Winsalot Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 12, D:1) a +0 dagger (3, -15, D:1) a +0 dagger (3, -14, D:1) a +0 club (3, 7, D:1) a +0 dagger (4, 5, D:1) a +0 dagger (8, 17, D:1) a +0 mace (11, 5, D:1) 25 bolts (17, -17, D:1) a +0 club (18, -18, D:1) a +0 dagger (36, -17, D:1) a +0 club (36, -11, D:1) a +0 short sword (36, 12, D:1) a +0 dagger Level 2 of the Dungeon (7, 25, D:2) a cursed +0 leather armour (8, 9, D:2) 23 bolts (16, -1, D:2) 16 arrows (26, 34, D:2) a +0 club (27, -6, D:2) 4 boomerangs (35, 4, D:2) a +0 leather armour (37, 13, D:2) a +0 short sword (39, 28, D:2) a +0 scale mail (41, 23, D:2) a +0 flail (41, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -36, D:3) a +0 club (5, -32, D:3) a +0 dagger (18, -39, D:3) a +0 whip a +0 leather armour (18, -26, D:3) a +0 club a +0 mace a +0 ring mail a +0 dagger a +0 hand axe a +0 leather armour (18, -25, D:3) a +0 scythe a +0 robe (19, -30, D:3) a +0 club (19, -26, D:3) a +0 war axe (20, 0, D:3) a potion of degeneration (21, -41, D:3) a +0 club (30, -41, D:3) a +0 hand axe a +0 leather armour (31, 8, D:3) a +0 leather armour (35, -20, D:3) a +0 dagger (36, -27, D:3) a +0 chain mail (44, -7, D:3) a +0 spear (47, -37, D:3) a +0 robe (47, -19, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (3, 6, D:4) a cursed -2 flail a +0 robe (17, 25, D:4) a +0 falchion (18, -8, D:4) a +0 dagger (20, 20, D:4) a +0 hand axe (22, 21, D:4) a +0 giant spiked club (23, 16, D:4) 23 sling bullets (24, 9, D:4) a +0 trident (28, -11, D:4) a +0 ring mail (31, -12, D:4) a +0 robe (34, 3, D:4) a +0 chain mail (34, 14, D:4) a +0 leather armour (37, 11, D:4) a scroll of random uselessness Level 5 of the Dungeon (0, 0, D:5) a cursed +0 robe (1, -3, D:5) a +0 war axe a +0 battleaxe a +0 chain mail a +0 short sword (3, 14, D:5) a +0 hand axe a +0 chain mail (9, 25, D:5) a +0 short sword (12, 25, D:5) a +0 spear a +0 ring mail (13, -1, D:5) a +0 hand axe (13, 0, D:5) 20 bolts (14, 25, D:5) a +0 spear a +0 robe a +0 spear (23, 33, D:5) a +0 whip (28, 19, D:5) 25 sling bullets (29, 34, D:5) a +0 leather armour (38, -10, D:5) a +0 shortbow 14 arrows (39, -10, D:5) an arrow (39, -9, D:5) 2 arrows (39, -8, D:5) an arrow (41, 5, D:5) 15 sling bullets (41, 19, D:5) 12 bolts (44, 8, D:5) 8 sling bullets (45, 22, D:5) a +0 short sword a +0 mace (45, 23, D:5) a +0 whip a +0 leather armour (45, 24, D:5) a +1 dagger of electrocution a +0 robe (47, 0, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +2 mace of holy wrath (21, -35, D:6) a +0 whip (21, -34, D:6) a +0 whip (22, -36, D:6) an arrow (22, -35, D:6) an arrow (23, -36, D:6) 2 arrows (26, -36, D:6) a +0 shortbow 5 arrows (27, -36, D:6) an arrow (28, -36, D:6) an arrow a +2 morningstar of protection (32, -52, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a cursed -2 mace (3, 8, D:7) a +0 leather armour (9, 19, D:7) a +0 leather armour (23, 14, D:7) an arrow (24, 15, D:7) an arrow (25, -15, D:7) the +2 flail of Duty {holy, rElec Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It insulates you from electricity. a +0 spear 6 boomerangs (25, -14, D:7) a +0 dagger (25, 19, D:7) a +0 shortbow 19 arrows (31, -1, D:7) a +0 whip (38, -6, D:7) a +0 giant club (38, 6, D:7) a +0 long sword (40, 17, D:7) a +0 dagger (49, -11, D:7) 17 arrows (52, 21, D:7) a +0 mace of holy wrath a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (11, 26, D:8) the +1 spear "Funeivul" {chaos, rElec Int+3} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+3). It insulates you from electricity. (12, 9, D:8) a +0 long sword (21, 35, D:8) a +0 giant club (22, 5, D:8) a +0 hand axe (30, -9, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe a +0 chain mail a +0 club (11, -6, D:9) a +0 giant club (17, 3, D:9) a +1 whip of venom (17, 5, D:9) 18 sling bullets (21, 8, D:9) a cursed -2 shortbow (29, -2, D:9) a +0 short sword (33, 20, D:9) a +0 dagger a +0 robe (34, 19, D:9) a +0 short sword (34, 21, D:9) a +0 giant club a +0 great mace of protection (35, 20, D:9) a +0 hand axe (35, 21, D:9) a +0 quarterstaff (36, 21, D:9) 2 boomerangs (36, 24, D:9) an uncursed staff of poison (38, -7, D:9) a +0 club (38, 23, D:9) a cursed +0 rapier (39, 5, D:9) a +0 chain mail (48, -19, D:9) 19 poisoned darts (49, 3, D:9) a +0 scimitar Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 23, D:10) a +0 leather armour (7, 30, D:10) a cursed +0 scale mail (10, 21, D:10) a +0 war axe (16, -10, D:10) a +0 battleaxe (20, -8, D:10) a +0 whip (21, -7, D:10) 2 poisoned darts a +0 dagger (24, 22, D:10) a +0 plate armour a +0 battleaxe (25, -7, D:10) a +0 robe a +0 short sword (26, -7, D:10) 4 poisoned darts (26, 21, D:10) a +0 flail (29, 12, D:10) a +0 hunting sling a +0 mace (32, 14, D:10) a +0 giant club a +2 dire flail of draining (37, 6, D:10) a +0 flail (39, -7, D:10) a +0 spear (41, 16, D:10) a cursed -1 dagger (44, 8, D:10) a +0 mace (50, 3, D:10) a +0 mace (52, 7, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (5, -2, D:11) an uncursed ring of ice (8, 30, D:11) a +0 shortbow (12, 3, D:11) a +3 dagger of venom a +0 robe (17, 14, D:11) a +0 hand axe a +0 leather armour a +2 vorpal hand axe (18, 13, D:11) a cursed +0 ring mail a +0 flail (20, -3, D:11) a +0 flail (22, -3, D:11) a +0 giant club (22, 2, D:11) a +0 hand axe a +0 scale mail (23, -2, D:11) a +0 leather armour (23, 1, D:11) a +0 short sword a +0 plate armour a +0 club a +0 ring mail a +0 falchion a +0 leather armour a +0 flail a +0 plate armour a +0 mace a +0 chain mail a +0 flail a +0 leather armour (24, 0, D:11) 5 boomerangs a +0 leather armour a +0 hunting sling (24, 10, D:11) a +0 dagger of freezing a cursed -2 robe (38, 20, D:11) a +0 robe a +1 spear (38, 21, D:11) a +0 robe a +3 falchion a +0 robe a +0 dire flail (38, 22, D:11) a +0 robe a cursed +0 war axe (38, 33, D:11) a +0 leather armour (39, 37, D:11) a +0 mace (41, 16, D:11) a +0 scale mail a +0 war axe (44, 24, D:11) a +0 long sword Level 12 of the Dungeon [Shop] Kocawapp's Book Shop a book of Clouds (675 gold) a book of Changes (375 gold) the Reference Book on the Birds and Dislocation (1162 gold) Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Apportation Translocation 1 yes c - Swiftness Charms/Air 2 yes d - Corpse Rot Necromancy/Air 2 yes e - Conjure Ball Lightning Conjuration/Air 6 yes f - Controlled Blink Translocation 8 yes the Handbook of the Butcher (1099 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Ignite Poison Fire/Transmutation/Poison 3 yes c - Lesser Beckoning Translocation 3 yes d - Teleport Other Translocation 3 yes e - Passage of Golubria Translocation 4 yes f - Summon Forest Summoning/Translocation 5 yes a book of Flames (525 gold) a book of Death (1050 gold) a book of Party Tricks (750 gold) a book of Changes (375 gold) a book of Cantrips (300 gold) a book of Misfortune (300 gold) a book of Changes (375 gold) [Shop] Upresy Tei's Antique Armour Boutique a +0 chain mail (135 gold) a +0 helmet (135 gold) a +0 scale mail (120 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 leather armour (60 gold) +1 steam dragon scales (1410 gold) [Shop] Teecly's Antique Weapon Shoppe a +0 war axe (91 gold) a +0 battleaxe (169 gold) a +0 rapier (104 gold) a +0 whip (65 gold) a cursed +0 whip (39 gold) a +1 mace of holy wrath (322 gold) a +0 hand axe (78 gold) a +0 rapier (104 gold) a +0 hand axe (78 gold) a +0 longbow (117 gold) a +7 scythe (1040 gold) (0, 0, D:12) a large rock (0, 1, D:12) a large rock (0, 4, D:12) 3 large rocks (10, -14, D:12) 15 sling bullets (13, -14, D:12) a +0 scythe (36, -22, D:12) a +0 ring mail (38, -18, D:12) a +0 club (49, 13, D:12) the +6 ice dragon scales of Loss {Harm rElec rF- rC++ rCorr Dex-2} It affects your dexterity (-2). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (50, 8, D:12) the +1 leather armour "Ukomn" {rC+} It protects you from cold. (51, -26, D:12) a +0 scale mail (51, -18, D:12) a +0 falchion (52, 15, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail a +3 great sword of protection (2, 2, D:13) a +0 dagger of speed (4, 8, D:13) a cursed +0 robe (9, 0, D:13) 15 poisoned darts a cursed -2 tower shield a +0 plate armour a +0 long sword (10, 2, D:13) a +0 chain mail a +1 war axe (11, -5, D:13) a +0 ring mail a +0 dagger a +0 arbalest (11, -4, D:13) a +0 tower shield a +0 plate armour a +2 long sword (11, 2, D:13) a +0 plate armour a +2 battleaxe (12, 1, D:13) a +0 scythe a +2 robe (14, 2, D:13) a poisoned dart (15, 7, D:13) a +0 arbalest a +0 dagger (15, 13, D:13) a +0 shortbow a +0 shortbow (15, 14, D:13) a +0 longbow (16, 3, D:13) a poisoned dart (16, 13, D:13) a +0 shortbow (16, 18, D:13) a +0 mace (17, 1, D:13) a +2 robe of magic resistance a +0 dagger (17, 13, D:13) a cursed -3 shortbow (27, 4, D:13) a +0 battleaxe a +0 chain mail (29, -23, D:13) an uncursed ring of teleportation (49, -14, D:13) 21 sling bullets (50, 19, D:13) a +2 hat (51, 15, D:13) a +0 giant club a +0 giant club (52, 14, D:13) a +0 mace Level 14 of the Dungeon [Shop] Neti Civ's General Store a ration (85 gold) a +2 cloak (280 gold) 19 sling bullets (161 gold) 2 potions of berserk rage (170 gold) a +0 robe (11 gold) 14 sling bullets (119 gold) 2 potions of degeneration (34 gold) a ration (85 gold) [Shop] Juulan's Gadget Boutique a wand of acid (6) (280 gold) a phial of floods (560 gold) a wand of polymorph (7) (126 gold) a lightning rod (4/4) (560 gold) a tin of tremorstones (3/3) (560 gold) a phial of floods (560 gold) a phantom mirror (420 gold) a phial of floods (560 gold) a lightning rod (4/4) (560 gold) a wand of iceblast (7) (154 gold) a wand of flame (15) (119 gold) (9, 8, D:14) a lightning rod (4/4) (10, 2, D:14) a +0 hand axe (11, 11, D:14) a +4 scimitar of flaming (11, 12, D:14) a +0 rapier (13, 14, D:14) a +0 mace (20, 9, D:14) a +0 dagger a cursed +0 robe (21, -4, D:14) 9 poisoned darts (31, -22, D:14) 5 javelins (31, -4, D:14) an uncursed staff of cold (32, -4, D:14) 5 atropa-tipped darts (33, 12, D:14) a +1 trident of protection (33, 13, D:14) a +0 hand axe (34, 7, D:14) an uncursed ring of stealth (35, -12, D:14) a +0 broad axe (35, 13, D:14) a +0 hand axe a cursed +0 chain mail (42, -5, D:14) a +0 robe (43, 1, D:14) a +0 flail a +0 chain mail (43, 2, D:14) a +0 mace (44, 5, D:14) a +0 shortbow (45, -12, D:14) a large rock (45, 2, D:14) a +2 vampiric long sword (47, -5, D:14) a +0 giant club (49, -7, D:14) 4 large rocks (53, -22, D:14) a +0 hand axe (54, -22, D:14) a +2 antimagic halberd a +0 plate armour (55, -21, D:14) a +0 dagger of protection a +0 robe Level 15 of the Dungeon (0, 0, D:15) 4 boomerangs (0, 15, D:15) a +0 rapier (15, -16, D:15) 5 javelins (16, 12, D:15) a +2 scimitar of flaming (21, -27, D:15) a +0 ring mail (25, -4, D:15) 29 sling bullets (31, -17, D:15) a +0 dire flail a +0 giant club (35, -31, D:15) a +0 leather armour (35, -24, D:15) a +0 long sword (39, -23, D:15) 21 sling bullets (42, 16, D:15) a +0 ring mail a +0 rapier (44, 15, D:15) a +0 giant spiked club (45, 13, D:15) a +0 chain mail a cursed -1 war axe (45, 14, D:15) a +0 hand axe (47, 11, D:15) a +0 plate armour a +0 war axe (49, 6, D:15) a +2 shortbow of flaming (50, -16, D:15) 20 poisoned darts (50, 17, D:15) a cursed +0 leather armour (51, 3, D:15) a cursed +0 robe (52, -21, D:15) a +3 scimitar of flaming (52, 3, D:15) a +0 trident (53, -26, D:15) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 great mace a +0 chain mail (0, 1, Orc:1) a +0 giant club (1, 1, Orc:1) a +0 dire flail a cursed +0 plate armour (2, 1, Orc:1) a +0 war axe a +0 plate armour (2, 2, Orc:1) a +0 flail a +0 plate armour a +0 glaive 7 boomerangs a +0 chain mail (3, 1, Orc:1) a +0 club a +0 ring mail (4, 2, Orc:1) a +0 trident a +0 chain mail (4, 7, Orc:1) a +1 dire flail of protection a +0 plate armour (5, 8, Orc:1) a +0 club 5 boomerangs a +0 ring mail (20, -13, Orc:1) a +0 robe a +0 dagger (22, -13, Orc:1) a +0 robe 6 boomerangs a cursed +0 plate armour a +0 whip a +1 vorpal flail a +0 scimitar a +0 dagger (22, -12, Orc:1) a +0 ring mail a +0 trident (23, -13, Orc:1) a +0 robe a +0 dagger (24, -11, Orc:1) a +0 leather armour a +0 flail (24, -8, Orc:1) a +0 chain mail (25, -10, Orc:1) a +0 club (25, -8, Orc:1) a +0 short sword (26, -11, Orc:1) a +0 dire flail a +0 dire flail (27, -10, Orc:1) a +0 chain mail a +0 trident (27, -6, Orc:1) a +0 giant spiked club (28, -12, Orc:1) a +0 whip (28, -5, Orc:1) a +0 plate armour a +0 battleaxe (29, -12, Orc:1) a +0 flail (31, -11, Orc:1) a +0 falchion (31, -3, Orc:1) a +0 flail (32, -1, Orc:1) a cursed -2 giant club (33, 14, Orc:1) 2 large rocks (39, 8, Orc:1) 2 large rocks (42, -32, Orc:1) a +0 trident (42, -31, Orc:1) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 mace (45, -30, Orc:1) a +0 robe a +1 dagger of distortion (46, -26, Orc:1) a +0 hand axe (46, -19, Orc:1) a +0 chain mail a +0 long sword (47, -17, Orc:1) a +0 leather armour a +0 dagger (48, -26, Orc:1) a +0 leather armour 2 boomerangs a +0 dagger (48, -25, Orc:1) a +0 ring mail (48, -19, Orc:1) a +0 ring mail (48, -18, Orc:1) a +3 whip (48, -17, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Zugeifoo's Magic Scroll Shoppe a scroll of teleportation (45 gold) a scroll of remove curse (45 gold) a scroll of enchant armour (112 gold) a scroll of teleportation (45 gold) a scroll of magic mapping (52 gold) [Shop] Reubener's Book Emporium a book of the Earth (1040 gold) the Volume of Destructive Transformation (1008 gold) Spells Type Level Known a - Searing Ray Conjuration 2 yes b - Passwall Transmutation/Earth 2 yes c - Ignite Poison Fire/Transmutation/Poison 3 yes d - Starburst Conjuration/Fire 6 