, 2, D:3) a dart (7, 3, D:3) a potion of cure mutation (0, 4, D:3) a scroll of fear