Winsalot the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +0 war axe of chopping (61, 26, D) an uncursed staff of air (62, 16, D) a +10 plate armour of ponderousness (62, 17, D) the +9 plate armour of Past Mistakes {+Fly rC- Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It lets you fly. (62, 19, D) a +2 short sword of venom a +0 robe a spriggan corpse (skeletalised by now) (62, 22, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 26, D) an uncursed staff of death (62, 27, D) a +4 chain mail of cold resistance (62, 29, D) a river rat corpse (63, 8, D) a +3 long sword of flaming (63, 16, D) an uncursed staff of conjuration (63, 22, D) a wolf corpse (skeletalised by now) (64, 33, D) a bullfrog corpse a jackal corpse (65, 23, D) a black bear corpse (skeletalised by now) (65, 32, D) a spiny frog corpse (66, 33, D) a komodo dragon corpse (67, 32, D) a blink frog skeleton (68, 0, D) a +7 great mace of crushing (69, 0, D) a lightning rod (4/4) (69, 36, D) a +1 dagger of draining (70, 8, D) a +1 leather armour of poison resistance (70, 9, D) an uncursed staff of conjuration (70, 36, D) a +0 long sword (70, 37, D) a book of Changes (70, 41, D) an arrow (71, 8, D) a +2 robe of resistance (71, 16, D) the +1 helmet "Niditez" {+Inv rF+ SInv} It protects you from fire. It lets you see invisible. It lets you turn invisible. (71, 36, D) a +0 dagger (71, 37, D) a ration (71, 42, D) a +0 long sword (still there?) an arrow (still there?) (71, 43, D) an arrow (72, 8, D) a +3 quarterstaff of crushing (72, 9, D) an uncursed staff of death (72, 36, D) a fan of gales (73, 1, D) an uncursed staff of cold (73, 16, D) a +7 dagger of electrocution (73, 17, D) a +3 arbalest (73, 27, D) a +6 giant club (73, 36, D) a +0 dagger (73, 37, D) a box of beasts (73, 41, D) a +0 shortbow (unseen)