Winsalot the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 15 (14 -> 29). the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 37, D) a scroll of fog (60, 37, D) +2 pearl dragon scales (61, 0, D) an uncursed staff of air (61, 8, D) a +0 spear of venom (61, 16, D) a lightning rod (inert) (62, 0, D) a +4 short sword of electrocution (62, 1, D) the cursed +0 plate armour of Articulation {rPois rN++ Dex-5} It affects your dexterity (-5). It protects you from poison. It greatly protects you from negative energy. If you switch to wearing this armour, your AC will remain unchanged. It has a curse placed upon it. (62, 8, D) a +2 mace of protection (62, 9, D) an uncursed amulet of harm (62, 10, D) a +0 great sword a +0 robe (62, 16, D) an uncursed staff of conjuration (62, 17, D) a +0 dagger of venom (62, 26, D) an uncursed staff of air (62, 27, D) a +0 dagger (62, 31, D) an uncursed staff of poison a +0 robe (62, 37, D) a +0 ring mail of poison resistance (63, 0, D) a lightning rod (inert) (63, 8, D) a sack of spiders (63, 16, D) an uncursed amulet of faith (63, 19, D) a basilisk corpse (63, 20, D) a bullfrog corpse a bullfrog corpse (63, 22, D) 2 chunks of flesh a wolf skeleton (63, 27, D) the ring "Quosh" {rElec MR- Dex+2 SInv} [ring of dexterity] It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (63, 31, D) a +0 spear a +2 ring of evasion a spriggan corpse (63, 32, D) a +0 rapier a +0 robe a spriggan corpse a wolf corpse (63, 37, D) an uncursed ring of poison resistance (64, 16, D) an uncursed staff of poison (64, 17, D) a +1 vorpal glaive (64, 19, D) a porcupine corpse (64, 26, D) an uncursed ring of magical power (64, 30, D) a +0 rapier a cursed -2 robe a +0 buckler (64, 31, D) a +0 spear (67, 39, D) a cursed +0 long sword (68, 0, D) a +0 trident (68, 1, D) a +0 flail (68, 3, D) a +0 whip (68, 4, D) the +1 morningstar of Modesty {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. a +0 scale mail (68, 39, D) a cursed -1 short sword (unseen) (69, 0, D) a +2 hand axe of electrocution (69, 36, D) an uncursed staff of summoning (70, 8, D) a +3 chain mail of fire resistance (70, 29, D) a +0 shortbow (unseen) (70, 36, D) a phantom mirror (70, 37, D) a +4 falchion of freezing (71, 8, D) a +2 ring mail of poison resistance (71, 16, D) a +2 great mace of draining (71, 26, D) a +2 leather armour of cold resistance (71, 27, D) an uncursed staff of energy (71, 29, D) a +4 vorpal mace (unseen) (71, 33, D) an arrow (71, 36, D) an uncursed staff of earth (71, 37, D) a +0 long sword (71, 41, D) a +2 hand axe of electrocution (71, 42, D) a -3 short sword a +0 shortbow 21 arrows a +0 leather armour a +0 dagger a +2 dire flail of holy wrath (71, 43, D) a +0 war axe of freezing (72, 8, D) a +6 giant club (72, 16, D) an uncursed staff of power (72, 17, D) a +3 leather armour of fire resistance (72, 27, D) a +0 shortbow 10 arrows a +0 trident a centaur corpse (72, 28, D) a +0 trident 6 boomerangs (72, 32, D) 10 arrows (72, 36, D) a +3 flail of holy wrath (72, 37, D) the ring "Cukopan" {Str+8 SInv} [ring of see invisible] It affects your strength (+8). It lets you see invisible. (73, 16, D) an uncursed staff of power (73, 29, D) a +0 trident (unseen) (73, 36, D) an uncursed ring of positive energy (73, 37, D) the ring "Teirpheis" {*Slow rC- AC+6 SInv Stlth+} [ring of protection] It affects your AC (+6). It makes you vulnerable to cold. It lets you see invisible. It may slow you when you take damage. It makes you more stealthy. (74, 28, D) a +0 shortbow (unseen)