yes e - Spellforged Servitor Conjuration/Summoning 7 yes a book of Callings (480 gold) a book of Minor Magic (320 gold) a book of Misfortune (320 gold) a book of Callings (480 gold) the Handbook of the Evil Entourage (880 gold) Spells Type Level Known a - Pain Necromancy 1 yes b - Summon Small Mammal Summoning 1 yes c - Summon Guardian Golem Hexes/Summoning 3 yes d - Summon Lightning Spire Summoning/Air 4 yes e - Death Channel Necromancy 6 yes a book of Dreams (1200 gold) a book of Unlife (1040 gold) [Shop] Ehuqog's Gadget Emporium a wand of disintegration (10) (196 gold) a wand of enslavement (10) (168 gold) a wand of iceblast (5) (126 gold) a phantom mirror (420 gold) a phantom mirror (420 gold) a box of beasts (280 gold) a wand of acid (3) (196 gold) a wand of acid (8) (336 gold) a wand of polymorph (11) (182 gold) a wand of enslavement (7) (126 gold) a phantom mirror (420 gold) a lightning rod (4/4) (560 gold) [Shop] Pygirgh's Antique Armour Shoppe a +0 robe (20 gold) a +0 buckler (130 gold) a +0 robe (20 gold) a +0 plate armour (667 gold) a +4 scale mail of positive energy (812 gold) a +0 chain mail (130 gold) a +0 pair of gloves (130 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) (0, 0, Orc:2) the +6 mace of Vengeance {freeze, +Fly rN+ Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. It lets you fly. It makes you more stealthy. a wand of flame (39) 713 stones 4 potions of stabbing (2, -24, Orc:2) a cursed -1 mace a +0 plate armour (3, -25, Orc:2) a +0 flail of holy wrath (4, -24, Orc:2) a +0 trident (4, -23, Orc:2) a +0 short sword 4 boomerangs (5, -22, Orc:2) a +0 dagger a +0 robe (5, -21, Orc:2) a +0 whip a +0 scale mail (5, -4, Orc:2) a +0 chain mail a +0 glaive (6, -5, Orc:2) a +0 ring mail a +0 short sword a +1 short sword of holy wrath a +0 chain mail a +0 whip (7, -21, Orc:2) a +0 long sword a +0 plate armour (7, -6, Orc:2) a +0 scale mail a +0 dagger (8, -11, Orc:2) a +0 leather armour a +2 mace of holy wrath (8, -7, Orc:2) a cursed +0 chain mail a cursed -2 dagger (9, -25, Orc:2) a +0 leather armour a +0 short sword (9, -8, Orc:2) a +0 scale mail a +0 flail (10, -25, Orc:2) a +0 plate armour a cursed -1 battleaxe (10, -8, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 dire flail (10, -2, Orc:2) a +0 hand axe (10, -1, Orc:2) a +0 mace 7 boomerangs a +0 plate armour (11, -27, Orc:2) a +0 short sword a +0 mace a +0 leather armour (11, -24, Orc:2) a +0 flail a cursed -1 ring mail a +0 battleaxe (11, -23, Orc:2) a +0 plate armour a +0 battleaxe (11, -9, Orc:2) a +0 ring mail a +0 club (11, -4, Orc:2) a +0 chain mail a +0 halberd (11, -1, Orc:2) a cursed -1 battleaxe (13, -19, Orc:2) a +0 ring mail a +0 short sword (13, -10, Orc:2) a +0 short sword (13, -5, Orc:2) a +0 leather armour a +1 mace of protection (15, -13, Orc:2) a +1 chain mail of fire resistance a +3 halberd (17, -13, Orc:2) a +0 chain mail 4 boomerangs a +0 war axe a +0 hand axe a +0 chain mail a +0 long sword a +0 leather armour a +0 whip a +0 plate armour a +0 mace (18, -13, Orc:2) a cursed +0 chain mail a +3 mace of holy wrath (19, -4, Orc:2) 17 sling bullets (19, 14, Orc:2) a +0 dagger a +0 robe (20, -12, Orc:2) a +0 plate armour a +0 scimitar (20, 10, Orc:2) a cursed -3 long sword (20, 12, Orc:2) a +0 chain mail (20, 14, Orc:2) a +0 dagger a +2 robe (21, -12, Orc:2) a +0 chain mail a +0 glaive (21, 14, Orc:2) a +0 war axe a +0 chain mail (21, 15, Orc:2) a +0 mace a +0 leather armour (23, -11, Orc:2) a +0 hand axe (24, -15, Orc:2) a +0 plate armour a +0 glaive (26, -17, Orc:2) a cursed +0 chain mail a cursed -2 hand axe +0 fire dragon scales (27, -44, Orc:2) a +0 long sword a +0 plate armour (29, -1, Orc:2) a +0 hand axe (29, 0, Orc:2) a +0 plate armour a +0 dire flail (30, -6, Orc:2) a +0 plate armour a +0 war axe (30, 1, Orc:2) a +0 flail (30, 3, Orc:2) a +0 ring mail a +1 dagger of flaming (31, -13, Orc:2) a cursed +0 plate armour (31, -7, Orc:2) a +0 plate armour 8 boomerangs a +0 mace (32, 6, Orc:2) a +0 giant club a +0 giant spiked club (33, 14, Orc:2) a cursed -2 hand axe (33, 15, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 flail (34, 14, Orc:2) a +0 leather armour a +0 flail (35, -34, Orc:2) a +0 robe a +0 dagger (36, -34, Orc:2) a +0 club (36, -33, Orc:2) a +0 leather armour a +0 dagger (36, -18, Orc:2) a +0 whip (36, -5, Orc:2) the +1 robe of Yredelemnul's Delight {rPois Dex+3 Slay+3} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. a +4 ring of evasion 4 silver javelins a +2 robe of fire resistance a +0 lajatang of electrocution a cursed +0 robe (36, -2, Orc:2) a box of beasts (36, -1, Orc:2) a +1 war axe of electrocution a +0 chain mail (36, 10, Orc:2) a +0 mace (37, -36, Orc:2) a +0 plate armour a +0 mace (37, -6, Orc:2) a +0 mace a +0 plate armour (38, -36, Orc:2) a cursed +0 club (38, -12, Orc:2) a +0 flail (39, -37, Orc:2) a +3 mace a +0 plate armour a +1 great sword a +0 plate armour a cursed -2 chain mail a +0 great sword (39, -12, Orc:2) a +0 leather armour (39, -11, Orc:2) a cursed +0 plate armour a +0 battleaxe (40, -38, Orc:2) a +0 club a +0 robe a +0 whip (40, -12, Orc:2) a +0 hand axe (40, -9, Orc:2) a +0 plate armour a +0 halberd (40, -8, Orc:2) a +0 hand axe (41, -39, Orc:2) a +0 leather armour a +0 flail (41, -38, Orc:2) a +0 chain mail a +0 long sword (41, -13, Orc:2) a +0 ring mail (41, -12, Orc:2) a +0 trident (41, -11, Orc:2) a +0 plate armour a +0 long sword (41, -10, Orc:2) a +0 whip (41, -8, Orc:2) a +0 flail (42, -12, Orc:2) a +0 scale mail a cursed -2 flail (43, -42, Orc:2) a +0 scimitar a +0 plate armour (43, -41, Orc:2) a +1 long sword a +0 chain mail (43, -12, Orc:2) a +0 ring mail a +0 great sword (43, -3, Orc:2) a +0 dagger (43, -2, Orc:2) a +0 dagger (43, 3, Orc:2) a +0 chain mail a +0 war axe (43, 4, Orc:2) a +0 scale mail (43, 5, Orc:2) a +0 leather armour a +0 whip (44, -2, Orc:2) a +0 chain mail (44, 1, Orc:2) a +0 plate armour a +0 long sword (44, 3, Orc:2) a +0 giant club a +0 giant spiked club (44, 5, Orc:2) a +0 chain mail (45, 1, Orc:2) a +0 flail (45, 3, Orc:2) a +0 giant club (46, 4, Orc:2) a +0 chain mail a +0 trident (47, 4, Orc:2) a +0 robe a +2 dagger of pain (48, -14, Orc:2) a +0 flail (49, -13, Orc:2) a +0 giant club (49, 3, Orc:2) a +0 giant club (50, -42, Orc:2) a +0 dagger a +0 robe (50, -11, Orc:2) a +0 club (51, -41, Orc:2) a +0 giant club (52, 2, Orc:2) a +0 giant club (54, -45, Orc:2) a +0 trident a +0 plate armour (54, -14, Orc:2) a +0 mace (55, -15, Orc:2) a +0 whip (55, -13, Orc:2) a +0 mace (56, -14, Orc:2) a +0 short sword 3 boomerangs (56, -12, Orc:2) a +0 mace (57, -1, Orc:2) a +0 giant club a +0 giant club (58, -14, Orc:2) a +0 scale mail a +0 short sword (58, -13, Orc:2) a +0 trident (59, -15, Orc:2) a +0 chain mail of cold resistance a +0 war axe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 chain mail (8, 18, Elf:1) a +0 hunting sling (22, 14, Elf:1) 10 poisoned darts (24, -8, Elf:1) a +0 long sword of electrocution (24, -7, Elf:1) a +0 rapier (25, -8, Elf:1) a +0 dagger (25, 40, Elf:1) a +0 leather armour a +0 rapier (26, -7, Elf:1) a +0 vorpal long sword (26, 47, Elf:1) a +0 rapier a +0 leather armour a +0 shortbow (27, -9, Elf:1) a +0 ring mail a +0 long sword of electrocution (29, 46, Elf:1) a +0 robe a +0 dagger (30, 46, Elf:1) a +0 short sword a +0 rapier a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (31, 16, Elf:1) a +0 leather armour (31, 45, Elf:1) a +0 short sword a cursed -3 shortbow (32, 45, Elf:1) a +0 robe a +0 dagger (33, 7, Elf:1) a +0 dagger (34, 9, Elf:1) a +0 long sword a cursed +0 leather armour (36, 9, Elf:1) a +0 long sword (37, 8, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (37, 9, Elf:1) a cursed +0 dagger a +0 ring mail a +0 short sword a +0 shortbow (39, 7, Elf:1) a phial of floods (39, 16, Elf:1) a +0 leather armour a +0 long sword (40, 17, Elf:1) a +0 short sword (42, 13, Elf:1) a +0 long sword (44, 27, Elf:1) 18 stones (46, 18, Elf:1) a +0 ring mail (46, 41, Elf:1) a +0 long sword (47, 39, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (48, 34, Elf:1) a +0 dagger (49, 41, Elf:1) a cursed +0 chain mail a +0 long sword (54, 10, Elf:1) a +0 scale mail (56, 37, Elf:1) 21 sling bullets Level 2 of the Elven Halls [Shop] Deorhoni's Antique Weapon Emporium a +0 shortbow (132 gold) a +0 flail (154 gold) a +0 halberd (176 gold) a +4 hand axe of venom (1126 gold) a +0 whip (110 gold) a cursed -2 battleaxe (4 gold) a +0 hunting sling (66 gold) a +0 broad axe (176 gold) a +1 short sword of electrocution (638 gold) (0, 0, Elf:2) a +0 scimitar (6, -12, Elf:2) a +0 rapier (7, -15, Elf:2) a +0 leather armour (7, -3, Elf:2) a +0 ring mail a +0 rapier (7, 16, Elf:2) a +0 short sword (11, 15, Elf:2) a lightning rod (4/4) (13, -12, Elf:2) a +0 scale mail (20, -9, Elf:2) the +0 robe of Limited Liability {+Inv rC+ rN+++ Str-2} It affects your strength (-2). It protects you from cold. It renders you almost immune to negative energy. It lets you turn invisible. the +4 leather armour "Seug" {Harm} It increases damage dealt and taken. (20, -8, Elf:2) a cursed +0 leather armour a +0 rapier (22, -9, Elf:2) a +0 ring mail a +0 short sword (22, -8, Elf:2) a +0 long sword (22, -7, Elf:2) a cursed +0 chain mail a +0 dagger a +0 ring mail a +0 long sword (23, -10, Elf:2) a potion of degeneration (28, -8, Elf:2) a +0 long sword (29, 3, Elf:2) 23 sling bullets (31, -7, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (32, -7, Elf:2) a +0 dagger of venom (34, -7, Elf:2) a +0 long sword a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow (35, -7, Elf:2) a +0 short sword (35, 1, Elf:2) a +0 leather armour a +0 rapier (36, -7, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow a +0 ring mail a +0 rapier (36, -6, Elf:2) a +0 leather armour a +0 dagger a -2 shortbow (36, 3, Elf:2) 16 poisoned darts (37, -2, Elf:2) a +0 long sword (38, 6, Elf:2) a +0 leather armour a +0 long sword (46, -6, Elf:2) a +0 whip of draining (48, -6, Elf:2) a +0 glaive (52, 12, Elf:2) a +0 dagger (54, 11, Elf:2) a +1 vampiric long sword a +0 leather armour (56, 5, Elf:2) a wand of random effects (11) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword (1, -32, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (1, -31, Elf:3) a +0 buckler a +0 scimitar (1, -30, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (1, -29, Elf:3) a +0 rapier (1, -28, Elf:3) a +0 long sword (9, -33, Elf:3) a lightning rod (4/4) (19, -7, Elf:3) a +0 scale mail (21, -43, Elf:3) a +0 rapier (22, 4, Elf:3) a +0 rapier (24, -22, Elf:3) 18 stones (26, -24, Elf:3) a +0 leather armour a +0 short sword a -3 shortbow (27, -24, Elf:3) a +0 ring mail a cursed -1 rapier (28, -24, Elf:3) a +0 short sword (29, -26, Elf:3) a +0 long sword a +0 short sword (29, -25, Elf:3) a +0 short sword (29, -24, Elf:3) a +0 leather armour a +0 dagger (30, -26, Elf:3) a +0 long sword a +0 dagger a +0 leather armour a +0 long sword (31, -28, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow a +0 long sword (32, -25, Elf:3) a +0 leather armour a +0 long sword (35, -22, Elf:3) a +0 shortbow (36, -52, Elf:3) 20 stones (38, -29, Elf:3) a +0 robe (38, -22, Elf:3) a +4 scimitar of holy wrath (38, -10, Elf:3) a +0 leather armour a +0 long sword (38, -9, Elf:3) a +0 rapier a +0 rapier a +2 plate armour of cold resistance (39, -17, Elf:3) a +0 leather armour a +0 dagger (39, -7, Elf:3) a +0 long sword a +0 shortbow (40, -7, Elf:3) a +0 leather armour a +0 short sword a +0 short sword a +0 dagger a +0 leather armour (40, -5, Elf:3) a +0 chain mail the +9 trident "Zocseir" {antimagic, +Rage rElec rF- Int+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). It makes you vulnerable to fire. It insulates you from electricity. It lets you go berserk. (41, -18, Elf:3) a +0 short sword a +0 long sword (41, -7, Elf:3) a +1 long sword of holy wrath a cursed -3 shortbow (41, -6, Elf:3) a +0 chain mail the cursed +0 great sword "Jellyslayer" {antimagic, rN+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It has a curse placed upon it. (42, -7, Elf:3) a +0 leather armour a +2 chain mail of fire resistance a +0 longbow a +0 longbow (42, -2, Elf:3) a +0 leather armour a +0 shortbow a +0 short sword (43, -18, Elf:3) a +0 leather armour a cursed -2 longbow (44, -19, Elf:3) a +0 ring mail a +0 long sword (45, -40, Elf:3) a +0 rapier (45, -11, Elf:3) a lightning rod (4/4) (45, -10, Elf:3) an uncursed ring of ice a wand of enslavement (10) the ring "Lula" {MR+ Dex+2 Stlth+} [ring of protection from magic] It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of protection from fire a wand of polymorph (15) an uncursed ring of protection from fire (45, -8, Elf:3) a +0 ring mail (46, -13, Elf:3) an uncursed staff of air (46, -12, Elf:3) a +0 leather armour (46, -11, Elf:3) a +2 long sword of protection (46, -9, Elf:3) a lightning rod (4/4) (46, -8, Elf:3) the +8 arc blade {discharge, rElec} It insulates you from electricity. (46, -7, Elf:3) a +3 rapier of venom (47, -16, Elf:3) a cursed +0 short sword (47, -13, Elf:3) a +1 dagger of electrocution (47, -12, Elf:3) the +5 hand axe "Conservator" {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). (47, -10, Elf:3) a +0 vorpal scimitar (47, -9, Elf:3) a lightning rod (4/4) (47, -8, Elf:3) a +3 dagger of draining (48, -41, Elf:3) a +0 dagger a +0 scale mail (48, -12, Elf:3) an uncursed staff of cold (48, -8, Elf:3) the +5 flail of a wizard's laboratory {speed, rElec Str+3 Dex+2} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+2). It insulates you from electricity. (49, -13, Elf:3) a phial of floods (49, -8, Elf:3) a +0 plate