Winsalot the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 3, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword {slice} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +0 sword of Power the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (19, 0, D) an uncursed amulet of rage (19, 1, D) a fan of gales (19, 17, D) a lamp of fire (20, 1, D) a +3 ring mail of magic resistance (20, 16, D) a +1 arbalest of flaming (20, 17, D) a book of Dreams (20, 33, D) a +0 mace (21, 1, D) a +4 battleaxe of freezing (21, 33, D) a +0 dagger (21, 34, D) a book of Cantrips (22, 0, D) an uncursed staff of power (22, 1, D) an uncursed staff of poison (22, 16, D) an uncursed staff of fire (22, 17, D) a +0 robe (22, 19, D) a +2 antimagic scythe (22, 33, D) a sack of spiders (22, 34, D) a +3 arbalest of flaming (23, 0, D) a +3 glaive of distortion (23, 1, D) a +2 robe of magic resistance (23, 3, D) a demonic crawler corpse a tarantella corpse (23, 4, D) a hornet corpse (23, 5, D) a hornet corpse (23, 16, D) a +3 mace of crushing (23, 17, D) the +7 halberd of Disembowelment {pain, +Rage Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It lets you go berserk. (23, 18, D) a sack of spiders (23, 20, D) a +0 short sword (unseen) (23, 33, D) a +2 vampiric spear (23, 34, D) an uncursed amulet of regeneration (24, 0, D) a lightning rod (4/4) (24, 16, D) a book of Annihilations (24, 17, D) a +3 short sword of venom (24, 19, D) a +0 scythe of flaming (24, 20, D) a +0 mace (24, 33, D) a +3 antimagic flail (24, 34, D) a sack of spiders (25, 0, D) an uncursed staff of air (25, 4, D) a wolf spider corpse (25, 5, D) a tarantella corpse (still there?) a wolf spider corpse (still there?) (25, 17, D) a +2 hunting sling (25, 18, D) a +0 buckler of poison resistance (25, 20, D) a cursed staff of conjuration (25, 33, D) a +0 spear of venom (25, 34, D) a +0 morningstar of draining (26, 0, D) a +0 ring mail of poison resistance (26, 1, D) an uncursed amulet of regeneration (26, 4, D) a wolf spider corpse (26, 5, D) a jumping spider corpse (still there?) a tarantella corpse (still there?) (26, 16, D) an uncursed staff of fire (26, 17, D) an uncursed amulet of guardian spirit (26, 19, D) a +0 scythe of venom (26, 33, D) a +0 broad axe (26, 34, D) +0 swamp dragon scales (27, 0, D) a +3 plate armour of cold resistance (27, 1, D) a +2 hand crossbow of flaming (27, 17, D) 4 potions of haste (27, 33, D) a book of Maledictions (27, 34, D) a Necronomicon (28, 0, D) a +2 falchion of holy wrath (28, 33, D) the ring "Paifihug" {*Drain +Blink Str+5 SInv} [ring of strength] It affects your strength (+5). It lets you see invisible. It lets you blink. It causes draining when unequipped. (29, 0, D) a book of the Tempests (29, 1, D) a +2 quarterstaff of protection (29, 16, D) the +6 mace of Untruth {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (29, 17, D) a book of Power (35, 14, D) a cursed staff of fire (35, 15, D) a +0 large shield of cold resistance (35, 28, D) a +6 war axe of electrocution (35, 29, D) an uncursed staff of cold (36, 0, D) a book of Spatial Translocations (36, 14, D) a +0 trident (36, 15, D) a +0 morningstar of crushing (36, 28, D) an uncursed amulet of guardian spirit (36, 29, D) a fan of gales (37, 1, D) a book of Cantrips (37, 15, D) a +0 trident of freezing (37, 19, D) a +4 rapier of draining (unseen) (37, 28, D) a +4 scale mail of poison resistance (37, 29, D) an uncursed ring of see invisible (38, 1, D) a +4 great sword of slicing (38, 3, D) a +0 rapier (unseen) (38, 4, D) a +2 short sword of electrocution (38, 5, D) a +0 long sword (38, 15, D) a +1 pair of boots of running (38, 18, D) a +1 quarterstaff of protection (unseen) (38, 29, D) a +1 crystal plate armour (39, 0, D) a +0 long sword (39, 1, D) a +0 scale mail of cold resistance (39, 2, D) a +0 longbow a +0 short sword 124 arrows a +0 leather armour (39, 3, D) a +2 hand axe of flaming a +0 leather armour an elf corpse (skeletalised by now) (39, 15, D) a +2 ring mail of poison resistance (39, 16, D) a