Dungeon Sprint DCSS version 0.24.0-35-gdb84b6a5db (webtiles) character file. Game seed: 16926038077409637429, levelgen mode: deterministic 7 Winsalot the Caller (level 2, -4/17 HPs) Began as an Octopode Summoner on Nov 18, 2019. Slain by a water moccasin (6 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:58 (130 turns). Winsalot the Caller (Octopode Summoner) Turns: 130, Time: 00:01:59 Health: -4/17 AC: 1 Str: 19 XL: 2 Next: 0% Magic: 6/12 EV: 16 Int: 35 God: Gold: 0 SH: 0 Dex: 24 Spells: 5/8 levels left rFire . . . SeeInvis . k - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . u - +6 ring of dexterity rCorr . Harm . v - +6 ring of dexterity MR ..... NoTele + w - +6 ring of intelligence Stlth ++++...... x - +6 ring of intelligence HPRegen 0.05/turn y - +6 ring of strength MPRegen 0.13/turn z - +6 ring of strength (no ring) (no ring) @: lethally poisoned (-4 -> -26) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons k - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Jewellery t - an uncursed ring of flight u - a +6 ring of dexterity (left tentacle) v - a +6 ring of dexterity (right tentacle) w - a +6 ring of intelligence (on tentacle) x - a +6 ring of intelligence (on tentacle) y - a +6 ring of strength (on tentacle) z - a +6 ring of strength (on tentacle) Wands A - a wand of disintegration (7) B - a wand of iceblast (7) C - a wand of acid (7) Scrolls h - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - a scroll of holy word q - 5 scrolls of identify r - 5 scrolls of remove curse s - 2 scrolls of fear Potions a - 2 potions of brilliance c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 7 potions of magic g - 3 potions of berserk rage i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of agility m - 5 potions of might Miscellaneous D - a lightning rod (4/4) Comestibles b - 7 rations Skills: + Level 3.7 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 6.2 Summonings + Level 3.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None b - Call Imp Summ ######.. 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ######.. 1% 3 ##..... Summon Guardian Golem Hex/Summ #####... 4% 3 ##..... Summon Ice Beast Ice/Summ #####... 14% 4 ####... Summon Lightning Spire Summ/Air #####... 14% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A beastly little devil appears in a puff of flame. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Your white imp gestures at the water moccasin. The puff of frost misses the adder. The puff of frost misses the water moccasin. The puff of frost hits your crimson imp! Your crimson imp is frozen! Your white imp gestures at the water moccasin. The puff of frost hits the water moccasin. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses your white imp. The water moccasin bites you. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.[.▓ ▓...5.▓ ▓.SS..▓ ▓5.5@.▓ ▓▓▓▓▓▓▓ You could see a water moccasin, an adder, a friendly crimson imp and 2 friendly white imps. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Winsalot the Octopode Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 34 | D | Reached skill level 6 in Summonings 34 | D | Reached XP level 2. HP: 17/17 MP: 3/6 38 | D | Learned a level 2 spell: Call Imp 51 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 51 | D | Found the +10 dark maul {crush} 51 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 51 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 51 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 53 | D | Found the +6 shillelagh "Devastator" {shatter} 53 | D | Found the +11 plutonium sword {*Contam Stlth-} 53 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 53 | D | Found the +9 sword of Zonguldrok {reap} 53 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 53 | D | Found the +0 sword of Power 53 | D | Found the +7 mace of Variability {chain chaos} 53 | D | Found the +7 Singing Sword {slice, sonic wave} 53 | D | Found the +8 storm bow {elec, penet} 127 | D | Entered arena 2. 127 | D | Noticed a water moccasin 127 | D | Found a transporter. 130 | D | Slain by a water moccasin Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.7 Spellcasting | 3 | 3.5 Summonings | 6 | 6.2 Evocations | 3 | 3.3 Stealth | | 2.6 Action || total -------------------------++------- Cast: Call Imp || 3 Use: Potion || 1