armour (49, -7, Elf:3) a +0 war axe of flaming (50, -13, Elf:3) a +0 dagger (50, -12, Elf:3) a +0 leather armour (50, -11, Elf:3) a +0 long sword (50, -10, Elf:3) a +0 long sword (50, -7, Elf:3) a +1 hand axe of freezing (51, -20, Elf:3) a +2 short sword of holy wrath (51, -11, Elf:3) a +0 dagger (53, -13, Elf:3) a cursed -1 longbow a +0 crystal plate armour (54, -18, Elf:3) a +0 scale mail a +0 dagger (56, -15, Elf:3) a +2 robe of magic resistance the +9 dire flail of the Onslaught {vorpal, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (59, -12, Elf:3) a +0 leather armour a +1 great sword of electrocution (61, -11, Elf:3) a wand of random effects (19) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (39, 28, Lair:1) an uncursed ring of ice a +0 hunting sling a wand of random effects (33) (40, -9, Lair:1) a book of Air Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (8, -9, Lair:2) a cursed +0 ring mail (9, 20, Lair:2) a +0 leather armour (11, 2, Lair:2) 17 gold pieces (16, -5, Lair:2) a +0 leather armour (30, 4, Lair:2) a +0 chain mail (48, -13, Lair:2) a +3 scimitar of flaming (50, 22, Lair:2) a +1 vorpal long sword (53, 23, Lair:2) a +2 triple sword of electrocution (55, 12, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (4, 7, Lair:3) a +0 hand crossbow (5, 7, Lair:3) a +0 quarterstaff (16, 29, Lair:3) 10 poisoned darts (20, 7, Lair:3) 6 boomerangs (20, 33, Lair:3) a +0 hunting sling (24, -18, Lair:3) a +0 quarterstaff (50, -23, Lair:3) a potion of degeneration (51, 4, Lair:3) a +1 dagger of electrocution (53, 4, Lair:3) a +0 trident a +0 spear a +0 trident (54, 3, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd (1, -1, Lair:4) a +0 leather armour (2, -4, Lair:4) a +0 crystal plate armour (2, 2, Lair:4) a +0 buckler (3, -1, Lair:4) a scroll of noise (5, 0, Lair:4) a +0 halberd (6, -24, Lair:4) a +0 shortbow (6, -2, Lair:4) a +0 short sword (7, -25, Lair:4) a +0 troll leather armour an uncursed amulet of faith a +4 trident of venom (8, -25, Lair:4) an uncursed staff of cold (8, 5, Lair:4) a +0 plate armour (10, -36, Lair:4) a +0 scale mail (27, -10, Lair:4) a +0 long sword (42, -24, Lair:4) a +2 helmet (57, -11, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts [Shop] Tupiacs's Antique Weapon Shoppe a +4 vorpal hand crossbow (897 gold) the cursed +1 hunting sling of Joyful Slaughter {vorpal, MR+ Str+3 SInv} (900 gold) Any stone fired from it inflicts extra damage. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. a +0 falchion of protection (184 gold) a +0 shortbow of flaming (244 gold) a +2 vorpal quarterstaff (594 gold) a +3 long sword of protection (699 gold) (0, 0, Lair:5) a scroll of random uselessness (4, -24, Lair:5) a +0 club (7, -26, Lair:5) 33 sling bullets (17, 8, Lair:5) the cursed +2 scimitar of Huehaxiung {flame, rN+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It protects you from negative energy. It has a curse placed upon it. (29, -7, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +1 glaive of the Puffin {drain, *Rage rC++ Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It greatly protects you from cold. It may make you go berserk in combat. (2, -3, Lair:6) an uncursed staff of cold (2, -2, Lair:6) a +0 pair of gloves (3, -4, Lair:6) a +0 vorpal hunting sling (9, 19, Lair:6) a +0 quarterstaff (22, 11, Lair:6) a +0 scale mail (36, 24, Lair:6) a +0 mace (46, 16, Lair:6) an uncursed ring of flight a +1 tower shield of cold resistance (53, 9, Lair:6) the +27 Lear's hauberk Level 1 of the Shoals (0, 0, Shoals:1) a large rock (1, 2, Shoals:1) 2 arrows (2, -7, Shoals:1) a large rock (3, -7, Shoals:1) a large rock (5, -2, Shoals:1) a +0 robe (5, 6, Shoals:1) a +0 tower shield (6, 30, Shoals:1) 2 large rocks (7, 17, Shoals:1) a +0 falchion (8, -2, Shoals:1) a +0 halberd (19, -5, Shoals:1) a +0 chain mail (19, 1, Shoals:1) a +0 chain mail (19, 9, Shoals:1) a +0 broad axe (21, 19, Shoals:1) a +0 chain mail (23, -1, Shoals:1) a cursed -1 robe a +2 trident of venom (25, -8, Shoals:1) 2 potions of haste (25, -7, Shoals:1) a potion of experience (25, -6, Shoals:1) 28 gold pieces (26, -9, Shoals:1) 42 gold pieces (26, -5, Shoals:1) a +0 chain mail (31, -18, Shoals:1) a +0 pair of boots (33, 27, Shoals:1) a +0 glaive 7 silver boomerangs (36, 9, Shoals:1) a +0 glaive (39, 3, Shoals:1) a +0 shortbow (39, 9, Shoals:1) the cursed +1 rapier "Murmur" {vorpal, rPois rF+ MR++ Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (42, -11, Shoals:1) a +0 hunting sling a +0 spear 16 stones (43, -4, Shoals:1) a +6 trident of pain a +0 leather armour (44, -9, Shoals:1) a cursed -1 quarterstaff a +0 hunting sling 19 sling bullets (47, -11, Shoals:1) a +0 spear of pain a +0 hunting sling 22 stones (49, 9, Shoals:1) a stone (50, 9, Shoals:1) 2 stones (50, 18, Shoals:1) a +0 hand axe (52, 24, Shoals:1) a +0 trident of pain (55, 9, Shoals:1) a +2 trident of protection 28 stones a +0 robe Level 2 of the Shoals (0, 0, Shoals:2) a +0 robe (2, 9, Shoals:2) a +0 battleaxe (3, 40, Shoals:2) a +0 trident (25, 43, Shoals:2) 22 stones (29, 42, Shoals:2) a scroll of random uselessness (39, 3, Shoals:2) a +3 hunting sling a +0 spear 25 stones (39, 5, Shoals:2) a +0 hunting sling a +0 club 16 stones (39, 9, Shoals:2) a stone (40, 5, Shoals:2) a +0 hunting sling a +0 club 16 stones (40, 6, Shoals:2) a +1 trident of venom (40, 9, Shoals:2) 2 stones Level 3 of the Shoals (0, 0, Shoals:3) 11 poisoned darts (4, -7, Shoals:3) an uncursed ring of protection from cold (4, 9, Shoals:3) 18 stones a +0 spear a +0 hunting sling (5, -13, Shoals:3) a +0 shortbow (5, 6, Shoals:3) 21 stones a +2 spear of venom a +0 hunting sling (5, 7, Shoals:3) 20 stones a +0 club a +0 hunting sling (5, 8, Shoals:3) 22 sling bullets a +0 spear a +0 fustibalus (7, 7, Shoals:3) 29 stones a cursed +0 quarterstaff a +0 hunting sling (11, 5, Shoals:3) 6 stones a sling bullet (12, 4, Shoals:3) 2 stones (12, 5, Shoals:3) 2 stones (16, 0, Shoals:3) a +0 shortbow (17, 11, Shoals:3) a +0 spear (23, 19, Shoals:3) a +0 shortbow (25, 20, Shoals:3) a +0 trident a +0 trident 4 boomerangs (27, 19, Shoals:3) a +0 trident (28, 14, Shoals:3) 15 sling bullets (30, -20, Shoals:3) a +0 arbalest (35, 31, Shoals:3) a +0 hand crossbow Level 4 of the Shoals (0, 0, Shoals:4) a book of Hexes (1, -14, Shoals:4) a +0 spear a +0 hunting sling 19 sling bullets (4, -7, Shoals:4) 17 stones (11, 20, Shoals:4) an uncursed amulet of reflection (13, -29, Shoals:4) a cursed +0 trident 6 boomerangs (14, 23, Shoals:4) 13 sling bullets (18, 0, Shoals:4) an uncursed staff of air (24, -13, Shoals:4) a +0 rapier (27, -29, Shoals:4) a +0 trident 7 boomerangs (27, 8, Shoals:4) a +0 hunting sling a +0 club 12 sling bullets (29, 4, Shoals:4) a +0 quarterstaff a +0 hunting sling 38 stones a +0 spear a +0 hunting sling (30, 7, Shoals:4) a +0 leather armour 15 javelins a +0 spear (30, 10, Shoals:4) a +0 leather armour 10 javelins a +0 spear a +0 robe a +1 trident of venom (31, -29, Shoals:4) a +0 trident a +0 trident (31, -7, Shoals:4) a +0 robe (31, -3, Shoals:4) a +0 spear a +0 longbow (31, 12, Shoals:4) 3 sling bullets (31, 13, Shoals:4) a javelin (32, -3, Shoals:4) 25 stones a +0 spear a +0 hunting sling (32, -2, Shoals:4) 15 sling bullets a +0 quarterstaff a +0 hunting sling (32, 13, Shoals:4) a javelin a +0 robe a +0 rapier of venom (32, 14, Shoals:4) a javelin (33, -1, Shoals:4) 11 stones a +0 spear a +0 hunting sling (33, 1, Shoals:4) 3 sling bullets 2 stones (33, 10, Shoals:4) 4 boomerangs a +0 trident (34, 1, Shoals:4) 3 sling bullets 12 stones (34, 9, Shoals:4) a +0 trident (35, -26, Shoals:4) a tin of tremorstones (3/3) (35, 6, Shoals:4) 2 stones 2 javelins (35, 8, Shoals:4) a +0 robe a +5 trident of flaming (35, 10, Shoals:4) 6 boomerangs a +0 halberd (36, -29, Shoals:4) a +0 trident (36, 0, Shoals:4) 12 sling bullets a +0 quarterstaff a +0 hunting sling (36, 5, Shoals:4) 2 javelins (36, 9, Shoals:4) 4 boomerangs a +0 spear (37, 3, Shoals:4) a stone a sling bullet (37, 4, Shoals:4) a sling bullet (37, 5, Shoals:4) a javelin (38, -12, Shoals:4) 12 stones a +0 club a +0 hunting sling (38, -3, Shoals:4) 14 stones a +0 club a +0 hunting sling (38, -2, Shoals:4) 13 sling bullets a +0 quarterstaff a +0 hunting sling (38, 0, Shoals:4) 8 boomerangs a +0 trident (40, -13, Shoals:4) a +0 hunting sling a +0 club 15 stones (40, -4, Shoals:4) 4 stones a +0 antimagic spear a +0 hunting sling (41, -6, Shoals:4) 2 stones (41, 0, Shoals:4) 17 sling bullets a +0 vampiric spear a +0 hunting sling (41, 1, Shoals:4) a +0 shortbow an uncursed staff of fire (42, -19, Shoals:4) a +0 trident 8 boomerangs of dispersal (43, -5, Shoals:4) a silver javelin (43, -4, Shoals:4) a silver javelin (43, -1, Shoals:4) a +0 longbow a +0 spear (44, -4, Shoals:4) 2 silver javelins (45, -9, Shoals:4) a +0 trident a +0 leather armour a potion of stabbing (45, -6, Shoals:4) 3 stones (49, -11, Shoals:4) a cursed -1 spear 5 silver javelins a +0 chain mail (49, -5, Shoals:4) a +0 trident (50, -29, Shoals:4) a +0 hand axe (50, -13, Shoals:4) a +0 plate armour (50, 19, Shoals:4) a +0 spear (51, 13, Shoals:4) 4 boomerangs (52, -24, Shoals:4) a +0 chain mail (53, -15, Shoals:4) a +0 whip Level 1 of the Spider Nest (0, 0, Spider:1) 13 poisoned darts (4, -19, Spider:1) a +2 vorpal hunting sling (15, -21, Spider:1) 17 stones (23, -11, Spider:1) an uncursed staff of earth (30, -9, Spider:1) a +0 chain mail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (21, -9, Spider:2) a wand of random effects (22) (23, -23, Spider:2) a +0 spear (24, -6, Spider:2) a +2 vampiric war axe (25, 18, Spider:2) a +0 flail (26, 18, Spider:2) a +0 halberd (31, -11, Spider:2) a +0 chain mail (31, -2, Spider:2) 10 stones Level 3 of the Spider Nest (0, 0, Spider:3) an uncursed ring of protection from cold an uncursed amulet of the acrobat a wand of paralysis (5) 2 potions of berserk rage an uncursed ring of protection from magic (16, 23, Spider:3) an uncursed staff of poison (21, 38, Spider:3) a +0 lajatang (22, 13, Spider:3) a +0 great sword (32, 1, Spider:3) a +0 cloak (41, 12, Spider:3) 2 potions of stabbing Level 4 of the Spider Nest (0, 0, Spider:4) a cursed +0 kite shield a +0 ring mail a +0 antimagic morningstar (1, -2, Spider:4) a +0 robe (2, -31, Spider:4) 2 atropa-tipped darts (4, -25, Spider:4) 27 stones (5, -33, Spider:4) a +0 long sword (5, 7, Spider:4) a +0 dagger (8, -40, Spider:4) a +0 arbalest (10, -44, Spider:4) 6 datura-tipped darts Level 1 of the Pits of Slime (0, 0, Slime:1) 3 arrows (2, -12, Slime:1) 2 arrows (2, -10, Slime:1) an arrow (2, -9, Slime:1) 10 gold pieces (still there?) 7 gold pieces (still there?) Level 3 of the Pits of Slime (0, 0, Slime:3) 6 gold pieces Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, 22, Slime:5) 13 stones (7, 13, Slime:5) a +2 short sword of flaming (7, 14, Slime:5) a +0 plate armour of magic resistance (7, 16, Slime:5) 7 datura-tipped darts (7, 21, Slime:5) a +0 club (7, 22, Slime:5) 15 stones (7, 23, Slime:5) a lightning rod (4/4) (8, 12, Slime:5) a +0 quarterstaff (8, 13, Slime:5) a tin of tremorstones (3/3) (8, 14, Slime:5) a +4 vorpal great sword (8, 15, Slime:5) a +0 ring mail of fire resistance (8, 22, Slime:5) a +1 war axe of flaming (8, 23, Slime:5) a +3 long sword of holy wrath (8, 25, Slime:5) a +0 scimitar (9, 13, Slime:5) a +0 leather armour (9, 14, Slime:5) an uncursed staff of air (9, 23, Slime:5) a +0 broad axe of freezing (9, 25, Slime:5) a potion of flight (10, 12, Slime:5) a +0 trident (10, 14, Slime:5) a +0 dagger (10, 16, Slime:5) an uncursed amulet of faith (10, 21, Slime:5) an uncursed amulet of guardian spirit (15, 12, Slime:5) a wand of paralysis (7) (15, 14, Slime:5) 25 stones (15, 16, Slime:5) a +2 chain mail of fire resistance (15, 25, Slime:5) a +0 ring mail (16, 12, Slime:5) a +0 broad axe (16, 13, Slime:5) 2 silver javelins (16, 14, Slime:5) the +7 short sword "Q" {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. (16, 22, Slime:5) a +0 hat (16, 24, Slime:5) 29 stones (17, 13, Slime:5) a lightning rod (4/4) (17, 22, Slime:5) a +0 glaive of distortion (17, 24, Slime:5) the cursed +1 scimitar of Discretion {antimagic, MR+ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (17, 25, Slime:5) 4 large rocks (18, 21, Slime:5) a phial of floods (18, 23, Slime:5) the +5 leather armour of Analysis {rCorr Dex+4} It affects your dexterity (+4). It provides partial protection from all sources of acid and corrosion. (18, 24, Slime:5) a +1 vorpal war axe (34, 29, Slime:5) 3 gold pieces (still there?) 