Dungeon Sprint DCSS version 0.14-a0-519-g334afa2 (webtiles) character file. 42 WildSam the Insei (level 3, -1/42 HPs) Began as a Demonspawn Monk on Nov 2, 2013. Slain by a crimson imp ... wielding a +0,+1 orcish club (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:01 (125 turns). WildSam the Insei (Demonspawn Monk) Turns: 125, Time: 00:01:02 HP -1/42 AC 2 Str 16 XL: 3 Next: 33% MP 2/2 EV 13 Int 11 God: Gold 0 SH 0 Dex 16 Spells: 0 memorised, 2 levels left Res.Fire : . . . See Invis. : . - Unarmed Res.Cold : . . . Warding : . a - +0 robe Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: talons 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration Scrolls h - a scroll of blinking Potions e - a potion of speed f - 2 potions of magic Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 7.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History The crimson imp hits you but does no damage. You miss the crimson imp. You barely miss the crimson imp. You feel sick. You feel better. The crimson imp completely misses you. You closely miss the crimson imp. Your kick misses the crimson imp. The crimson imp hits you with an orcish club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You punch the crimson imp! The crimson imp is heavily wounded. The crimson imp hits you with an orcish club! * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The crimson imp hits you with an orcish club. You die... ### #<# #.# #.# #.# #.# #.# #5# #@# #.# #%# #%# #.# #.# #.# #.# #'# You could see a crimson imp. Vanquished Creatures A worker ant (D) An adder (D) A giant cockroach (D) 2 hobgoblins (D) A jackal (D) A bat (D) A goblin (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | WildSam, the Demonspawn Monk, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 0/0 15 | D | Reached skill level 4 in Unarmed Combat 81 | D | Noticed a crimson imp 81 | D | Noticed a worker ant 90 | D | Reached skill level 5 in Unarmed Combat 90 | D | Gained mutation: You have sharp toenails. [demonic ancestry] 90 | D | Reached XP level 2. HP: 13/22 MP: 1/1 106 | D | Killed a worker ant 106 | D | Reached skill level 7 in Unarmed Combat 106 | D | Reached XP level 3. HP: 12/28 MP: 2/2 124 | D | HP: 1/28 [crimson imp/orcish club (7)] 125 | D | Slain by a crimson imp Action || total -------------------------++------- Melee: Unarmed || 43 Use: Potion || 3