Winsalot the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 3, D) an uncursed ring of flight a +0 shield a +0 war axe (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) an uncursed staff of cold (59, 37, D) a book of the Earth (60, 9, D) the +0 battleaxe of Quick Death {venom, *Corrode rElec MR+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 arbalest 18 bolts (60, 13, D) 2 arrows (60, 36, D) Fuichila's Disquisition on the Escort and Translocation Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Blink Translocation 2 no c - Summon Lightning Spire Summoning/Air 4 yes d - Summon Mana Viper Hexes/Summoning 5 no e - Summon Hydra Summoning 7 no (60, 37, D) a box of beasts (61, 0, D) an uncursed staff of death (61, 9, D) a +0 shortbow 26 arrows (61, 11, D) a bolt (61, 12, D) an arrow (61, 16, D) the +9 hand axe "Doll" {chop, rElec Str+2 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. (61, 26, D) the +6 hunting sling of Watchfulness {flame, rPois rC++ Int+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It greatly protects you from cold. It protects you from poison. (61, 36, D) a +4 long sword of flaming (61, 37, D) a +3 dire flail of pain (62, 0, D) an uncursed staff of energy (62, 1, D) an uncursed staff of fire (62, 9, D) a +0 shortbow 5 arrows a +4 ring mail of fire resistance (62, 13, D) a bolt 4 arrows (62, 17, D) a +2 halberd of chopping (62, 26, D) a lightning rod (4/4) (62, 36, D) a fan of gales (62, 37, D) a +3 chain mail of positive energy (63, 0, D) the cursed +1 flail "Onoicacie" {crush, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It has a curse placed upon it. (63, 9, D) an uncursed staff of power (unseen) (63, 16, D) an uncursed staff of energy (63, 17, D) a phantom mirror (63, 27, D) the +3 dagger of the Crushed Deaths {drain, rPois rC+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from poison. It makes you more stealthy. (63, 30, D) an ugly thing corpse (63, 31, D) a shapeshifter corpse (63, 36, D) an uncursed staff of wizardry (63, 37, D) the +9 trident of Pride {holy, rPois rF- Str-3 Dex+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-3). It affects your dexterity (+9). It makes you vulnerable to fire. It protects you from poison. (64, 16, D) a +2 chain mail of cold resistance (64, 17, D) a phial of floods (64, 26, D) a +2 battleaxe of electrocution (64, 27, D) the cursed +0 robe of Inference {Str+6} It affects your strength (+6). It has a curse placed upon it. (65, 26, D) a +3 leather armour of magic resistance (67, 0, D) a +3 shortbow of freezing (67, 21, D) a shapeshifter corpse (69, 36, D) a phantom mirror (70, 8, D) a crystal ball of energy (70, 9, D) a +0 short sword (70, 36, D) a cursed staff of wizardry (70, 37, D) a +0 short sword (still there?) a lamp of fire (still there?) (70, 39, D) a +2 battleaxe of holy wrath (71, 8, D) a +3 chain mail of fire resistance (71, 12, D) a +0 short sword a +0 shortbow a +0 leather armour a +1 scimitar of draining a +0 leather armour 19 arrows (71, 16, D) a +4 broad axe of flaming (71, 26, D) a cursed ring of attention (71, 27, D) an uncursed ring of poison resistance (71, 29, D) a hell hound corpse (71, 36, D) a +1 morningstar of protection (71, 37, D) a +0 dagger a +0 shortbow 15 arrows a +0 leather armour a book of Power an elf corpse (72, 8, D) an uncursed staff of air (72, 16, D) the +9 ring mail of the Nine Lies {MR+} It affects your resistance to hostile enchantments. (72, 17, D) +2 storm dragon scales (72, 26, D) a +2 shortbow of velocity (72, 27, D) the ring "Heqifa" {rPois Str+5 Dex-5} [ring of poison resistance] It affects your strength (+5). It affects your dexterity (-5). It protects you from poison. an uncursed ring of protection from magic an uncursed amulet of the acrobat (72, 36, D) an uncursed staff of summoning (72, 38, D) a +2 battleaxe of venom (72, 39, D) a +0 dagger (unseen) (73, 3, D) a +2 flail of draining (unseen) (73, 16, D) a +2 ring mail of poison resistance (73, 26, D) an uncursed staff of cold (73, 27, D) a +4 scimitar of holy wrath (73, 37, D) an uncursed staff of air