Winsalot the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) an uncursed staff of poison (59, 37, D) an uncursed ring of stealth (60, 36, D) an uncursed ring of fire (60, 37, D) an uncursed staff of death (60, 42, D) a +1 demon blade of venom (unseen) (61, 4, D) a +2 dagger of venom a +0 robe (61, 16, D) a +3 ring of protection (61, 36, D) a +6 giant spiked club (61, 37, D) an uncursed staff of earth (62, 8, D) the +6 short sword "Bafiriet" {pierce, *Slow rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. It may slow you when you take damage. (62, 17, D) a +0 battleaxe of flaming (62, 18, D) a +0 hand axe a +0 chain mail (62, 20, D) a +0 mace (62, 32, D) a +3 spear of piercing (62, 36, D) a potion of might (62, 37, D) an uncursed ring of protection from fire (63, 4, D) a +0 rapier a +0 robe (63, 16, D) a lightning rod (4/4) (63, 17, D) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (63, 18, D) an uncursed staff of air (63, 19, D) a +0 trident (63, 20, D) a +0 mace a +0 scale mail (63, 26, D) an uncursed staff of conjuration (63, 36, D) a +3 hand crossbow of flaming (63, 37, D) a +0 leather armour of cold resistance (63, 41, D) a +1 demon trident of electrocution (64, 16, D) a phial of floods (64, 19, D) a +0 falchion (64, 26, D) a +5 hunting sling (65, 18, D) a +2 ring of strength 1000 sling bullets 1000 bolts 1010 arrows a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (66, 28, D) a cursed ring of protection from fire (67, 0, D) an uncursed staff of death (70, 8, D) a +0 trident (70, 10, D) a +0 halberd of venom (70, 11, D) a +0 trident (70, 36, D) the +4 halberd of the Warrior-Mage {chop, *Slow Int+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It may slow you when you take damage. It makes you more stealthy. (70, 37, D) the cursed +2 hunting sling of Omyes {venom, rElec rF+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (71, 12, D) a +0 trident (71, 16, D) a +4 chain mail of positive energy (71, 17, D) a +9 giant spiked club (71, 26, D) an uncursed staff of air (71, 36, D) a +3 mace of crushing (71, 42, D) a raiju skeleton (72, 8, D) a +0 trident (72, 9, D) a +0 trident 6 boomerangs (72, 12, D) a +5 great sword of slicing (72, 16, D) the +10 hand axe "Unoenog" {drain, +Blink Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It lets you blink. (72, 26, D) a +1 fustibalus of freezing (72, 27, D) an uncursed staff of air (72, 28, D) a +0 trident (72, 36, D) an uncursed staff of cold (72, 37, D) a +1 great mace of protection (73, 1, D) a +3 rapier of draining (73, 16, D) a +1 glaive of pain (73, 26, D) a +0 shortbow a +2 whip of venom (73, 27, D) a +3 trident (73, 36, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (75, 1, D) a +5 fustibalus