Winsalot the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 5, D) 6 rations (7, 6, D) a scroll of holy word (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 11, D) a +0 robe the human corpse of Jessica (62, 0, D) a +2 broad axe of freezing (62, 1, D) a +2 robe of magic resistance (62, 8, D) a +2 plate armour of magic resistance (62, 9, D) a +0 great sword of electrocution (62, 10, D) a +0 scythe a +0 robe the human corpse of Sigmund (62, 11, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (63, 8, D) a +1 battleaxe of chopping (63, 11, D) a +0 robe the orc corpse of Blork the orc (69, 0, D) a +3 chain mail of cold resistance (70, 8, D) a +2 hand crossbow of flaming (70, 9, D) a +1 antimagic halberd (71, 8, D) an uncursed amulet of the gourmand (71, 16, D) a crystal ball of energy (71, 26, D) an uncursed staff of energy (71, 27, D) a +2 morningstar of flaming (72, 8, D) a +4 scale mail of poison resistance (72, 16, D) an uncursed staff of cold (72, 17, D) a +0 quarterstaff (72, 19, D) a wolf corpse (72, 22, D) a +3 flail of holy wrath a +0 robe a +0 quarterstaff a +0 robe a spriggan corpse (72, 26, D) a +2 hunting sling of freezing (72, 32, D) a +2 great sword of holy wrath (unseen) (72, 33, D) a large rock (73, 1, D) a +1 shortbow of velocity (73, 22, D) a +0 short sword a +0 robe (73, 23, D) a +0 quarterstaff a +0 robe (73, 26, D) a +2 falchion of holy wrath (73, 27, D) an uncursed staff of poison (73, 33, D) 2 bolts (74, 21, D) a +0 spear a +0 buckler (75, 1, D) a +0 leather armour of cold resistance (75, 3, D) a +0 short sword a +0 chain mail an elf corpse (skeletalised by now)