WildSam the Dungeon (0, 0, D) a +0,+0 giant club (0, 1, D) a +0,+1 orcish club (0, 5, D) a +0 leather armour (0, 6, D) a +0 helmet (0, 8, D) a +2,+2 scimitar of holy wrath the +4,+4 quarterstaff "Eczumof" {crush, -Cast +Blink +Fly rElec rPois} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It lets you fly. It lets you blink. It prevents spellcasting. a +2,+2 halberd of protection a +2,+2 dire flail of crushing a +2,+0 broad axe of freezing a +2,+2 sabre of venom (0, 9, D) an uncursed staff of energy (0, 36, D) a +0,+1 orcish club a rotting giant newt corpse (0, 42, D) a rotting rat corpse a rotting bat corpse