Wilhelm1986 Level 1 of the Dungeon (0, 0, D:1) 7 stones (6, -37, D:1) 5 stones (9, 1, D:1) a +0 short sword 5 stones (26, -26, D:1) a +0 ring mail (38, -34, D:1) a +0 spear (38, 2, D:1) a +0 club (41, 6, D:1) a +0 club (42, 21, D:1) 7 stones (48, -19, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Uqeith's Weapon Emporium 5 stones (7 gold) a +0 battleaxe (91 gold) the +5 battleaxe of Ragnarok {flame, rF- Str+2 Int+4 Stlth-} (670 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. Stlth: It makes you less stealthy. a +0 flail (49 gold) a +0 hand axe (42 gold) a +0 quarterstaff (56 gold) 6 silver javelins (201 gold) a +0 dagger (28 gold) (4, -28, D:2) a +0 dagger a +0 robe (11, -3, D:2) a +0 club (18, -42, D:2) a +0 scale mail (29, -15, D:2) a +0 short sword (31, -18, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 short sword a +0 falchion (1, 1, D:3) a +0 club (18, 9, D:3) a +0 robe (30, -2, D:3) a +0 dagger (36, 2, D:3) a +0 club a +0 robe (36, 3, D:3) a +0 hand axe a +0 leather armour (36, 5, D:3) a +0 spear a +0 animal skin the +1 helmet "Xaimna" {Will++ Str-2} Str: It affects your strength (-2). Will: It greatly increases your willpower. (37, 0, D:3) a +0 club (37, 2, D:3) a +0 dagger a +0 short sword (37, 3, D:3) a +0 dagger a +0 rapier (37, 4, D:3) a +0 club a +0 club (38, 4, D:3) a +0 dagger a +0 club a +0 dagger (41, 25, D:3) a +0 barding (45, 13, D:3) a +0 robe (50, 22, D:3) a +0 dagger (51, -3, D:3) 2 potions of degeneration Level 4 of the Dungeon [Shop] Catameerph's Jewellery Shop a ring of wizardry (390 gold) a ring of protection from fire (325 gold) an amulet of reflection (390 gold) a ring of positive energy (260 gold) an amulet of the acrobat (390 gold) a ring of flight (227 gold) a ring of protection from fire (325 gold) the ring of the Endless Towns {rElec rF- rC+++ EV+4 Stlth+} (1050 gold) [ring of evasion] EV: It affects your evasion (+4). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (7, 21, D:4) a +0 giant club (8, 21, D:4) a +0 club (9, 17, D:4) a +0 whip (11, -1, D:4) a +0 trident (11, 40, D:4) 3 poisoned darts (15, 15, D:4) 3 poisoned darts (37, 13, D:4) a +0 chain mail (39, 29, D:4) a +0 leather armour (42, 0, D:4) a +0 flail (43, 0, D:4) a +0 halberd (43, 1, D:4) a +0 spear (43, 2, D:4) a +0 spear (48, 3, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -1, D:5) a potion of degeneration (3, -19, D:5) a +0 ring mail (7, -16, D:5) a +0 ring mail (23, -13, D:5) a +0 whip (26, -21, D:5) a +0 short sword (27, -21, D:5) a +0 hand axe a +0 dagger a +0 robe (27, 1, D:5) a +0 spear (27, 2, D:5) a +0 whip a +0 whip (28, 1, D:5) a +0 spear (28, 3, D:5) a +0 club a +0 leather armour (31, -9, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (18, 7, D:6) a +0 robe (33, 7, D:6) 2 potions of heal wounds (33, 8, D:6) a +0 ring mail (34, 11, D:6) 11 gold pieces (35, 18, D:6) a +0 shortbow (41, 9, D:6) a +0 flail a +0 short sword an orc corpse an orc corpse (42, 46, D:6) a +0 flail (42, 47, D:6) a +0 flail (53, 25, D:6) an iguana corpse (skeletalised by now) (57, 17, D:6) a potion of degeneration the Ecumenical Temple