WildSam Level 1 of the Dungeon (-16, 7, D:1) a +0 club (8, 10, D:1) a +0 short sword (-29, 11, D:1) a +0 hunting sling (-31, 14, D:1) a cursed -1 club (-23, 37, D:1) 18 stones (12, 38, D:1) a +0 club (7, 41, D:1) 6 sling bullets of flame Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 4, D:2) a +0 leather armour (11, 11, D:2) a +0 hand axe (17, 15, D:2) a +0 club (35, 15, D:2) a cursed -1 club (17, 17, D:2) a +0 leather armour (-11, 32, D:2) 6 stones (24, 37, D:2) an adder corpse (skeletalised by now) (0, 42, D:2) a +2 whip of electrocution (-22, 43, D:2) a bat corpse (skeletalised by now) (22, 59, D:2) a +0 club a hobgoblin corpse (skeletalised by now)