Wildschwein Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -11, D:1) a rat skeleton (25, 9, D:1) a +0 club a +0 pair of boots a +0 barding a +0 club a +1 pair of boots a +0 club a ring of magical power (27, 35, D:1) a frilled lizard corpse (skeletalised by now) (34, -10, D:1) a +0 dagger (39, 15, D:1) a hobgoblin skeleton (44, 5, D:1) a ball python skeleton (44, 14, D:1) a bat skeleton (45, 3, D:1) a jackal skeleton (48, 3, D:1) a jackal corpse (skeletalised by now) (54, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -2, D:2) a frilled lizard corpse (skeletalised by now) (8, -13, D:2) a +0 sling (8, -11, D:2) a +0 dagger (9, -8, D:2) a rat skeleton (14, -11, D:2) a +0 dagger (23, 17, D:2) a +0 leather armour (27, -1, D:2) a +0 dagger (29, -5, D:2) a +0 sling (32, -1, D:2) a frilled lizard skeleton (32, 0, D:2) a +1 dagger of protection (33, -1, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +4 ring of protection (1, -1, D:3) a jackal corpse (15, -20, D:3) an adder corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of identify