Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12437146528326706538 11 Windlaz the Grave Robber (level 2, 22/22 HPs) Began as a Ghoul Necromancer on Oct 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:05:06 (575 turns). Windlaz the Grave Robber (Ghoul Necromancer) Turns: 575, Time: 00:05:07 Health: 22/22 AC: 2 Str: 11 XL: 2 Next: 29% Magic: 4/4 EV: 11 Int: 14 God: Gold: 51 SH: 0 Dex: 9 Spells: 3/4 levels left rFire + . . a - +0 dagger rCold . . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a ring of fire (left claw) Scrolls d - 2 scrolls of identify Potions c - a potion of magic Skills: * Level 0.6 Fighting * Level 0.4 Short Blades * Level 2.0 Dodging - Level 2.2 Stealth * Level 1.9 Spellcasting * Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 13% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You now have 42 gold pieces (gained 16). You now have 51 gold pieces (gained 9). HP restored. You open the door. A bat comes into view. There is an open door here. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, chance to affect: 63%) A fragment of the bat's soul is dislodged from its body. The bat looks weaker. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (weak, ally target, soul-splintered, not susceptible) The bat is unaffected. The bat barely misses you. The bat closely misses you. The bat completely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat closely misses your soul wisp. The bat hits your soul wisp but does no damage. Your soul wisp misses the bat. The bat hits your soul wisp but does no damage. Your soul wisp touches the bat. The bat hits you but does no damage. The bat hits your soul wisp but does no damage. Your soul wisp touches the bat. The bat barely misses you. The bat hits you but does no damage. Your soul wisp closely misses the bat. Your soul wisp touches the bat. The bat dies! Your Dodging skill increases to level 2! You swap places. There is an open door here. Found 18 gold pieces. Okay, then. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ ####.### #..#.###########.# #..#.# ......... #..#.# ......... #..#.# ........#.# #..#.# ........#.#### #..#.# ........#....#. #.# ............... ###.## ....$..@# ##....# #######.# ...#..# ##### #.# ####..# #...# #.# ...#..# #...# #.# ##.#..# #(..####.# ......# #......#.# ##.#.####......#.# ...#...........'.# # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) 2 kobolds (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 endoplasms (D:1) 2 rats (D:1) 5 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Windlaz the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 427 | D:1 | Reached XP level 2. HP: 2/22 MP: 2/4 575 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.6 Short Blades | | 0.4 Stealth | | 2.2 Spellcasting | | 1.9 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 9 Use: Scroll || 2 Armour: Robe || 13 Dodge: Dodged || 18