cursed -2 spear (39, 18, D) the +8 great sword "Teass" {distort, rF+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from fire. (unseen) (39, 28, D) a +1 plate armour of poison resistance (39, 29, D) an uncursed amulet of rage (40, 0, D) an uncursed staff of death (40, 1, D) a book of Death (40, 3, D) a +0 longbow (unseen) (40, 4, D) a +0 rapier (unseen) (40, 7, D) a +0 long sword (40, 14, D) a +0 trident (40, 15, D) a +3 plate armour of cold resistance (40, 18, D) a +1 mace of holy wrath a merfolk corpse (skeletalised by now) (40, 28, D) a fan of gales (41, 1, D) a +3 great mace of speed (41, 3, D) a +0 rapier (unseen) (41, 14, D) a +0 trident (41, 17, D) a +0 spear (unseen) (41, 29, D) a cursed staff of power (42, 0, D) an uncursed staff of wizardry (42, 1, D) a +0 dagger (still there?) the +2 robe of Liaph {SInv Stlth+} (still there?) It lets you see invisible. It makes you more stealthy. (42, 14, D) an uncursed staff of earth (42, 15, D) an uncursed staff of poison (42, 28, D) an uncursed staff of cold (42, 32, D) a wind drake skeleton (42, 33, D) a +0 robe (43, 14, D) a +2 ring mail of fire resistance (43, 15, D) an uncursed amulet of magic regeneration (43, 31, D) a +2 quarterstaff of protection (unseen) (43, 33, D) +0 storm dragon scales a wind drake corpse a storm dragon corpse (44, 28, D) an uncursed staff of summoning (44, 33, D) a wind drake corpse (49, 1, D) a lightning rod (4/4) (49, 24, D) a +3 trident of protection (49, 36, D) the +6 glaive of Fedhas's Favour {vamp, Dex+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+7). (49, 37, D) the +11 long sword of Terror {elec, rF+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It lets you see invisible. (50, 0, D) an uncursed staff of cold (50, 1, D) a +2 hat (50, 3, D) a +3 great sword of flaming a +0 chain mail (50, 12, D) an uncursed amulet of magic regeneration (50, 13, D) an uncursed staff of death (50, 24, D) a +0 dagger of speed (50, 25, D) a fan of gales (50, 28, D) a cursed -3 spear (unseen) (50, 36, D) the cursed +1 quarterstaff of the Modern Coins {venom, rF+ Str+2 Int+4 Dex-3} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-3). It protects you from fire. It has a curse placed upon it. (50, 37, D) an uncursed ring of fire (51, 1, D) a cursed staff of power (51, 2, D) a +0 trident (51, 3, D) a cursed +1 falchion a +0 robe (51, 12, D) a +0 spear of venom (51, 25, D) a +0 rapier (51, 27, D) a +3 trident (unseen) (51, 28, D) a +0 rapier of protection a +0 robe (51, 37, D) a book of the Sky (52, 0, D) a +3 leather armour of positive energy (52, 12, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. the +1 robe "Haele" {MR- Dex+5 Slay+2} It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. a +3 ring of intelligence the +2 plate armour "Cudduh" {Int+7} It affects your intelligence (+7). the ring of the Eight Realms {+Blink rF- rC+ Stlth-} [ring of attention] It makes you vulnerable to fire. It protects you from cold. It lets you blink. It makes you less stealthy. the ring "Uxteapseff" {rC- rN+ Dex+2 Stlth+} [ring of positive energy] It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. the +4 hunting sling of the Blessed Realm {venom, rF+} It poisons the ammo it fires. It protects you from fire. the cursed +0 flail of Kueruschuomn {pain, Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It has a curse placed upon it. an uncursed ring of protection from magic the cursed +0 great sword of Charity {protect, MR+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. the +1 ring mail of Filth {*Contam rElec Int+3 Stlth+} It affects your intelligence (+3). