Winsalot the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 4, D) a +0 shield a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (48, 38, D) a +0 trident (49, 24, D) a book of Burglary (49, 36, D) an uncursed staff of air (50, 24, D) an uncursed ring of resist corrosion (50, 25, D) a phial of floods (51, 24, D) a phial of floods (51, 25, D) a +0 morningstar (51, 36, D) a crystal ball of energy (51, 37, D) a cursed ring of attention (51, 40, D) a +0 trident (52, 24, D) a +1 hand axe of venom (52, 25, D) a book of Minor Magic (52, 38, D) the cursed ring of Leifa {rN+ MP+9 Dex-2} [ring of dexterity] It affects your dexterity (-2). It protects you from negative energy. It affects your magic capacity (+9). It has a curse placed upon it. an uncursed ring of fire an uncursed ring of wizardry a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight an uncursed ring of poison resistance (53, 24, D) a phial of floods (53, 25, D) a +1 war axe of flaming (53, 36, D) an uncursed staff of energy (54, 24, D) an uncursed ring of resist corrosion (54, 25, D) an uncursed ring of protection from fire (54, 36, D) an uncursed staff of wizardry (55, 24, D) a Necronomicon (59, 36, D) an uncursed staff of wizardry (59, 41, D) a +2 glaive a +2 shortbow of velocity (60, 36, D) the +6 arbalest of Ambiguity {flame, -Tele rN++ MR+ Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (60, 41, D) an uncursed staff of earth a +0 robe (61, 8, D) a +4 giant club (61, 16, D) a +5 flail of protection (61, 20, D) a +1 antimagic great sword a draconian corpse (skeletalised by now) (61, 21, D) a +0 short sword (61, 26, D) a book of Minor Magic (61, 36, D) a +0 dagger (61, 37, D) a +1 pair of boots of flying (61, 41, D) a cursed -3 dagger a +0 robe a human corpse (61, 42, D) a ghoul corpse (61, 43, D) the +3 quarterstaff "Jaawe" {drain, rC+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from cold. The Shining One disapproves of the use of such an item. (62, 0, D) the cursed +0 leather armour of Ogukaer {*Contam rN++} It greatly protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (62, 1, D) a book of Unlife (62, 8, D) a fan of gales (62, 9, D) the Volume of Battle Magic and Moulding Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Dazzling Spray Conjuration/Hexes 3 no c - Throw Icicle Conjuration/Ice 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Iron Shot Conjuration/Earth 6 no (62, 17, D) an uncursed staff of power (62, 19, D) a +0 trident (unseen) (62, 20, D) a +0 mace (62, 26, D) a crystal ball of energy (62, 30, D) a +0 halberd (still there?) a black mamba corpse (skeletalised by now) (still there?) (62, 31, D) a ball python corpse (skeletalised by now) (still there?) a black mamba corpse (skeletalised by now) (still there?) (63, 16, D) a +5 falchion of protection (63, 20, D) a +0 battleaxe a white draconian corpse (skeletalised by now) (63, 21, D) a +0 mace a draconian corpse (skeletalised by now) (63, 26, D) a +2 hand axe of flaming (63, 27, D) a +0 battleaxe of venom (63, 30, D) a ball python corpse (skeletalised by now) (63, 37, D) a book of Cantrips (64, 27, D) an uncursed staff of summoning (64, 29, D) a +0 spear (unseen) (64, 30, D) a ball python corpse (skeletalised by now) (64, 31, D) an adder corpse (skeletalised by now) (65, 26, D) a +2 hand crossbow of velocity (66, 28, D) quicksilver dragon scales (68, 3, D) a +1 scimitar a +0 robe (69, 36, D) a +0 club (70, 8, D) an uncursed staff of wizardry (70, 36, D) an uncursed staff of cold (70, 39, D) a +0 dagger a cursed +0 robe an orc corpse (70, 40, D) a +0 mace of protection a +0 long sword of draining a +0 dire flail a +0 chain mail an orc corpse (70, 41, D) a +0 flail (unseen) (71, 16, D) an uncursed ring of flight (71, 17, D) an uncursed ring of positive energy (71, 27, D) the Grimoire of Entrancing Battle Magic Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Mephitic Cloud Conjuration/Poison/Air 3 no c - Metabolic Englaciation Hexes/Ice 5 yes (71, 30, D) a +0 dagger (unseen) (71, 40, D) a +0 hand axe of freezing a +0 chain mail (72, 8, D) a +2 short sword of venom (72, 9, D) a fan of gales (72, 16, D) a +3 quarterstaff of protection (72, 22, D) a rime drake corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (72, 26, D) a crystal ball of energy (72, 27, D) Xecezxiu's Volume of Talismans and Lightness Spells Type Level Known a - Swiftness Charms/Air 2 no b - Shroud of Golubria Charms/Translocation 2 no c - Song of Slaying Charms 2 no d - Poisonous Vapours Poison/Air 2 no e - Freezing Cloud Conjuration/Ice/Air 6 yes f - Conjure Ball Lightning Conjuration/Air 6 no (72, 29, D) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (72, 30, D) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (72, 37, D) a +0 dagger of electrocution (72, 40, D) a +0 club a +0 leather armour a +0 whip a cursed +0 ring mail a +0 flail 2 boomerangs (73, 1, D) a +2 eveningstar of crushing (73, 16, D) an uncursed staff of fire (73, 26, D) the Handbook of the Unstable Voyage Spells Type Level Known a - Lesser Beckoning Translocation 3 no b - Teleport Other Translocation 3 no c - Ice Form Ice/Transmutation 4 yes d - Petrify Transmutation/Earth 4 no e - Summon Forest Summoning/Translocation 5 yes (73, 29, D) a +0 dagger an orc corpse (skeletalised by now) (73, 30, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (73, 37, D) the +8 quarterstaff "Num Yrar" {antimagic, rC+ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from cold. (75, 1, D) an uncursed staff of summoning (75, 20, D) +0 steam dragon scales