Wildschwein Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -13, D:1) a hobgoblin corpse (skeletalised by now) (6, -2, D:1) a quokka corpse (skeletalised by now) (22, 16, D:1) a +0 robe (23, 15, D:1) a +0 chain mail a staff of cold a +0 ring mail (24, 23, D:1) a jackal skeleton (25, 23, D:1) a goblin skeleton (36, -7, D:1) a quokka skeleton (38, -14, D:1) a +0 dagger (39, 9, D:1) a rat skeleton (42, -14, D:1) a +0 dagger Level 2 of the Dungeon (3, 11, D:2) a +0 dagger a hobgoblin skeleton an adder skeleton (8, -7, D:2) a +0 dagger (20, 20, D:2) a +0 club (23, -20, D:2) an adder corpse (skeletalised by now) (30, 22, D:2) a potion of curing (38, 3, D:2) a hobgoblin skeleton (39, -15, D:2) a +0 sling (44, -16, D:2) a +0 sling (53, -20, D:2) an adder corpse (skeletalised by now) (55, 26, D:2) a bat corpse (skeletalised by now) (68, -23, D:2) a +0 dagger 8 poisoned darts (68, 19, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (3, 4, D:3) a +0 robe (3, 15, D:3) a +0 sling (6, 5, D:3) a +0 dagger a bat corpse