Winsalot the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 12, D) a fan of gales (49, 24, D) a box of beasts (49, 36, D) an uncursed ring of flight (49, 37, D) an uncursed staff of poison (49, 40, D) a +0 trident (50, 12, D) the +8 rapier of Eternal Vigilance {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (50, 13, D) a +3 hand crossbow of flaming (50, 36, D) a +2 hunting sling of flaming (50, 38, D) a +0 battleaxe a +0 robe (51, 12, D) a potion of might (51, 13, D) the ring "Anurphae" {+Fly Int+7} [ring of flight] It affects your intelligence (+7). It lets you fly. (51, 24, D) an uncursed staff of fire (51, 25, D) a lamp of fire (51, 29, D) a +4 shortbow of freezing (51, 30, D) a +1 robe (51, 36, D) a book of Ice (51, 37, D) a +3 long sword of electrocution (52, 12, D) an uncursed staff of power (52, 13, D) a cursed staff of conjuration (52, 20, D) a hell hound corpse (52, 24, D) a +1 ring mail of cold resistance (52, 36, D) +0 fire dragon scales (52, 37, D) a fan of gales (53, 12, D) the cursed +0 robe of the First Seas {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (53, 13, D) a +1 leather armour of fire resistance (53, 24, D) a +0 long sword of distortion (53, 25, D) an uncursed staff of conjuration (53, 37, D) a book of Beasts (53, 40, D) a cursed +0 long sword (unseen) (54, 12, D) a +1 rapier of holy wrath (54, 13, D) an uncursed staff of death (54, 24, D) a Necronomicon (54, 28, D) a +1 halberd of chopping (54, 36, D) a +2 pair of gloves of archery (55, 12, D) a +2 demon whip of freezing (55, 13, D) a book of Conjurations (55, 24, D) an uncursed staff of earth (59, 36, D) a +0 dagger (59, 37, D) a box of beasts (60, 37, D) a book of Burglary (60, 40, D) an uncursed staff of death (unseen) (60, 42, D) a +0 battleaxe (61, 3, D) a +0 mace (unseen) (61, 16, D) a fan of gales (61, 26, D) a lamp of fire (61, 28, D) a +0 shortbow (unseen) (61, 29, D) 4 large rocks (61, 37, D) the +7 war axe "Wodo" {flame, rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. (61, 40, D) a +2 short sword of venom a +1 robe of magic resistance a cursed -3 dagger a +0 robe a human corpse (61, 43, D) an uncursed staff of energy (62, 1, D) a +10 plate armour of ponderousness (62, 2, D) a +2 spear of venom (62, 9, D) an uncursed staff of fire (62, 16, D) a sack of spiders (62, 17, D) a +1 shortbow of velocity (62, 20, D) a +0 flail (unseen) (62, 21, D) a cursed -3 club (unseen) (62, 26, D) Ruph's Almanac of Confrontation Spells Type Level Known a - Shock Conjuration/Air 1 no b - Bolt of Draining Conjuration/Necromancy 5 no c - Freezing Cloud Conjuration/Ice/Air 6 no (62, 29, D) a cursed -2 arbalest (unseen) (62, 36, D) a book of Power (62, 42, D) a cursed +0 mace (unseen) (62, 43, D) a +0 battleaxe (unseen) (62, 44, D) a +0 battleaxe (unseen) (63, 0, D) a cursed ring of attention (63, 3, D) a +0 whip (63, 4, D) a +0 short sword (unseen) (63, 16, D) a +0 club (63, 17, D) a book of the Tempests (63, 19, D) a cursed -1 falchion an orc corpse (63, 20, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. a +0 chain mail (63, 26, D) a lightning rod (3/4) (63, 28, D) a +0 shortbow 17 arrows a centaur corpse (63, 29, D) a +2 shortbow of velocity 10 arrows (63, 30, D) a bolt a large rock an arrow (63, 31, D) 2 arrows (63, 32, D) 2 bolts 2 arrows (63, 33, D) an arrow (63, 36, D) the +6 chain mail of Light {rPois rF+ MR+} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (64, 16, D) a Necronomicon (64, 17, D) a +0 short sword (64, 21, D) a +2 rapier of freezing (unseen) (64, 26, D) a +4 hunting sling of freezing (64, 29, D) a +0 arbalest (unseen) (64, 30, D) a +0 arbalest (unseen) (65, 20, D) a +0 war axe (unseen) (65, 26, D) a Grand Grimoire (67, 0, D) a +0 long sword (68, 0, D) a +2 ring mail of fire resistance (68, 4, D) a +4 vampiric battleaxe (68, 38, D) a shapeshifter corpse (69, 0, D) a +2 scale mail of poison resistance (69, 2, D) a cursed -2 long sword a +0 ring mail (69, 36, D) a +8 lajatang (70, 8, D) a +1 spear of venom (70, 9, D) a sack of spiders (70, 11, D) a +0 giant club (unseen) (70, 12, D) a +0 giant club (70, 36, D) a +1 spear of pain (70, 37, D) a sack of spiders (71, 17, D) a book of the Tempests (71, 21, D) a wolf corpse (71, 26, D) a +2 hunting sling (71, 28, D) an uncursed staff of poison (unseen) (71, 29, D) a cursed -1 arbalest (unseen) (71, 30, D) a +0 shortbow (unseen) (71, 36, D) a +2 chain mail of magic resistance (71, 37, D) a +0 falchion of holy wrath (71, 41, D) a shapeshifter corpse (72, 8, D) a book of Frost (72, 11, D) 3 large rocks (unseen) (72, 16, D) an uncursed staff of air (72, 17, D) the +1 robe of Elyvilon's Approval {rF+ Int+2 Stlth+} It affects your intelligence (+2). It protects you from fire. It makes you more stealthy. (72, 21, D) a +0 short sword a cursed +0 robe a black bear corpse a wolf corpse a spriggan corpse (72, 26, D) the Catalogue of Lucky Fire Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no b - Ozocubu's Armour Charms/Ice 3 no c - Excruciating Wounds Charms/Necromancy 5 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Bolt of Magma Conjuration/Fire/Earth 5 no (72, 27, D) a +0 arbalest 9 bolts Ytsaomp's Catalogue of Creative Malediction Spells Type Level Known a - Confusing Touch Hexes 1 no b - Summon Butterflies Summoning 1 no c - Inner Flame Hexes/Fire 3 no (72, 29, D) 5 bolts an arrow (72, 30, D) a bolt 3 arrows (72, 31, D) 2 arrows (72, 32, D) a bolt an arrow (72, 33, D) a bolt (72, 36, D) a book of Fire (72, 37, D) a Necronomicon (73, 1, D) an uncursed staff of death (73, 17, D) a +1 longbow of freezing (73, 21, D) a +0 rapier (unseen) (73, 28, D) a +0 longbow 19 arrows (73, 29, D) the +8 quarterstaff of Ozoat {crush, rElec rPois rF++ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. a +0 arbalest 15 bolts (73, 36, D) a lamp of fire (73, 37, D) a book of Fire (73, 40, D) an ugly thing corpse (73, 41, D) an ugly thing corpse (75, 1, D) an uncursed staff of energy