3 gold pieces (still there?) Level 1 of the Vaults (0, 0, Vaults:1) a potion of degeneration a +0 robe a +0 dagger (1, -32, Vaults:1) a +0 arbalest (4, 1, Vaults:1) a +0 shortbow (6, -27, Vaults:1) a +0 hand axe (6, 21, Vaults:1) a +0 chain mail a +0 mace (7, 21, Vaults:1) a +0 dagger (10, -26, Vaults:1) a +0 arbalest (11, -27, Vaults:1) a +0 shortbow a +0 arbalest (12, -27, Vaults:1) a +0 morningstar a +0 scale mail (12, -25, Vaults:1) a +0 robe (13, -27, Vaults:1) a +3 battleaxe of venom a +0 plate armour (13, 30, Vaults:1) a +0 bardiche a +0 plate armour (22, 1, Vaults:1) a +0 robe a +0 dagger (22, 19, Vaults:1) a +0 dagger a +0 robe (22, 20, Vaults:1) a +0 war axe (23, 20, Vaults:1) a +0 halberd a +0 plate armour (23, 24, Vaults:1) a +2 great sword a +0 chain mail (23, 27, Vaults:1) a +0 whip a +0 robe (25, 2, Vaults:1) a +0 shortbow (25, 23, Vaults:1) a cursed -1 arbalest (25, 24, Vaults:1) a +0 arbalest of flaming (26, 24, Vaults:1) a +0 arbalest a +0 arbalest (26, 25, Vaults:1) a +0 arbalest (28, 4, Vaults:1) a +0 shortbow (43, 4, Vaults:1) a +0 morningstar a +0 ring mail (47, -27, Vaults:1) a +0 rapier of protection (47, -26, Vaults:1) a +0 arbalest (47, -25, Vaults:1) a +0 flail (48, -30, Vaults:1) a +0 arbalest a cursed -3 arbalest (48, -29, Vaults:1) a +0 dagger a +0 robe a cursed -2 mace a cursed +0 plate armour a +0 great mace a +6 plate armour of ponderousness (48, -28, Vaults:1) a +0 scimitar a +0 plate armour a +0 great mace a +0 plate armour (48, -27, Vaults:1) a +0 arbalest a +0 arbalest a +0 war axe a +0 plate armour a +0 kite shield (48, -26, Vaults:1) a +0 arbalest a +0 morningstar of pain a +2 scale mail of fire resistance (49, -31, Vaults:1) a +0 dagger a +0 chain mail a +0 dagger a +0 flail a +0 leather armour (50, -31, Vaults:1) a +0 shortbow a +0 vorpal long sword a +0 ring mail (50, -26, Vaults:1) a +0 great sword a +0 chain mail a +0 great mace a +0 plate armour (51, -34, Vaults:1) a +0 short sword (55, 2, Vaults:1) a +0 bardiche a +0 hand crossbow a +0 plate armour (58, 2, Vaults:1) a +1 great mace a +0 plate armour (61, 7, Vaults:1) a +0 ring mail (62, -13, Vaults:1) a +0 ring mail (68, -34, Vaults:1) a +2 vorpal spear (69, 17, Vaults:1) a +0 shortbow a +0 long sword a +0 scale mail (69, 18, Vaults:1) a +0 shortbow (70, 17, Vaults:1) a +0 shortbow (71, 18, Vaults:1) a cursed -2 shortbow (71, 19, Vaults:1) a +0 shortbow (73, -33, Vaults:1) a +0 war axe a +0 scale mail a +1 vampiric spear (75, 26, Vaults:1) a +0 chain mail Level 2 of the Vaults [Shop] Rautusm's Jewellery Emporium the ring "Roisiygg" {rC+ rN+++ Str-5 Int-3 SInv} (565 gold) [ring of protection from cold] It affects your strength (-5). It affects your intelligence (-3). It protects you from cold. It renders you almost immune to negative energy. It lets you see invisible. a +6 ring of intelligence (819 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of ice (350 gold) a cursed amulet of inaccuracy (28 gold) the ring of Erraank {Fire Dex+6} (624 gold) [ring of fire] It enhances your fire magic. It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. an uncursed amulet of guardian spirit (420 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of reflection (420 gold) an uncursed ring of wizardry (420 gold) a +4 ring of protection (504 gold) (0, 0, Vaults:2) a +0 giant club a +0 giant club (0, 1, Vaults:2) a +3 great sword of flaming a +0 plate armour (1, 1, Vaults:2) a +0 falchion a +0 scale mail a +0 long sword a +0 robe (2, 1, Vaults:2) a +0 giant spiked club a +0 halberd a +0 robe (2, 2, Vaults:2) a +0 giant club a cursed -3 giant club (3, 1, Vaults:2) a +0 dire flail a +0 giant club (3, 3, Vaults:2) a cursed -3 giant club (4, 1, Vaults:2) a +0 giant club (5, 6, Vaults:2) a +0 arbalest a +0 arbalest (9, 30, Vaults:2) a +0 morningstar a +0 ring mail (10, 27, Vaults:2) a +0 dire flail a +0 leather armour (10, 30, Vaults:2) a +0 scimitar a +0 buckler (12, 28, Vaults:2) a +0 arbalest (12, 29, Vaults:2) a +0 arbalest (12, 30, Vaults:2) a +0 great mace a +0 ring mail (13, 27, Vaults:2) a +0 long sword (15, 44, Vaults:2) 2 atropa-tipped darts (23, 20, Vaults:2) a +0 plate armour a +2 vampiric long sword (26, -13, Vaults:2) a +0 giant spiked club (28, 26, Vaults:2) a +0 arbalest (29, 24, Vaults:2) a cursed +0 arbalest (29, 26, Vaults:2) a +0 rapier a +0 shortbow a +0 long sword a +1 long sword of flaming (29, 27, Vaults:2) a +0 arbalest a +0 long sword (31, -12, Vaults:2) a +0 arbalest a +0 falchion a +0 ring mail (31, 9, Vaults:2) a +1 war axe of flaming (37, 27, Vaults:2) 2 large rocks (40, 24, Vaults:2) 3 large rocks (46, 8, Vaults:2) a +0 arbalest a +2 arbalest of freezing a +0 chain mail a +0 halberd (47, -11, Vaults:2) a +0 long sword a +0 scale mail (47, 7, Vaults:2) a +0 arbalest (48, -11, Vaults:2) a +0 pair of gloves (48, 7, Vaults:2) a +0 arbalest a +0 chain mail a +0 dire flail (48, 8, Vaults:2) a +0 chain mail a +0 long sword (49, 6, Vaults:2) a +0 robe a +0 dagger a +0 scale mail (49, 9, Vaults:2) a +0 arbalest (49, 16, Vaults:2) a +0 great mace a +0 ring mail (50, 9, Vaults:2) a +0 plate armour a +0 short sword (52, 23, Vaults:2) a +1 vorpal arbalest (58, 5, Vaults:2) the +0 quarterstaff "Foloist" {venom, +Blink rPois rC- Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from poison. It lets you blink. an uncursed amulet of reflection (64, 5, Vaults:2) a +0 chain mail (67, 34, Vaults:2) a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 trident (0, 5, Vaults:3) a +0 arbalest (1, 4, Vaults:3) a +0 arbalest (4, 52, Vaults:3) a cursed -1 long sword (5, 17, Vaults:3) a +0 rapier (5, 35, Vaults:3) a +0 battleaxe a cursed +0 scale mail (7, 11, Vaults:3) a +0 ring mail a +0 arbalest a +0 war axe (10, 10, Vaults:3) a +0 plate armour a +3 great sword (10, 24, Vaults:3) a +0 arbalest (10, 34, Vaults:3) a book of the Warp (19, 56, Vaults:3) a +0 shortbow (21, -1, Vaults:3) a +0 club (21, 0, Vaults:3) a +0 arbalest (23, -1, Vaults:3) a +0 arbalest (23, 0, Vaults:3) a +0 plate armour a +0 short sword a +0 plate armour a +0 flail (23, 14, Vaults:3) a +0 arbalest (24, -1, Vaults:3) a +0 arbalest (24, 12, Vaults:3) a +3 quarterstaff of protection (25, 15, Vaults:3) a +3 halberd a +0 chain mail (25, 16, Vaults:3) a +0 arbalest (26, 17, Vaults:3) a +0 arbalest (26, 37, Vaults:3) a +0 ring mail a +0 long sword a +0 arbalest (27, 36, Vaults:3) a +0 scale mail a +0 great mace (27, 37, Vaults:3) a +0 plate armour a +0 great sword (27, 38, Vaults:3) a +0 leather armour a +0 longbow a +0 short sword (28, 4, Vaults:3) 24 stones (29, 20, Vaults:3) a +0 scale mail a +0 great mace (33, 56, Vaults:3) a +0 shortbow a cursed -2 arbalest (34, 10, Vaults:3) a +0 short sword (35, 55, Vaults:3) a +0 short sword a +0 long sword (35, 56, Vaults:3) a +0 dagger a cursed +0 robe (36, 55, Vaults:3) a +0 scimitar (36, 56, Vaults:3) a +0 scimitar of protection (37, 55, Vaults:3) a +0 dagger a +0 robe (38, 55, Vaults:3) a +0 shortbow a +0 short sword a +0 leather armour (39, 55, Vaults:3) a +0 arbalest a +0 arbalest (40, 58, Vaults:3) a +0 arbalest (49, 22, Vaults:3) a cursed +0 mace 12 stones a +0 leather armour (51, 47, Vaults:3) a +0 short sword a +0 chain mail (51, 48, Vaults:3) a +0 flail a +0 plate armour (52, 47, Vaults:3) a +4 vorpal long sword a +0 plate armour a +0 kite shield (52, 48, Vaults:3) a +1 vorpal bardiche a +0 chain mail (52, 52, Vaults:3) a +2 great sword a cursed +0 plate armour (54, 51, Vaults:3) a +0 morningstar a +0 scale mail (61, 11, Vaults:3) a +0 battleaxe a +0 chain mail (61, 12, Vaults:3) a +0 dagger a +0 leather armour (62, 2, Vaults:3) 21 stones (63, 13, Vaults:3) a +0 halberd a +4 chain mail (64, 40, Vaults:3) 14 sling bullets (65, 3, Vaults:3) a +0 leather armour (65, 15, Vaults:3) a +0 war axe a +1 plate armour of fire resistance Level 4 of the Vaults [Shop] Wycih's Assorted Antiques a +10 giant club (2309 gold) a potion of degeneration (43 gold) a wand of flame (16) (387 gold) a +0 scale mail (172 gold) a scroll of noise (43 gold) a +0 robe (30 gold) a +0 club (43 gold) a +0 trident (150 gold) a wand of flame (19) (451 gold) [Shop] Mokac's Assorted Antiques a +0 ring mail (120 gold) a potion of berserk rage (150 gold) a +2 centaur barding of stealth (1200 gold) a wand of random effects (28) (450 gold) a +0 flail of pain (321 gold) Yzeamur's Grimoire of Altruism (2598 gold) Spells Type Level Known a - Excruciating Wounds Charms/Necromancy 5 yes b - Bolt of Magma Conjuration/Fire/Earth 5 yes c - Lee's Rapid Deconstruction Earth 5 yes a +10 plate armour of ponderousness (1500 gold) a +1 hand axe of electrocution (435 gold) a +0 scale mail of magic resistance (330 gold) [Shop] Araxkosch's Magic Scroll Boutique a scroll of noise (17 gold) a scroll of random uselessness (17 gold) [Shop] Qoxtuasm's General Store 13 bolts (44 gold) a +1 cloak of stealth (280 gold) a phial of floods (680 gold) a +0 hat (68 gold) a +1 scale mail of fire resistance (272 gold) a potion of degeneration (17 gold) 26 arrows (88 gold) a +0 great mace (110 gold) a wand of random effects (16) (153 gold) a scroll of identify (34 gold) a +4 ring mail of magic resistance (527 gold) [Shop] Aczeq's Gadget Shoppe a box of beasts (220 gold) a phantom mirror (330 gold) a wand of acid (13) (374 gold) a phantom mirror (330 gold) a wand of random effects (14) (88 gold) a phial of floods (440 gold) a wand of acid (7) (242 gold) a box of beasts (220 gold) a phial of floods (440 gold) a wand of random effects (28) (165 gold) a lightning rod (4/4) (440 gold) (0, 0, Vaults:4) the ring of Impatience {rCorr Str+5} [ring of resist corrosion] It affects your strength (+5). It provides partial protection from all sources of acid and corrosion. an uncursed ring of magical power the +5 trident of Nahiaguy {pain, rF+ MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It affects your magic capacity (+9). (1, 0, Vaults:4) a +0 arbalest (2, -19, Vaults:4) a +0 short sword a +0 shortbow a +0 leather armour (2, -12, Vaults:4) a +0 dagger a +0 whip a +0 leather armour a +0 club a +2 scimitar of holy wrath a +0 chain mail (3, -19, Vaults:4) a +0 rapier a +0 scale mail (3, -12, Vaults:4) a +1 war axe of freezing a +0 plate armour a +0 falchion 16 stones (4, -21, Vaults:4) a +0 scimitar a +0 scale mail (4, -20, Vaults:4) a +0 great mace a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour (5, -12, Vaults:4) a +0 leather armour (6, -11, Vaults:4) a +0 ring mail a +0 dagger a +0 great mace a +1 battleaxe of freezing (6, -10, Vaults:4) a +0 kite shield a +0 plate armour a +0 war axe of electrocution 3 curare-tipped darts (7, -10, Vaults:4) a +0 plate armour a +0 great sword (7, 13, Vaults:4) a +0 giant spiked club (8, -20, Vaults:4) a +0 war axe a +0 scale mail (8, -13, Vaults:4) a +0 war axe a +0 plate armour a +0 tower shield (8, -8, Vaults:4) a +0 plate armour a +0 war axe (8, 12, Vaults:4) a +0 arbalest a +0 arbalest a +0 robe a +0 longbow (9, -18, Vaults:4) a +0 great mace a cursed -1 ring mail (10, 10, Vaults:4) a +0 dire flail a +0 dire flail a +0 giant club a +0 giant club a +0 arbalest a +0 giant club a +0 giant club a +0 arbalest a +0 giant spiked club a +0 giant spiked club (11, -31, Vaults:4) a +0 arbalest (11, 9, Vaults:4) a +0 long sword a +0 ring mail (12, 8, Vaults:4) a cursed -3 dire flail a +0 giant club (12, 9, Vaults:4) a +0 giant club (24, -30, Vaults:4) a +0 arbalest a +0 dire flail (25, -29, Vaults:4) a +0 arbalest of freezing (25, -17, Vaults:4) a +0 ring mail a +0 morningstar 3 large rocks (25, 5, Vaults:4) a +3 war axe of electrocution a +0 plate armour a +0 great mace a +0 scale mail (26, -18, Vaults:4) a +0 long sword a +0 giant spiked club a +0 shortbow (27, -20, Vaults:4) an uncursed amulet of faith a +0 robe a +0 halberd (27, -19, Vaults:4) a +0 giant club a +0 giant club a large rock (27, -18, Vaults:4) a +0 dagger (27, 2, Vaults:4) a +0 long sword a cursed +0 plate armour (29, -20, Vaults:4) a cursed +0 arbalest (30, -19, Vaults:4) a +0 leather armour a +0 short sword a +3 shortbow (32, -30, Vaults:4) a +0 falchion a +0 ring mail (38, -34, Vaults:4) a +2 battleaxe of freezing (38, -33, Vaults:4) a +0 dagger a +0 ring mail a +0 arbalest a +1 demon whip of electrocution a +0 war axe a +0 ring mail (39, -34, Vaults:4) a +0 arbalest (42, -33, Vaults:4) a cursed +0 leather armour a +0 dagger a +0 longbow (42, 9, Vaults:4) a +0 giant spiked club a +0 giant club (43, -35, Vaults:4) a cursed +0 plate armour a +0 battleaxe (43, 9, Vaults:4) a cursed -2 dire flail a cursed -1 giant club (44, -36, Vaults:4) a +0 giant club (44, -35, Vaults:4) a +0 giant club a +0 giant club (44, -32, Vaults:4) +1 storm dragon scales (44, 10, Vaults:4) a +0 club a cursed +0 robe (45, -35, Vaults:4) a +0 scale mail a +0 mace (45, -34, Vaults:4) a cursed +0 leather armour a +0 short sword a +0 shortbow (45, 15, Vaults:4) a lightning rod (4/4) (46, -35, Vaults:4) a +0 giant club a +0 arbalest (46, 8, Vaults:4) a +0 giant club (47, 5, Vaults:4) a +0 cloak (47, 7, Vaults:4) a +0 dire flail a +0 dire flail (47, 8, Vaults:4) a +0 giant club a +0 giant spiked club (49, -24, Vaults:4) a cursed +0 short sword (49, -8, Vaults:4) 5 stones (49, 6, Vaults:4) 4 large rocks (50, -24, Vaults:4) a +0 chain mail (50, 8, Vaults:4) a +0 giant spiked club (50, 9, Vaults:4) a +0 giant spiked club a cursed -3 giant spiked club (51, -22, Vaults:4) a +2 great sword of flaming (51, -21, Vaults:4) a +2 leather armour of fire resistance a +0 shortbow a +0 dagger (51, -5, Vaults:4) a +0 morningstar of protection 10 stones a +0 ring mail (53, -32, Vaults:4) a +0 arbalest (53, 9, Vaults:4) a +0 mace (58, -16, Vaults:4) an uncursed ring of fire (61, -16, Vaults:4) an uncursed ring of see invisible an uncursed ring of protection from fire (61, 2, Vaults:4) a +0 flail a +0 leather armour (63, -39, Vaults:4) a +0 leather armour (63, 4, Vaults:4) a +0 long sword a +0 plate armour (64, 5, Vaults:4) a +0 dagger (64, 6, Vaults:4) a +0 hand axe 6 boomerangs a +0 chain mail Level 5 of the Vaults [Shop] Uleriuf's Gadget Shoppe a wand of flame (8) (95 gold) a wand of flame (18) (190 gold) a phantom mirror (570 gold) a box of beasts (380 gold) a phial of floods (760 gold) a lightning rod (4/4) (760 gold) a box of beasts (380 gold) a wand of paralysis (9) (209 gold) a phantom mirror (570 gold) a phantom mirror (570 gold) a wand of polymorph (9) (209 gold) [Shop] Todil's Gadget Shop a wand of polymorph (9) (231 gold) a box of beasts (420 gold) a wand of flame (23) (262 gold) a phial of floods (840 gold) a phial of floods (840 gold) a wand of iceblast (5) (189 gold) a wand of paralysis (8) (210 gold) a phial of floods (840 gold) a lightning