Windlaz Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 22, D:1) 8 stones (4, 5, D:1) a +0 trident (12, 14, D:1) 8 stones (13, 24, D:1) a +2 war axe of electrocution (unseen) (15, 15, D:1) a bat corpse (16, 24, D:1) a +0 short sword (17, 24, D:1) a rat corpse (skeletalised by now) (17, 25, D:1) a ball python corpse (skeletalised by now) (21, 10, D:1) 5 stones (26, 2, D:1) a +0 dagger a kobold skeleton (27, 4, D:1) 6 stones (28, 2, D:1) a ball python corpse (skeletalised by now) (29, 20, D:1) a dart slug corpse (32, 28, D:1) a ball python corpse (40, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 30, D:1) a +0 leather armour a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Banwoom's Antique Weapon Emporium a +2 scimitar of electrocution (550 gold) a +0 short sword (75 gold) the +3 short sword "Lidum" {drain, Dex+2} (790 gold) Dex+2: It affects your dexterity (+2). a +0 dagger (50 gold) a +0 broad axe of venom (170 gold) a +0 long sword (87 gold) a +0 hand axe (75 gold) the +12 dagger of Revolt {chaos, +Blink rC- rCorr Dex+3} (2062 gold) Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (0, 0, D:2) 4 stones (7, 5, D:2) a +0 dagger a goblin corpse a hobgoblin corpse