Winsalot the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales a +5 plate armour (7, 6, D) a scroll of holy word (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) a book of Minor Magic (59, 37, D) an uncursed staff of fire (60, 36, D) a phantom mirror (60, 37, D) the +7 short sword of Hopof {flame, rPois MP+9 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). (61, 2, D) a +4 long sword of protection (61, 8, D) the Reference Book on Icy Air Spells Type Level Known a - Simulacrum Ice/Necromancy 6 no b - Tornado Air 9 no (61, 11, D) a wolf corpse (skeletalised by now) (61, 16, D) a lamp of fire (61, 28, D) a +0 dagger (unseen) (61, 30, D) a +0 scimitar (still there?) a cursed -1 club (still there?) (61, 36, D) a +1 rapier of venom (61, 37, D) an uncursed amulet of the gourmand (62, 0, D) +5 fire dragon scales a +0 leather armour a +0 long sword a +0 dagger (62, 2, D) an uncursed staff of poison (62, 3, D) a +0 leather armour (62, 8, D) an uncursed staff of energy (62, 9, D) a book of Alchemy (62, 17, D) a +3 ring mail of poison resistance (62, 26, D) a +3 scale mail of poison resistance (62, 27, D) a +0 scale mail of magic resistance (62, 29, D) a +0 hand axe an orc corpse (62, 30, D) a +0 mace a +0 mace a cursed +0 plate armour an orc corpse (62, 36, D) a lamp of fire (62, 37, D) an uncursed staff of earth (63, 2, D) a +0 mace a +4 shortbow of velocity a +0 leather armour (63, 11, D) a wolf corpse (skeletalised by now) (63, 12, D) a +0 rapier (unseen) (63, 16, D) an uncursed staff of air (63, 17, D) a cursed -2 ring of evasion (63, 26, D) a +5 giant spiked club (63, 27, D) an uncursed staff of fire (63, 30, D) a +0 dagger (unseen) (63, 36, D) a +0 ring mail (63, 37, D) the Volume of Earthen Orientation Spells Type Level Known a - Sandblast Earth 1 no b - Apportation Translocation 1 no c - Shroud of Golubria Charms/Translocation 2 no d - Recall Summoning/Translocation 3 no e - Teleport Other Translocation 3 no f - Controlled Blink Translocation 8 no (64, 16, D) a book of Conjurations (64, 17, D) an uncursed staff of cold (64, 26, D) the +1 leather armour of Dunol {rElec rC+ Stlth+} It protects you from cold. It insulates you from electricity. It makes you more stealthy. (64, 27, D) a +9 plate armour of ponderousness (64, 30, D) a +0 dagger (unseen) (65, 26, D) a +3 leather armour of poison resistance (67, 0, D) a +3 leather armour of fire resistance (68, 0, D) a lightning rod (4/4) (69, 2, D) a +1 short sword of speed (69, 36, D) an uncursed staff of summoning (70, 8, D) a sack of spiders (70, 9, D) an uncursed staff of fire (70, 11, D) an adder corpse (skeletalised by now) (70, 30, D) an iguana corpse (skeletalised by now) (70, 36, D) the cursed +1 trident of Ocso {pierce, rElec rPois Str+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (70, 37, D) a book of Callings (71, 8, D) a lightning rod (4/4) (71, 16, D) a +2 chain mail of fire resistance (71, 17, D) an uncursed staff of fire (71, 22, D) a +0 rapier a +0 robe (71, 27, D) the cursed +0 leather armour "Voprus" {*Slow rPois Str+3} It affects your strength (+3). It protects you from poison. It may slow you when you take damage. It has a curse placed upon it. (71, 36, D) a +0 scythe of flaming (71, 37, D) a +3 shortbow of velocity (72, 9, D) a sack of spiders (72, 11, D) a ball python corpse (skeletalised by now) (72, 12, D) a ball python corpse (skeletalised by now) (72, 16, D) +0 ice dragon scales (72, 17, D) a +3 morningstar of draining (72, 20, D) a +0 spear a +0 buckler (72, 21, D) a +0 short sword a +0 robe (72, 26, D) a +3 hand crossbow of velocity (72, 27, D) an uncursed staff of earth (72, 36, D) a book of Ice (72, 37, D) the +8 chain mail of Geang {Dex+3} It affects your dexterity (+3). (73, 1, D) a +1 long sword of holy wrath (73, 16, D) the cursed +0 robe of the Evening {rPois rC++} It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (73, 17, D) a lamp of fire (73, 26, D) a lamp of fire (73, 27, D) a sack of spiders (73, 36, D) +0 ice dragon scales (74, 2, D) a cursed +0 trident (75, 2, D) a +0 trident (unseen)