rod (4/4) (840 gold) a phantom mirror (630 gold) [Shop] Ibuacsal's Armour Shop a +0 pair of gloves (72 gold) a +0 plate armour (368 gold) a +0 chain mail (72 gold) a +0 pair of gloves (72 gold) a +0 chain mail (72 gold) a +0 robe (11 gold) a +1 ring mail of magic resistance (256 gold) a +0 plate armour (368 gold) a +2 robe of magic resistance (283 gold) a +0 robe (11 gold) [Shop] Kyunyz Ytu's Distillery a potion of degeneration (21 gold) [Shop] Kesk's Armour Shop a +3 ring mail of cold resistance (598 gold) a +7 plate armour of ponderousness (805 gold) a +1 ring mail of cold resistance (368 gold) a +0 leather armour of cold resistance (207 gold) the +3 chain mail "Qipoeric" {rPois Slay+2} (899 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. a +2 ring mail of poison resistance (414 gold) a +1 robe of positive energy (223 gold) [Shop] Faetour's Antique Weapon Boutique a +3 morningstar of holy wrath (1185 gold) the cursed +3 falchion "Arreosici" {drain, *Slow +Fly Int+8} (1847 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It lets you fly. It may slow you when you take damage. It has a curse placed upon it. a +1 vampiric long sword (857 gold) a +4 battleaxe of venom (1460 gold) a +1 glaive of venom (725 gold) a +1 demon trident of electrocution (2180 gold) [Shop] Xetaleah's Weapon Shop a +0 arbalest of flaming (232 gold) a +3 vorpal shortbow (494 gold) 22 stones (50 gold) a +1 great mace of venom (340 gold) 24 stones (55 gold) a +3 hand crossbow of flaming (535 gold) a +1 long sword of electrocution (361 gold) a +2 hunting sling of flaming (338 gold) [Shop] Soleocom's Jewellery Boutique the ring "Giocakasy" {+Fly rN+++ MR+ Int-5 Dex+4} (931 gold) [ring of flight] It affects your intelligence (-5). It affects your dexterity (+4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you fly. a +6 ring of dexterity (1111 gold) an uncursed ring of flight (332 gold) an uncursed ring of see invisible (285 gold) a cursed ring of teleportation (85 gold) an uncursed ring of poison resistance (380 gold) an uncursed ring of resist corrosion (380 gold) an uncursed ring of protection from fire (475 gold) the amulet "Vewnei" {RegenMP Int+2 Slay+3} (1022 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +6 ring of dexterity (1111 gold) [Shop] Ranyruir's Assorted Antiques a +3 ring mail of magic resistance (702 gold) a scroll of teleportation (81 gold) 2 potions of degeneration (54 gold) an uncursed staff of earth (675 gold) a potion of haste (270 gold) a scroll of magic mapping (94 gold) the +3 shortbow "Ugits" {vorpal, Str+7 Dex-3} (942 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+7). It affects your dexterity (-3). a +2 cloak of stealth (580 gold) the +2 long sword of Irritation {freeze, rF+ rC+ Dex+2 Stlth+} (1196 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It makes you more stealthy. a +0 leather armour of fire resistance (243 gold) [Shop] Ofaromarch's Antique Armour Shop the cursed +1 robe of Tugaff {Int+2} (750 gold) It affects your intelligence (+2). It has a curse placed upon it. a +2 robe of magic resistance (955 gold) a +0 ring mail of poison resistance (432 gold) a +0 pair of boots of stealth (621 gold) a +2 ring mail of positive energy (972 gold) the +1 ring mail "Fylloepu" {rC- Str+2 Int+3} (1053 gold) It affects your strength (+2). It affects your intelligence (+3). It makes you vulnerable to cold. a +0 pair of gloves of strength (621 gold) a +0 helmet of intelligence (621 gold) a +2 helmet of intelligence (1161 gold) a +1 plate armour of poison resistance (1728 gold) a +2 cloak of preservation (1161 gold) a +3 leather armour of positive energy (1134 gold) a +4 chain mail of fire resistance (1701 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (3240 gold) It protects you from cold. [Shop] Geipo's Antique Armour Emporium a +3 scale mail of fire resistance (1118 gold) the +6 scale mail "Zufuag" {-Tele rElec rCorr Stlth-} (2003 gold) It insulates you from electricity. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. the +4 Cigotuvi's embrace {rRot *Drain rN+} (1186 gold) It protects you from negative energy. It causes draining when unequipped. a +2 plate armour of fire resistance (1720 gold) the +1 scale mail "Usanker" {+Inv rN+ Stlth-} (1109 gold) It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. +2 steam dragon scales (2236 gold) a +5 plate armour of ponderousness (1075 gold) a +2 leather armour of magic resistance (817 gold) +1 pearl dragon scales (4510 gold) [Shop] Bydd's Jewellery Shoppe an uncursed ring of wizardry (630 gold) an uncursed amulet of reflection (630 gold) a cursed ring of attention (94 gold) a cursed ring of teleportation (94 gold) a cursed amulet of faith (777 gold) an uncursed ring of fire (525 gold) an uncursed amulet of regeneration (630 gold) an uncursed ring of protection from fire (525 gold) an uncursed amulet of faith (840 gold) a +4 ring of protection (756 gold) [Shop] Yttinymetz's Assorted Antiques a potion of invisibility (232 gold) a wand of enslavement (6) (232 gold) a +6 vorpal shortbow (1058 gold) the +1 robe "Roghohon" {rN+ Str-4 SInv Stlth+} (449 gold) It affects your strength (-4). It protects you from negative energy. It lets you see invisible. It makes you more stealthy. an uncursed staff of summoning (725 gold) the cursed +0 leather armour of Gehenna {Harm rF+ rC+ Int-5} (275 gold) It affects your intelligence (-5). It protects you from fire. It protects you from cold. It increases damage dealt and taken. It has a curse placed upon it. a potion of cancellation (232 gold) a +0 vorpal quarterstaff (232 gold) a scroll of amnesia (101 gold) the +7 rapier of the Wasp {drain, Int+3} (1609 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). a scroll of immolation (101 gold) [Shop] Onirghist's Jewellery Boutique a +6 ring of dexterity (1521 gold) an uncursed amulet of regeneration (780 gold) a cursed -4 ring of intelligence (52 gold) an uncursed ring of poison resistance (520 gold) a cursed amulet of the acrobat (702 gold) a cursed amulet of reflection (702 gold) an uncursed ring of wizardry (780 gold) a cursed amulet of inaccuracy (52 gold) a +6 ring of dexterity (1521 gold) [Shop] Mics's Antique Weapon Emporium a +1 dagger of draining (307 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2752 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +1 vorpal glaive (484 gold) the +9 arbalest "Woyty" {elec, Str+5} (2137 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+5). a +0 hand axe of electrocution (275 gold) the +10 dark maul {vorpal} (1934 gold) It inflicts extra damage upon your enemies. the +6 rapier of Stickiness {pain, +Blink MP+9} (2114 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). It lets you blink. [Shop] Diqohod's Antique Armour Emporium a +2 robe (558 gold) a +0 pair of boots of stealth (506 gold) a +3 chain mail of cold resistance (1166 gold) the +2 plate armour of the Depths {rPois} (1944 gold) It protects you from poison. a +1 robe of positive energy (426 gold) the +2 scale mail of Trumpets {-Cast rElec MP+9 SInv} (1940 gold) It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. It prevents spellcasting. a +0 robe of positive energy (206 gold) a +1 kite shield of protection (726 gold) a +2 scale mail of cold resistance (924 gold) a +1 leather armour of fire resistance (616 gold) the cursed +0 robe of Pessimism {MR++ Regen+ Str-4 Int+3} (484 gold) It affects your strength (-4). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. +0 swamp dragon scales (2200 gold) [Shop] Eggyewot's Antique Armour Boutique the +2 ring mail "Zouzeimn" {*Drain rF- Str+6 Int+8} (907 gold) It affects your strength (+6). It affects your intelligence (+8). It makes you vulnerable to fire. It causes draining when unequipped. a scarf of repulsion (288 gold) +0 shadow dragon scales (1920 gold) a +2 scale mail of fire resistance (504 gold) a +0 pair of boots of flying (276 gold) a +3 ring mail of positive energy (552 gold) a +3 leather armour of positive energy (504 gold) the +7 chain mail of the Demon Prince {Regen+ rCorr Dex-5} (998 gold) It affects your dexterity (-5). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. the quicksilver dragon scales of Qupsu {rF+ MR+ Str-3 Int+4} (1826 gold) It affects your strength (-3). It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. a +3 ring mail of cold resistance (624 gold) the cursed +0 robe of Fyivvyu {rC++ SInv} (633 gold) It greatly protects you from cold. It lets you see invisible. It has a curse placed upon it. a +1 scale mail of cold resistance (384 gold) the +5 chain mail "Buosmaf" {rF+} (1044 gold) It protects you from fire. a +2 plate armour of cold resistance (960 gold) [Shop] Zerchaerr's Distillery a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of might (60 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) 2 potions of flight (90 gold) a potion of cancellation (120 gold) a potion of lignification (45 gold) a potion of degeneration (15 gold) [Shop] Jayp's Antique Armour Shoppe a +2 robe (609 gold) a +3 scale mail of cold resistance (1248 gold) a +2 robe of cold resistance (849 gold) a +1 scale mail of cold resistance (768 gold) a +1 pair of gloves of dexterity (792 gold) the +4 skin of Zhor {Englaciate rC+++ SInv} (3192 gold) It renders you almost immune to cold. It lets you see invisible. a +2 chain mail of magic resistance (1032 gold) [Shop] Wugi's General Store a scroll of amnesia (52 gold) a +2 leather armour of poison resistance (240 gold) a tin of tremorstones (3/3) (600 gold) a wand of paralysis (12) (210 gold) a potion of lignification (45 gold) an uncursed amulet of the acrobat (450 gold) a scroll of identify (30 gold) [Shop] Uhigh's Antique Armour Emporium the cursed +1 leather armour "Meradghu" {rElec rCorr Int+2} (1417 gold) It affects your intelligence (+2). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +2 plate armour of magic resistance (2040 gold) +1 swamp dragon scales (2907 gold) a +2 leather armour of cold resistance (969 gold) a +2 ring mail of fire resistance (1071 gold) a +3 chain mail of magic resistance (1351 gold) a +2 robe (647 gold) the +5 scale mail of the Wasteland {Harm rPois MR++ Int-5} (1943 gold) It affects your intelligence (-5). It protects you from poison. It affects your resistance to hostile enchantments. It increases damage dealt and taken. [Shop] Ostreninn's Weapon Shop a +3 dagger of holy wrath (453 gold) a +1 trident of flaming (292 gold) 6 curare-tipped darts (79 gold) a +1 vorpal flail (268 gold) a +1 arbalest of freezing (332 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1058 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +4 trident of venom (576 gold) the +9 hand axe "Imp's Bane" {pain, *Noise Str+4} (1416 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It may make noises in combat. 22 arrows (96 gold) [Shop] Mimpax's Antique Armour Emporium a +2 robe of magic resistance (637 gold) a +2 cloak of preservation (774 gold) a +2 leather armour of fire resistance (684 gold) a +0 plate armour of cold resistance (1080 gold) a +1 cloak of magic resistance (594 gold) a +1 scale mail of fire resistance (576 gold) the cursed +1 ring mail of Got Desoddint {Stlth+} (568 gold) It makes you more stealthy. It has a curse placed upon it. a +2 robe of fire resistance (637 gold) a +1 plate armour of cold resistance (1260 gold) the +4 leather armour of the Sun {rF+ rC+ Str+3} (1774 gold) It affects your strength (+3). It protects you from fire. It protects you from cold. a +1 robe of fire resistance (457 gold) the +3 ring mail of Subjectivity {rPois Regen+} (1087 gold) It protects you from poison. It increases your rate of regeneration. the +1 leather armour of Kixo {rF+ rC+ Slay+2} (1310 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from cold. [Shop] Gecaa's Gadget Boutique a phantom mirror (510 gold) a wand of acid (10) (476 gold) a wand of random effects (11) (110 gold) a wand of digging (5) (306 gold) a wand of paralysis (6) (136 gold) a wand of paralysis (8) (170 gold) a phial of floods (680 gold) a box of beasts (340 gold) a wand of flame (19) (178 gold) a phantom mirror (510 gold) [Shop] Teataiwu's Assorted Antiques a +2 scale mail of magic resistance (504 gold) a potion of brilliance (96 gold) a phantom mirror (720 gold) a +0 crystal plate armour (1920 gold) the +11 rapier of Defence by Offence {freeze, rC+ Int+3 Stlth+} (2047 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from cold. It makes you more stealthy. a scroll of enchant armour (180 gold) a +2 leather armour of poison resistance (384 gold) a +1 helmet of intelligence (396 gold) a scroll of fog (48 gold) a +3 leather armour of poison resistance (504 gold) [Shop] Cicyuf's Antique Armour Shop a +2 leather armour of positive energy (768 gold) a +1 robe of fire resistance (609 gold) a +1 plate armour of poison resistance (1536 gold) a +3 plate armour of poison resistance (2016 gold) the +4 ring mail "Suimats" {+Blink Dex+3 Slay+3} (2731 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you blink. the +2 hood of the Assassin {Detection Stab+ Stlth++} (2880 gold) It makes you much more stealthy. a +1 scale mail of cold resistance (768 gold) a +1 chain mail of cold resistance (792 gold) a +1 robe of fire resistance (609 gold) a +0 pair of boots of stealth (552 gold) [Shop] Asuinkin's Antique Armour Emporium a +2 leather armour of fire resistance (988 gold) the cursed +0 ring mail "Hoenk" {rC++ MR+} (1617 gold) It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 leather armour of positive energy (572 gold) a +3 chain mail of magic resistance (1378 gold) the +1 robe "Oroetaqy" {rN+} (878 gold) It protects you from negative energy. a +2 robe of resistance (1960 gold) the +2 plate armour "Muihofog" {+Fly rF- rN+ Regen+} (2043 gold) It makes you vulnerable to fire. It protects you from negative energy. It lets you fly. It increases your rate of regeneration. a +2 robe (660 gold) a +2 robe of fire resistance (920 gold) a +2 scale mail of positive energy (936 gold) a +0 chain mail of fire resistance (598 gold) the +1 ring mail of the Eight Yaks {*Corrode Regen+ Int+3 Dex+7} (1632 gold) It affects your intelligence (+3). It affects your dexterity (+7). It increases your rate of regeneration. It may corrode you when you take damage. [Shop] Buaz's Assorted Antiques a +1 flail of protection (369 gold) a +0 eveningstar of pain (1303 gold) a scroll of teleportation (99 gold) 3 scrolls of magic mapping (346 gold) a phial of floods (1320 gold) the +7 spear "Dragonbane" {venom, rN+ MP-9 Str+3 Stlth+} (1320 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (-9). It makes you more stealthy. a potion of brilliance (132 gold) a scroll of identify (66 gold) a +2 flail of protection (534 gold) the +7 great sword of Nemelex Xobeh's Regard {vorpal, Dex+6} (2121 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). an uncursed amulet of faith (1320 gold) the +3 scale mail of the Dragon {Harm rN+++ Regen+ Int-2} (1412 gold) It affects your intelligence (-2). It renders you almost immune to negative energy. It increases your rate of regeneration. It increases damage dealt and taken. a scroll of summoning (313 gold) [Shop] Xihupel's Assorted Antiques the +0 acid dragon scales of Ciqorui {rCorr Str+2} (1689 gold) It affects your strength (+2). It provides partial protection from all sources of acid and corrosion. a lightning rod (4/4) (1320 gold) a wand of iceblast (10) (462 gold) a potion of curing (99 gold) a scroll of remove curse (99 gold) a scroll of immolation (115 gold) a +2 pair of gloves of dexterity (709 gold) the +7 hunting sling of Purpose {venom, *Drain Str+4 Int+3} (1745 gold) It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+3). It causes draining when unequipped. a lightning rod (4/4) (1320 gold) a +3 chain mail of fire resistance (874 gold) the +3 leather armour "Neilin" {Str-4 Int+2 Dex+3} (861 gold) It affects your strength (-4). It affects your intelligence (+2). It affects your dexterity (+3). [Shop] Umyruneenur's Antique Armour Shoppe a +1 plate armour of cold resistance (1610 gold) the +1 leather armour "Xiematir" {rElec} (966 gold) It insulates you from electricity. a +1 robe of magic resistance (584 gold) the +7 plate armour of Tyiqoz {rElec rCorr Str-4 Dex+4} (3569 gold) It affects your strength (-4). It affects your dexterity (+4). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. a +2 pair of boots of running (1909 gold) a +0 chain mail of poison resistance (391 gold) a +0 leather armour of cold resistance (414 gold) the cursed +1 ring mail of Mih Lole {*Contam rElec rN+ Regen+} (855 gold) It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. It increases your rate of regeneration. It has a curse placed upon it. a +4 plate armour of fire resistance (2300 gold) a +2 robe of magic resistance (814 gold) [Shop] Dimpudo's Armour Shoppe a +1 scale mail of fire resistance (368 gold) the +1 pair of gloves of the Solstice {Harm Str+2 Slay-6} (218 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It increases damage dealt and taken. a +1 scale mail of cold resistance (368 gold) a +2 robe of the Archmagi (867 gold) the +1 kite shield "Couc" {rPois} (476 gold) It protects you from poison. a +2 ring mail of poison resistance (414 gold) the cursed +1 robe of Xeci {rF+ Str+2 Slay+3} (770 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It has a curse placed upon it. a +2 chain mail of magic resistance (494 gold) +0 fire dragon scales (1380 gold) a +0 helmet of see invisible (264 gold) the +1 robe of Fedhas's Castigation {Str+3 Slay+2 SInv} (726 gold) It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. a +1 chain mail of fire resistance (379 gold) [Shop] Woywuuky's Antique Weapon Shoppe a +6 shortbow of flaming (1196 gold) a +1 mace of protection (339 gold) a +4 vampiric lajatang (2144 gold) a +5 great sword of venom (1113 gold) the +7 flail "Vivit" {protect, rPois rF+ rC-} (1612 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. the cursed +1 spear of Focus {drain, rElec MR+ Int+2 Dex+4} (1267 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 hunting sling of flaming (310 gold) a +5 giant club (918 gold) a +4 morningstar of protection (857 gold) a +1 rapier of electrocution (544 gold) the +5 flail "Spiderbane" {flame, rPois rC- rN++ MP+9} (2076 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). a +7 long sword of holy wrath (1385 gold) [Shop] Tiorah's Antique Armour Shoppe a +4 plate armour of fire resistance (1250 gold) a +1 cloak of preservation (412 gold) a +0 scale mail of fire resistance (275 gold) a +2 robe of the Archmagi (942 gold) the +1 plate armour of Winter {*Corrode rPois rF+ Int+3} (1172 gold) It affects your intelligence (+3). It protects you from fire. It protects you from poison. It may corrode you when you take damage. the +5 chain mail of Ducuebos {Dex+3} (1070 gold) It affects your dexterity (+3). the +10 tower shield of Ignorance {rN+ Int-4} (1432 gold) It affects your intelligence (-4). It protects you from negative energy. the +2 robe "Ugenivowk" {+Inv Dex+3 Stlth+} (845 gold) It affects your dexterity (+3). It lets you turn invisible. It makes you more stealthy. a +2 ring mail of fire resistance (525 gold) a +1 leather armour of cold resistance (350 gold) a +2 leather armour of fire resistance (475 gold) a +1 leather armour of fire resistance (350 gold) [Shop] Buemim's Antique Armour Shoppe +1 fire dragon scales (1876 gold) the cursed +0 plate armour of the Centipede {rC- Str+4 Slay+2} (1030 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It has a curse placed upon it. a +2 robe of the Archmagi (1055 gold) a +3 ring mail of fire resistance (728 gold) a +0 kite shield of protection (322 gold) a +2 chain mail of magic resistance (602 gold) a +2 helmet of see invisible (602 gold) [Shop] Xaenal's Armour Boutique the +3 salamander hide armour {+Rage rF++} (990 gold) It greatly protects you from fire. It lets you go berserk. a +3 ring mail of poison resistance (506 gold) a +1 chain mail of poison resistance (297 gold) a +2 chain mail of fire resistance (473 gold) the +2 cloak of Inevitability {Harm rC+ Str+2 Stlth-} (688 gold) It affects your strength (+2). It protects you from cold. It increases damage dealt and taken. It makes you less stealthy. the +1 troll leather armour "Takk" {*Drain Regen+ Dex+4 Stlth+} (717 gold) It affects your dexterity (+4). It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. a +2 plate armour of fire resistance (880 gold) a +1 robe of the Archmagi (719 gold) a +2 pair of gloves of strength (473 gold) [Shop] Ysusi's Antique Weapon Emporium the +3 sling "Punk" {acid, rCorr} (1953 gold) It provides partial protection from all sources of acid and corrosion. a +2 vampiric war axe (675 gold) a +2 vampiric lajatang (1710 gold) a +2 quarterstaff of protection (504 gold) the +8 mithril axe "Arga" {speed, MR+} (1938 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. the +7 trident of Desertification {speed, rF+ Dex+4} (2037 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from fire. a +4 shortbow (750 gold) the cursed +0 quarterstaff of the Dark Horse {elec, rC- Str+3 Dex+4 Stlth+} (735 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (+4). It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. a +2 halberd of venom (504 gold) a +2 vampiric morningstar (720 gold) the cursed +2 glaive of Uclif {freeze, +Blink rF- MR+} (939 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. [Shop] Kazorph's Jewellery Emporium an uncursed amulet of magic regeneration (720 gold) an uncursed amulet of the acrobat (720 gold) the amulet "Bupyonac" {rPois rN+ Regen+} (1089 gold) [amulet of regeneration] It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. an uncursed ring of see invisible (360 gold) an uncursed ring of wizardry (720 gold) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} (880 gold) [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. an uncursed amulet of magic regeneration (720 gold) an uncursed ring of resist corrosion (480 gold) a cursed ring of teleportation (108 gold) a cursed +6 ring of intelligence (1332 gold) the ring "Puler" {SInv Stlth+} (595 gold) [ring of see invisible] It lets you see invisible. It makes you more stealthy. [Shop] Exzic's Assorted Antiques a wand of disintegration (9) (650 gold) a book of the Dragon (4500 gold) a +1 vorpal war axe (610 gold) a wand of random effects (11) (325 gold) a scroll of remove curse (150 gold) a scroll of noise (50 gold) a potion of heal wounds (250 gold) a phial of floods (2000 gold) [Shop] Waexzow's Armour Emporium a +1 scale mail of poison resistance (208 gold) a +2 ring mail of fire resistance (336 gold) the +0 fire dragon scales of Negation {rPois rF++ rC- Int-5 Slay+2} (1105 gold) It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. a +2 scale mail of poison resistance (288 gold) a +0 helmet of intelligence (184 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (625 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. the +1 chain mail of Springtime {rF+ MR- Regen+ rCorr} (398 gold) It protects you from fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. the +2 ring mail of Responsibility {+Fly rN+ Str+6 Dex-4} (504 gold) It affects your strength (+6). It affects your dexterity (-4). It protects you from negative energy. It lets you fly. the +0 robe "Gotzi Sugi" {+Fly Int+4} (291 gold) It affects your intelligence (+4). It lets you fly. a +2 ring mail of cold resistance (336 gold) [Shop] Siqyemo's Magic Scroll Boutique a scroll of teleportation (54 gold) a scroll of magic mapping (63 gold) a scroll of immolation (63 gold) a scroll of magic mapping (63 gold) a scroll of blinking (135 gold) 2 scrolls of noise (36 gold) 2 scrolls of teleportation (108 gold) a scroll of magic mapping (63 gold) a scroll of brand weapon (360 gold) 3 scrolls of remove curse (162 gold) [Shop] Zuuficla's Antique Armour Boutique a +3 leather armour of cold resistance (744 gold) a +0 chain mail of fire resistance (356 gold) a +2 leather armour of magic resistance (589 gold) the +2 scale mail of the True Pharaoh {rPois MR- Dex+2 SInv} (911 gold) It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. a +2 chain mail of magic resistance (666 gold) a +1 scale mail of fire resistance (496 gold) the cursed +0 robe of Wrong Decisions {rC+ Str+7 Stlth+} (905 gold) It affects your strength (+7). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. a +2 pair of gloves of archery (666 gold) a +0 leather armour of cold resistance (279 gold) [Shop] Nigaitwue's Weapon Boutique a +2 shortbow of flaming (348 gold) a +6 quick blade (940 gold) the +8 flail "Unoceoc" {vorpal, rC+ MR+ Str+4 Int+2} (1548 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. the cursed +3 rapier "Fisuirun" {drain, rC+ MP+9 Dex+4} (1210 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. a +1 vampiric hand axe (320 gold) 6 atropa-tipped darts (72 gold) a +3 eveningstar of freezing (880 gold) a +2 vorpal hand crossbow (344 gold) the +7 whip of Prudence {elec, *Contam rPois Str+5} (1146 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It protects you from poison. It causes magical contamination when unequipped. [Shop] Qutozo's Weapon Boutique a +1 rapier of venom (200 gold) 7 silver javelins (285 gold) a +1 mace of draining (210 gold) a +2 great mace of holy wrath (402 gold) 18 stones (30 gold) a +2 great sword of electrocution (479 gold) a +6 vampiric glaive (875 gold) 15 sling bullets (127 gold) 25 stones (42 gold) a +1 hand crossbow of freezing (226 gold) the +2 great mace "Noaruig" {pain, *Contam rElec Str+7} (838 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It insulates you from electricity. It causes magical contamination when unequipped. 