Wildschwein Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 20, D:1) a quokka corpse (skeletalised by now) (10, 25, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, -3, D:1) 2 flux baubles a +0 robe a staff of cold a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 scale mail a rat skeleton a hobgoblin skeleton (19, 2, D:1) a hobgoblin skeleton (19, 5, D:1) a hobgoblin skeleton a goblin skeleton (23, -3, D:1) a kobold corpse (skeletalised by now) (40, -10, D:1) a +0 dagger (40, 6, D:1) a bat corpse (skeletalised by now) (44, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (0, 7, D:2) a +0 dagger a goblin skeleton (4, 17, D:2) a +0 short sword (4, 24, D:2) a frilled lizard corpse (skeletalised by now) (12, 14, D:2) a bat corpse (skeletalised by now) (22, 21, D:2) a +0 ring mail (25, 20, D:2) a +0 short sword (26, 29, D:2) a goblin skeleton (30, 37, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (33, -9, D:2) a +0 robe (33, -4, D:2) a +0 sling (38, -8, D:2) a +0 dagger (38, -7, D:2) a +0 hand axe an orc skeleton (38, 15, D:2) an adder skeleton (39, -7, D:2) a +0 trident (39, 6, D:2) a +0 hand axe a +0 scale mail (42, -7, D:2) a quokka skeleton (48, 21, D:2) a +0 dagger (48, 24, D:2) a +0 ring mail (49, 36, D:2) a +0 hand axe (51, 29, D:2) a +0 robe a +0 dagger (52, 32, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -5, D:3) a +0 falchion a +0 ring mail (3, -7, D:3) a +0 battleaxe (3, -6, D:3) the +8 war axe of World's End {venom, ^Drain rElec rF++ Will++} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will++: It greatly increases your willpower. (5, 19, D:3) an adder corpse (skeletalised by now) (8, -12, D:3) a frilled lizard skeleton (15, 1, D:3) a bat skeleton (16, -18, D:3) a +0 robe a +0 club a ball python skeleton (17, -16, D:3) a +0 dagger a kobold skeleton (20, 4, D:3) a +0 dagger a boomerang a +0 leather armour a +0 club a +0 scale mail a +0 club an orc corpse (skeletalised by now) (21, -6, D:3) a +0 hand axe (21, -4, D:3) a +0 chain mail a +0 hand axe an orc skeleton (21, -2, D:3) the +4 ring mail "Panlo" {Will+ Slay+2 SInv} Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (24, 14, D:3) a jackal corpse (skeletalised by now) (29, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, -8, D:3) a +0 dagger (34, 20, D:3) a +0 robe (36, -19, D:3) a ball python skeleton (40, -25, D:3) a bat corpse (skeletalised by now) (44, -21, D:3) a +0 short sword a +0 robe a kobold corpse (skeletalised by now) (49, -24, D:3) a quokka corpse (skeletalised by now) (54, -38, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (5, -9, D:4) an adder corpse (skeletalised by now) (16, -28, D:4) a potion of curing (17, -11, D:4) a +0 short sword (28, -6, D:4) a +0 dagger (34, -40, D:4) 3 boomerangs (35, -40, D:4) a +0 scale mail (35, -39, D:4) a black bear corpse (skeletalised by now) (39, 3, D:4) a +0 club a goblin skeleton (44, -31, D:4) a +0 dagger a +0 mace (55, -1, D:4) a hobgoblin corpse (skeletalised by now) (61, -27, D:4) a +0 dagger (61, -13, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (0, 1, D:5) a book of Cantrips (3, -27, D:5) a +0 pair of boots (7, -22, D:5) a +0 quarterstaff (7, -15, D:5) a +0 spear (7, -10, D:5) a +0 leather armour (31, -21, D:5) a +0 ring mail (31, -4, D:5) a +0 dagger an orc corpse (40, -27, D:5) a +0 scale mail the Ecumenical Temple