WildSam Level 1 of the Dungeon (0, 0, D:1) a +0,+0 short sword a dart of frost (-4, 9, D:1) a potion of cure mutation (17, 9, D:1) a +0,+0 club (11, 16, D:1) a +0,+0 dagger 2 darts of frost a cursed +0 ring mail (13, 16, D:1) a dart of frost (-18, 26, D:1) a +0,+0 whip (-13, 26, D:1) a +0,+0 spear (-6, 26, D:1) a +0,+0 club (-5, 26, D:1) a +0,+0 club (21, 26, D:1) a +0,+0 short sword Level 2 of the Dungeon (0, 0, D:2) 17 sling bullets (-2, 12, D:2) a +0,+0 dagger (-3, 16, D:2) a +0,+1 short sword 3 tomahawks (-28, 21, D:2) a +0,+0 club (11, 24, D:2) a cursed -2 leather armour (-13, 27, D:2) 15 bolts (4, 29, D:2) a rat skeleton (-11, 31, D:2) a kobold skeleton (-3, 35, D:2) a +1,+2 trident (-31, 39, D:2) a +0 leather armour (5, 44, D:2) a +1,+0 trident (-11, 53, D:2) a +0,+0 club (-9, 54, D:2) a +0 robe (-11, 60, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a giant gecko corpse (-4, 24, D:3) a bat corpse (-12, 28, D:3) a quokka corpse