31 bolts (105 gold) 22 stones (37 gold) [Shop] Ximur's Antique Weapon Boutique the cursed +1 arbalest of the Leaping Madman {vorpal, +Fly rF+++ Str-3 Int-4} (952 gold) Any bolt fired from it inflicts extra damage. It affects your strength (-3). It affects your intelligence (-4). It renders you almost immune to fire. It lets you fly. It has a curse placed upon it. a +2 great sword of holy wrath (592 gold) a +6 falchion of protection (890 gold) a +0 trident of venom (155 gold) a +1 shortbow of freezing (310 gold) a +3 rapier of protection (545 gold) a +2 vorpal falchion (412 gold) a +0 whip of freezing (162 gold) a +5 hand crossbow (762 gold) a +2 mace of protection (390 gold) a +0 short sword of holy wrath (185 gold) the +9 mace of the Wary Xeniums {venom, rElec rF++ MR++} (2212 gold) It poisons the flesh of those it strikes. It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hand axe of flaming (185 gold) [Shop] Oneucs's Antique Armour Shop a +2 pair of boots of running (1743 gold) a +0 ring mail of fire resistance (462 gold) a +2 ring mail of fire resistance (882 gold) a +2 leather armour of poison resistance (672 gold) a +3 leather armour of cold resistance (1008 gold) a +1 ring mail of fire resistance (672 gold) a +3 plate armour of magic resistance (1890 gold) a +2 ring mail of positive energy (756 gold) a +3 chain mail of cold resistance (1113 gold) the cursed +1 plate armour of Demonic Fun {rN+ MR+} (1755 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +3 ring mail of positive energy (966 gold) [Shop] Dunerghyu's Antique Weapon Shop the +3 shortbow of Qefoiz {vorpal, rN+} (1350 gold) Any arrow fired from it inflicts extra damage. It protects you from negative energy. the +6 dagger of Jahe {vorpal, *Slow rC+ MR+++ Str+3} (2591 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +2 war axe of venom (712 gold) a +1 halberd of freezing (624 gold) a +2 long sword of draining (805 gold) a +1 hand crossbow of flaming (585 gold) the +6 spear "Guner" {elec, +Rage rC+++ Int-4 Stlth+} (3405 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It renders you almost immune to cold. It lets you go berserk. It makes you more stealthy. a +1 falchion of venom (466 gold) a +2 vampiric broad axe (1056 gold) a +4 arbalest of flaming (1324 gold) [Shop] Loeluk's Antique Armour Boutique a +1 chain mail of poison resistance (378 gold) a +0 plate armour of poison resistance (756 gold) a +0 helmet of see invisible (322 gold) a +0 leather armour of fire resistance (252 gold) a +1 helmet of see invisible (462 gold) a +2 ring mail of cold resistance (588 gold) a +3 plate armour of fire resistance (1260 gold) [Shop] Allo's Assorted Antiques the +2 robe of the Spheres {-Tele rCorr Dex+7} (1425 gold) It affects your dexterity (+7). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 ring mail of cold resistance (484 gold) a scroll of enchant weapon (330 gold) a potion of ambrosia (352 gold) a +2 vampiric whip (858 gold) the +8 quarterstaff "Beetle's Death Toll" {venom, Fragile MR++ Str+6} (2956 gold) It poisons the flesh of those it strikes. It affects your strength (+6). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. the +4 mace "Balev" {vorpal, rF+} (1694 gold) It inflicts extra damage upon your enemies. It protects you from fire. the +9 trident of Causality {venom, Str+5 Dex+4} (3304 gold) It poisons the flesh of those it strikes. It affects your strength (+5). It affects your dexterity (+4). [Shop] Tys Unk's Antique Weapon Emporium a +4 vorpal mace (1298 gold) the +9 shortbow of Oozing Pus {freeze, MP+9} (3738 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). the +4 hand crossbow of Nurolyph {elec, rPois rF++ Str-4 Int+4} (2812 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-4). It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. the +7 spear "Neymiul" {vorpal, rC+ Dex+4} (3033 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. a +1 hand axe of freezing (607 gold) a +3 halberd of pain (1323 gold) a +0 broad axe of electrocution (588 gold) a +3 halberd of flaming (1185 gold) a +4 flail of protection (1283 gold) the +8 short sword of Saim {flame, *Drain rF+ MP+9} (3562 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your magic capacity (+9). It causes draining when unequipped. a +1 morningstar of protection (578 gold) a +1 vorpal mace (563 gold) [Shop] Nagosim's Jewellery Shoppe a cursed ring of teleportation (81 gold) an uncursed ring of positive energy (360 gold) an uncursed ring of poison resistance (360 gold) an uncursed amulet of guardian spirit (540 gold) the ring "Tiloiwimn" {+Fly rN+ Str-2 Dex+6 Slay+4} (1794 gold) [ring of slaying] It affects your strength (-2). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from negative energy. It lets you fly. a cursed ring of teleportation (81 gold) an uncursed ring of poison resistance (360 gold) an uncursed ring of poison resistance (360 gold) an uncursed ring of stealth (315 gold) an uncursed ring of positive energy (360 gold) the cursed ring "Ukever" {+Blink EV-4} (189 gold) [ring of evasion] It affects your evasion (-4). It lets you blink. It has a curse placed upon it. an uncursed ring of protection from cold (450 gold) [Shop] Ustroi's Weapon Boutique a +3 hand crossbow of flaming (466 gold) 19 sling bullets (190 gold) a +7 shortbow of freezing (848 gold) the +9 longbow of Imbalance {vorpal, *Corrode rElec rF+++ Str+4} (2050 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+4). It renders you almost immune to fire. It insulates you from electricity. It may corrode you when you take damage. a +3 great sword of holy wrath (574 gold) the +7 trident "Nadalu" {vorpal, +Fly rElec} (1126 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you fly. a +2 antimagic trident (450 gold) a +2 vorpal trident (344 gold) 14 stones (28 gold) a +5 eveningstar of protection (900 gold) the +8 long sword "Hydrabane" {elec, Int+3} (1240 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). [Shop] Suturch's Armour Shop a +3 chain mail of fire resistance (371 gold) a +1 leather armour of positive energy (154 gold) the +9 acid dragon scales of Monotheism {MR+ rCorr Int+5 Dex+3 Stlth+} (1566 gold) It affects your intelligence (+5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +2 centaur barding of stealth (560 gold) a +1 leather armour of poison resistance (154 gold) the +3 leather armour of the Original Sin {rPois} (394 gold) It protects you from poison. a +2 plate armour of poison resistance (518 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1503 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +1 scale mail of cold resistance (224 gold) [Shop] Ithriefar's Assorted Antiques a +2 dagger of protection (648 gold) a wand of polymorph (10) (540 gold) a scroll of remove curse (135 gold) a +2 scale mail of magic resistance (945 gold) a +6 spear (1575 gold) a +2 antimagic rapier (1080 gold) a +2 vorpal hand axe (742 gold) a +1 ring mail of fire resistance (720 gold) the amulet of Paranoia {rN+ Regen+ Dex+5} (2326 gold) [amulet of regeneration] It affects your dexterity (+5). It protects you from negative energy. It increases your rate of regeneration. [Shop] Amnupugo's Assorted Antiques 2 potions of berserk rage (410 gold) a +2 robe of magic resistance (725 gold) a scroll of identify (82 gold) a scroll of blinking (307 gold) a +2 plate armour of fire resistance (1640 gold) a scroll of amnesia (143 gold) a scroll of magic mapping (143 gold) a potion of might (164 gold) a wand of iceblast (8) (492 gold) a +2 flail of holy wrath (750 gold) [Shop] Jicuojau's Magic Scroll Shoppe a scroll of enchant weapon (105 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of random uselessness (14 gold) a scroll of blinking (105 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) 3 scrolls of enchant armour (315 gold) a scroll of torment (105 gold) [Shop] Viem's Weapon Boutique a +0 battleaxe of freezing (274 gold) a +2 scythe of venom (312 gold) the +4 morningstar "Poppiped" {drain, rF+} (824 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a +2 scimitar of holy wrath (384 gold) the +6 broad axe of the Dove {flame, +Blink rF- rN+} (968 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. 4 curare-tipped darts (48 gold) a +3 hand crossbow of freezing (466 gold) the +6 rapier "Seheko" {venom, Str+6} (1088 gold) It poisons the flesh of those it strikes. It affects your strength (+6). the +5 spear of the Fox {antimagic, Int+2} (904 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). a +8 triple crossbow (1040 gold) the +8 quarterstaff "Yraehukh" {speed, Str+2 Dex+4} (1432 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your dexterity (+4). a +6 flail of protection (724 gold) a +0 flail of draining (166 gold) a +3 hand crossbow of freezing (466 gold) [Shop] Qiq Huuc's Antique Weapon Shop a +2 hunting sling of flaming (411 gold) a +4 quick blade (1036 gold) a +2 vorpal hunting sling (397 gold) the cursed +1 spear of the Depths {pain, +Rage rPois rF++ Stlth+} (1246 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It protects you from poison. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. a +7 hunting sling of freezing (1111 gold) a +5 rapier of protection (890 gold) a +2 vampiric demon whip (1596 gold) a +1 hunting sling of freezing (271 gold) a +3 vorpal scimitar (644 gold) a +0 scimitar of freezing (257 gold) a +2 hand crossbow of flaming (512 gold) [Shop] Fiezacykko's Antique Armour Shop a +2 robe of fire resistance (708 gold) a +3 ring mail of cold resistance (1040 gold) a +1 chain mail of fire resistance (660 gold) a +2 chain mail of cold resistance (860 gold) +2 steam dragon scales (2080 gold) the +2 ring mail of Habranump {Int+5 Dex-5} (840 gold) It affects your intelligence (+5). It affects your dexterity (-5). a +0 robe of fire resistance (308 gold) a +1 chain mail of magic resistance (660 gold) the +1 ring mail of Icetu {MR+ Dex+3} (1116 gold) It affects your dexterity (+3). It affects your resistance to hostile enchantments. [Shop] Futhama's Antique Weapon Boutique a +3 vorpal battleaxe (667 gold) a +5 antimagic demon whip (1800 gold) the +1 trident "Ultimatum" {vorpal, Stlth+} (500 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. the +5 long sword of Thoughtfulness {protect, rElec rN+} (1185 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It protects you from negative energy. a +2 lajatang of protection (750 gold) a +2 spear of freezing (435 gold) a +1 executioner's axe of flaming (625 gold) a +1 quarterstaff of protection (295 gold) [Shop] Gixoixong's Book Shoppe a book of Debilitation (640 gold) a book of Callings (480 gold) Sif Muna's Almanac of Flying Augmentations (880 gold) Spells Type Level Known a - Shroud of Golubria Charms/Translocation 2 yes b - Poisonous Vapours Poison/Air 2 yes c - Spectral Weapon Hexes/Charms 3 yes d - Lightning Bolt Conjuration/Air 5 yes e - Silence Hexes/Air 5 yes the Papyrus of Unholy Beguiling (1200 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Tukima's Dance Hexes 3 yes c - Dispel Undead Necromancy 4 yes d - Darkness Hexes 6 yes e - Death Channel Necromancy 6 yes a book of Minor Magic (320 gold) the Catalogue of Vitriolic Earth (1092 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Sting Transmutation/Poison 1 yes c - Poisonous Vapours Poison/Air 2 yes d - Lee's Rapid Deconstruction Earth 5 yes e - Borgnjor's Vile Clutch Necromancy/Earth 5 yes f - Eringya's Noxious Bog Transmutation/Poison 6 yes the Guide on Cloudy Darkness (720 gold) Spells Type Level Known a - Pain Necromancy 1 yes b - Summon Lightning Spire Summoning/Air 4 yes [Shop] Cyokasi's Assorted Antiques a +4 hand crossbow of freezing (962 gold) the cursed +1 great sword "Fobeng" {pain, +Fly rPois Str+7 Int-2} (1428 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It affects your intelligence (-2). It protects you from poison. It lets you fly. It has a curse placed upon it. a scroll of amnesia (119 gold) a potion of lignification (102 gold) [Shop] Bidiusea's Antique Armour Boutique a +2 robe of magic resistance (672 gold) a +2 pair of boots of flying (817 gold) a +2 ring mail of magic resistance (798 gold) a +2 plate armour of positive energy (1406 gold) a +3 ring mail of cold resistance (988 gold) a +0 chain mail of fire resistance (437 gold) a +1 naga barding of fire resistance (1330 gold) a +1 plate armour of positive energy (1216 gold) [Shop] Coce's Antique Armour Shoppe a +3 scale mail of cold resistance (1456 gold) a scarf of invisibility (672 gold) a +1 chain mail of fire resistance (924 gold) the +0 ring mail of Valiance {+Fly} (733 gold) It lets you fly. the +3 robe of Clouds {+Thunder rCloud rElec} (1663 gold) It insulates you from electricity. a +0 pair of gloves of archery (644 gold) a +1 chain mail of cold resistance (924 gold) a +3 leather armour of poison resistance (1176 gold) [Shop] Rekhixesie's Antique Weapon Shoppe a +3 vorpal great sword (1335 gold) a +2 vorpal great sword (1085 gold) a +1 vorpal halberd (650 gold) a +5 fustibalus of flaming (2700 gold) a +0 vorpal war axe (360 gold) a +3 vorpal quarterstaff (1150 gold) a +1 shortbow of freezing (620 gold) a +1 longbow of freezing (755 gold) a +0 whip of electrocution (410 gold) a +1 short sword of protection (530 gold) a +2 scimitar of freezing (960 gold) [Shop] Sonemausi's Food Emporium (Shop contents are unknown) [Shop] Male's Weapon Shop the cursed +1 dagger "Uvuyppou" {antimagic, *Noise Dex+5} (462 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It may make noises in combat. It has a curse placed upon it. 23 bolts (96 gold) a +1 hand crossbow of flaming (279 gold) the cursed +3 morningstar of Incongruity {speed, rN+ Int+2 Dex-4} (651 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (-4). It protects you from negative energy. It has a curse placed upon it. the cursed +0 hand axe of the Morning {vorpal, +Rage rC- Dex+9 Stlth-} (472 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+9). It makes you vulnerable to cold. It lets you go berserk. It makes you less stealthy. It has a curse placed upon it. a +2 dagger of protection (302 gold) [Shop] Zadukane's Magic Scroll Shop 3 scrolls of remove curse (189 gold) a scroll of summoning (199 gold) a scroll of magic mapping (73 gold) a scroll of teleportation (63 gold) a scroll of brand weapon (420 gold) a scroll of noise (21 gold) a scroll of enchant armour (157 gold) [Shop] Duejol's Assorted Antiques a +0 battleaxe of flaming (411 gold) a phantom mirror (900 gold) an uncursed ring of wizardry (900 gold) the +2 scale mail of Deetid {rCorr Dex+5} (1113 gold) It affects your dexterity (+5). It provides partial protection from all sources of acid and corrosion. an uncursed ring of fire (750 gold) the +3 leather armour of Dawn {rF+ rN+ MR++ Int-4} (1056 gold) It affects your intelligence (-4). