WildSam

the Dungeon
(0, 0, D)
  a +0,+0 giant club
(0, 1, D)
  a +0,+1 orcish club
(0, 5, D)
  a +0 leather armour
(0, 6, D)
  a +0 helmet
(0, 8, D)
  a +2,+2 scimitar of holy wrath
  the +4,+4 quarterstaff "Eczumof" {crush, -Cast +Blink +Fly rElec rPois}
    It inflicts extra damage upon your enemies.
    
    It insulates you from electricity.
    It protects you from poison.
    It lets you fly.
    It lets you blink.
    It prevents spellcasting.
  a +2,+2 halberd of protection
  a +2,+2 dire flail of crushing
  a +2,+0 broad axe of freezing
  a +2,+2 sabre of venom
(0, 9, D)
  an uncursed staff of energy
(0, 36, D)
  a +0,+1 orcish club
  a rotting giant newt corpse
(0, 42, D)
  a rotting rat corpse
  a rotting bat corpse