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. an uncursed ring of magical power the cursed +0 pair of gloves "Peojoh Geadgh" {rN+} It protects you from negative energy. It has a curse placed upon it. an uncursed ring of magical power the amulet "Fyafar" {RegenMP +Inv} [amulet of magic regeneration] It increases your magic regeneration. It lets you turn invisible. the ring of Fualatual {Int+2 Dex+2} [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+2). an uncursed ring of magical power the +6 broad axe "Ogrebane" {chop, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. a sack of spiders (52, 13, D) a +2 scimitar of flaming (52, 24, D) a +1 spear of venom (52, 25, D) a +2 leather armour of cold resistance (52, 27, D) a +2 spear of venom 279 silver javelins a +0 leather armour (52, 28, D) a +2 antimagic lajatang a +0 leather armour (52, 36, D) a fan of gales (52, 37, D) an uncursed ring of protection from cold (53, 0, D) a +2 scale mail of cold resistance (53, 1, D) a +3 long sword of holy wrath (53, 12, D) an uncursed staff of wizardry (53, 25, D) an uncursed ring of resist corrosion (53, 28, D) 43 large rocks (unseen) (53, 36, D) the Almanac of the Venomous Compass Spells Type Level a - Apportation Translocation 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Time Stop Charms/Translocation 8 (53, 37, D) +1 steam dragon scales (54, 0, D) an uncursed amulet of regeneration (54, 13, D) a +2 mace of holy wrath (54, 24, D) a book of Necromancy (54, 25, D) a cursed amulet of inaccuracy (55, 1, D) a book of Geomancy (55, 13, D) a lightning rod (4/4) (55, 24, D) an uncursed staff of conjuration (59, 39, D) a +0 giant club (unseen) (59, 40, D) the +11 whip of Maveop {venom, rC+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from cold. (unseen) (60, 37, D) a +3 mace of protection (60, 40, D) a +0 battleaxe a +0 plate armour (61, 0, D) a +1 whip of freezing (61, 11, D) a +1 war axe of venom a +0 short sword (61, 26, D) an uncursed staff of death (61, 40, D) a +1 battleaxe (unseen) (61, 41, D) a +0 dagger (unseen) (62, 0, D) the cursed +1 shortbow "Wecwedoda" {elec, rF- Str+4 Dex+2 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It makes you more stealthy. It has a curse placed upon it. (62, 1, D) an uncursed staff of wizardry (62, 8, D) a +2 buckler of poison resistance (62, 9, D) the +1 rapier of the Trees {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). (62, 11, D) a +0 trident of piercing (62, 17, D) +2 shadow dragon scales (62, 27, D) +2 fire dragon scales (62, 37, D) a +0 dagger (63, 0, D) a +3 plate armour of cold resistance (63, 8, D) a +0 short sword (63, 12, D) a +1 battleaxe of chopping (63, 18, D) an uncursed staff of poison (63, 19, D) a +1 hand crossbow of freezing (63, 27, D) a book of Burglary (63, 36, D) a +2 dagger of draining (63, 37, D) a sack of spiders (64, 17, D) a +7 spear of venom (64, 18, D) a +10 trident (64, 27, D) an uncursed staff of death (69, 36, D) a +0 mace (69, 39, D) a +0 hand axe (unseen) (70, 8, D) a +2 quarterstaff of crushing (70, 9, D) the cursed +1 short sword of Ischoaxuy {drain, MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It has a curse placed upon it. (70, 37, D) an uncursed ring of protection from magic (70, 38, D) a +0 glaive (70, 39, D) a +0 mace a cursed -2 ring of evasion (70, 41, D) a cursed -2 dagger (71, 8, D) an uncursed ring of insulation (71, 17, D) a +0 arbalest 109 bolts a +2 robe of resistance (71, 18, D) a +0 arbalest (unseen) (71, 19, D) 46 large rocks (71, 26, D) a +10 plate armour of ponderousness (71, 27, D) a +2 chain mail of fire resistance (71, 36, D) a book of Misfortune (71, 37, D) a +1 scimitar of holy wrath (71, 38, D) a cursed -2 trident (71, 39, D) a +0 halberd (71, 40, D) a +2 rapier of venom (unseen) (71, 41, D) a +0 short sword (unseen) (72, 16, D) a +1 chain mail of positive energy (72, 17, D) 125 large rocks (72, 37, D) a fan of gales (72, 39, D) a +2 battleaxe of electrocution (73, 16, D) an uncursed staff of conjuration (73, 17, D) a +0 arbalest (still there?) the Volume of the Warped Volcanoes (still there?) Spells Type Level a - Apportation Translocation 1 b - Blink Other Translocation 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Steam Barrier Charms/Fire 6 e - Dispersal Translocation 6 (73, 26, D) a +4 dagger of holy wrath (73, 27, D) an uncursed staff of air (73, 37, D) a +0 short sword (75, 1, D) a +5 giant club