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 pair of gloves of dexterity (645 gold) a +0 quarterstaff of protection (204 gold) a scroll of teleportation (90 gold) a scroll of identify (60 gold) a potion of stabbing (120 gold) a box of beasts (600 gold) a potion of degeneration (30 gold) [Shop] Nushruam's Antique Armour Shop the +2 robe "Vebu" {rCorr Str+2} (495 gold) It affects your strength (+2). It provides partial protection from all sources of acid and corrosion. a +2 robe of magic resistance (318 gold) the +0 robe of Dilu Fuc {+Inv rC+} (390 gold) It protects you from cold. It lets you turn invisible. a +0 kite shield of reflection (153 gold) a +1 ring mail of poison resistance (234 gold) the cursed +1 chain mail of Jeowuwub {Dex+5} (432 gold) It affects your dexterity (+5). It has a curse placed upon it. a +3 plate armour of poison resistance (756 gold) a +3 scale mail of positive energy (414 gold) a +0 leather armour of cold resistance (162 gold) a +2 buckler of protection (387 gold) [Shop] Nurur's Magic Scroll Boutique a scroll of blinking (120 gold) a scroll of fear (56 gold) a scroll of immolation (56 gold) a scroll of noise (16 gold) a scroll of remove curse (48 gold) a scroll of brand weapon (320 gold) a scroll of magic mapping (56 gold) [Shop] Byimit's Antique Armour Emporium a +1 cloak of poison resistance (675 gold) the +4 scale mail "Vefearo" {Regen+} (1550 gold) It increases your rate of regeneration. the +2 robe of the Game of Life {rF+} (1235 gold) It protects you from fire. a +0 buckler of protection (575 gold) a +2 helmet of intelligence (1075 gold) a +0 ring mail of cold resistance (550 gold) the +2 scale mail of Boiling Hail {*Corrode Str+3 Dex+7} (1820 gold) It affects your strength (+3). It affects your dexterity (+7). It may corrode you when you take damage. a +2 ring mail of cold resistance (1050 gold) [Shop] Niveimam's Armour Emporium a +3 scale mail of poison resistance (575 gold) a +1 robe of resistance (817 gold) the +9 shadow dragon scales of Inaction {rElec rPois Int-2 Dex+6 Stlth++++} (3327 gold) It affects your intelligence (-2). It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It makes you much more stealthy. a +3 leather armour of cold resistance (600 gold) a +2 robe of the Archmagi (942 gold) a +1 pair of gloves of archery (412 gold) a +0 chain mail of poison resistance (212 gold) the +2 robe of Kikubaaqudgha's Hatred {+Blink Int+4} (827 gold) It affects your intelligence (+4). It lets you blink. a +0 tower shield of reflection (212 gold) a +3 plate armour of poison resistance (1050 gold) a +4 plate armour of poison resistance (1175 gold) a +2 buckler of protection (537 gold) [Shop] Duptim's Armour Shop a +2 robe of magic resistance (371 gold) the +3 scale mail of Gallantry {rF+ rCorr Dex+4} (987 gold) It affects your dexterity (+4). It protects you from fire. It provides partial protection from all sources of acid and corrosion. the +5 scale mail "Ymuag" {*Corrode MR- Regen+ Dex+6} (814 gold) It affects your dexterity (+6). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may corrode you when you take damage. a +1 pair of gloves of dexterity (346 gold) +0 acid dragon scales (840 gold) the +6 plate armour of Pudghics {rC+ Int-3 Dex+4} (1451 gold) It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. the +0 cloak of Anarchy {rPois rF+} (476 gold) It protects you from fire. It protects you from poison. a +2 robe of positive energy (308 gold) the +4 ring mail of Icwaim {+Fly MP+9 Dex-5} (871 gold) It affects your dexterity (-5). It affects your magic capacity (+9). It lets you fly. a +2 robe of resistance (791 gold) [Shop] Lyomef's Assorted Antiques a potion of lignification (90 gold) a book of Hexes (1500 gold) a +0 dagger of venom (132 gold) a +1 long sword of venom (336 gold) the +1 leather armour "Anaylura" {Str+7} (861 gold) It affects your strength (+7). a +2 plate armour of cold resistance (1200 gold) a potion of curing (90 gold) [Shop] Ystaqu's Jewellery Emporium an uncursed amulet of faith (920 gold) an uncursed amulet of guardian spirit (690 gold) the ring "Mesoamas" {MR- MP+9 Str-2 Dex+6 SInv} (814 gold) [ring of magical power] It affects your strength (-2). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. the ring of Kindness {*Tele *Corrode MR++ Dex+5} (639 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+5). It affects your resistance to hostile enchantments. It may corrode you when you take damage. the ring of Ybrogor {*Contam rC+++ rN+ MP+9 Str-3} (1587 gold) [ring of positive energy] It affects your strength (-3). It renders you almost immune to cold. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. the ring of Seilymm {rF+ SInv} (667 gold) [ring of see invisible] It protects you from fire. It lets you see invisible. a cursed ring of attention (103 gold) an uncursed amulet of guardian spirit (690 gold) an uncursed amulet of the acrobat (690 gold) [Shop] Medos's Assorted Antiques a scroll of blinking (142 gold) a scroll of amnesia (66 gold) a +2 whip of flaming (313 gold) a scroll of remove curse (57 gold) a potion of curing (57 gold) a scroll of enchant armour (142 gold) a scroll of amnesia (66 gold) a +2 plate armour of poison resistance (703 gold) a potion of haste (190 gold) a potion of stabbing (76 gold) [Shop] Ruarut's Armour Boutique the +2 scale mail of Guceocatat {MR+} (399 gold) It affects your resistance to hostile enchantments. a +2 robe of resistance (565 gold) the +4 scale mail "Daenusk" {rPois rF+ rN+ Str-5} (538 gold) It affects your strength (-5). It protects you from fire. It protects you from poison. It protects you from negative energy. a +0 robe of fire resistance (115 gold) a +3 plate armour of fire resistance (675 gold) the +0 robe of Rahiemme {MP+9} (399 gold) It affects your magic capacity (+9). a +2 ring mail of fire resistance (315 gold) the +1 gold dragon scales "Likaf" {rPois rF+ rC+ rN+++ Str+3 Int-5 Dex-5} (1474 gold) It affects your strength (+3). It affects your intelligence (-5). It affects your dexterity (-5). It protects you from fire. It protects you from cold. It protects you from poison. It renders you almost immune to negative energy. a +1 robe of magic resistance (190 gold) the +4 chain mail "Naivu" {rElec} (577 gold) It insulates you from electricity. [Shop] Woewi's Antique Weapon Shop a +0 trident of flaming (315 gold) a +0 long sword of holy wrath (315 gold) the cursed +0 quarterstaff of Zomirr {speed, rF+} (874 gold) Attacks with this weapon are significantly faster. It protects you from fire. It has a curse placed upon it. a +1 vorpal arbalest (520 gold) a +0 morningstar of protection (258 gold) a +1 vorpal flail (463 gold) a +2 broad axe of electrocution (836 gold) a +3 morningstar of protection (828 gold) a +4 dire flail of protection (1018 gold) a +2 arbalest of freezing (763 gold) the +8 spear of the Tomato {vorpal, rPois Str+4 Int+4} (2755 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It protects you from poison. a +2 hand axe of venom (592 gold) a +1 vorpal battleaxe (634 gold) [Shop] Ilyrchulo's Jewellery Shoppe a cursed ring of attention (81 gold) an uncursed amulet of faith (720 gold) a +6 ring of intelligence (1053 gold) an uncursed ring of protection from cold (450 gold) a cursed -4 ring of strength (36 gold) an uncursed amulet of guardian spirit (540 gold) the cursed ring "Ajous Zoke" {rF++ Str+3 Dex-4} (491 gold) [ring of dexterity] It affects your strength (+3). It affects your dexterity (-4). It greatly protects you from fire. It has a curse placed upon it. a +6 ring of dexterity (1053 gold) an uncursed ring of wizardry (540 gold) [Shop] Jeabah's Antique Armour Shop a +3 plate armour of poison resistance (798 gold) the cursed +1 scale mail of Nuvun {rF+ rC+ Str-3 Slay+3} (632 gold) It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from cold. It has a curse placed upon it. a +0 leather armour of fire resistance (171 gold) the cursed +0 leather armour of Activism {Regen+ MP-9 Dex+4 SInv} (1 gold) It affects your dexterity (+4). It affects your magic capacity (-9). It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. a +1 leather armour of cold resistance (266 gold) a +3 chain mail of cold resistance (503 gold) a +2 plate armour of fire resistance (760 gold) a +0 pair of gloves of dexterity (218 gold) a +1 plate armour of fire resistance (665 gold) a +2 leather armour of cold resistance (361 gold) a +2 robe of magic resistance (336 gold) [Shop] Nuufio's Antique Armour Boutique the +1 leather armour of Shielding {rElec MR- Dex+4} (1159 gold) It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +3 plate armour of poison resistance (1932 gold) a +1 robe of magic resistance (584 gold) a +2 plate armour of cold resistance (1840 gold) the +8 scale mail "Haev" {+Blink rC+ Str-5 SInv} (2700 gold) It affects your strength (-5). It protects you from cold. It lets you see invisible. It lets you blink. the +3 scale mail "Put-Me-On" {rF++ MR+} (2258 gold) It greatly protects you from fire. It affects your resistance to hostile enchantments. a +1 scale mail of cold resistance (736 gold) a +3 leather armour of poison resistance (966 gold) +0 fire dragon scales (2760 gold) [Shop] Caofar's Weapon Boutique a +3 spear of freezing (313 gold) 10 bolts (28 gold) the +4 battleaxe of Regicide {speed, rC+} (749 gold) Attacks with this weapon are significantly faster. It protects you from cold. the +7 fustibalus of Accord {speed, Fragile +Blink rElec rN+} (1394 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It protects you from negative energy. It lets you blink. It will be destroyed if unequipped. a +1 fustibalus of freezing (476 gold) the cursed +1 rapier of the Saviour {speed, rN+ MR+ Str+5 Dex-5} (431 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your dexterity (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. the cursed +1 short sword "Ox" {antimagic, rF+ MR- Stlth+} (330 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. a +3 war axe of electrocution (359 gold) a +2 vorpal flail (240 gold) 16 stones (22 gold) a +2 short sword of protection (218 gold) a +2 trident of freezing (256 gold) [Shop] Muoda's Antique Weapon Shop a +4 falchion of protection (793 gold) a +1 dagger of venom (291 gold) a +0 dagger of speed (248 gold) a +6 giant club (1044 gold) a +1 vampiric war axe (542 gold) a +1 mace of protection (328 gold) the +5 quarterstaff of Classification {antimagic, rF- rC+ rN+++ Int-3} (1819 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-3). It makes you vulnerable to fire. It protects you from cold. It renders you almost immune to negative energy. a +3 hunting sling of freezing (610 gold) [Shop] Unluru Qoere's Weapon Boutique 29 stones (55 gold) a throwing net (57 gold) a +1 great sword of protection (281 gold) 13 stones (24 gold) a +2 vampiric hand axe (399 gold) a +2 dagger of flaming (296 gold) 21 bolts (79 gold) 3 atropa-tipped darts (34 gold) the +1 mace "Diufuikh" {drain, +Rage MR+ MP-9 Dex+4} (304 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you go berserk. a +2 short sword of protection (296 gold) 20 stones (38 gold) a +0 battleaxe of venom (186 gold) [Shop] Faphe's Assorted Antiques a potion of heal wounds (95 gold) a +1 mace of protection (201 gold) a potion of flight (57 gold) the +8 mace of Decaying Action {flame, *Drain rElec rN+++} (1421 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It renders you almost immune to negative energy. It causes draining when unequipped. a scroll of identify (38 gold) a potion of curing (57 gold) the +6 hand axe of Ticei {venom, +Inv Str-4 Int-4 SInv} (665 gold) It poisons the flesh of those it strikes. It affects your strength (-4). It affects your intelligence (-4). It lets you see invisible. It lets you turn invisible. a scroll of identify (38 gold) a scroll of teleportation (57 gold) a +0 vorpal shortbow (123 gold) a potion of curing (57 gold) [Shop] Uliahyny's General Store a +2 robe of cold resistance (460 gold) a +3 ring mail of cold resistance (676 gold) 5 silver javelins (312 gold) the +1 ring mail "Kataegy" {rElec rN++} (871 gold) It insulates you from electricity. It greatly protects you from negative energy. a phial of floods (1040 gold) a wand of random effects (14) (208 gold) a +1 scale mail of fire resistance (416 gold) a scroll of magic mapping (91 gold) a scroll of summoning (247 gold) an uncursed ring of flight (455 gold) a wand of disintegration (19) (598 gold) a potion of curing (78 gold) 26 arrows (135 gold) [Shop] Kiyvaqit's Antique Weapon Emporium a +6 shortbow of flaming (1421 gold) the +9 dagger "Yfib Nef" {freeze, rPois rF+ Dex+3} (2777 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It protects you from poison. a +2 vorpal flail (653 gold) a +3 hand axe of distortion (931 gold) the +9 longbow "Puyrchiwo" {flame, +Inv rN+} (2709 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you turn invisible. a +0 trident of freezing (315 gold) a +0 vorpal long sword (273 gold) [Shop] Yrucig's Assorted Antiques a +2 hand axe of flaming (678 gold) a +4 vorpal flail (1060 gold) a +1 scale mail of cold resistance (624 gold) a box of beasts (780 gold) a phantom mirror (1170 gold) a scroll of teleportation (117 gold) a +2 falchion of venom (608 gold) a tin of tremorstones (3/3) (1560 gold) a +1 robe of fire resistance (495 gold) a +4 scale mail of magic resistance (1209 gold) a cursed ring of magical power (663 gold) [Shop] Newipsakh's General Store a scroll of identify (32 gold) a ration (80 gold) 11 stones (17 gold) a +2 scale mail of cold resistance (336 gold) 27 stones (43 gold) 17 stones (27 gold) 15 arrows (48 gold) a tin of tremorstones (3/3) (640 gold) a wand of acid (8) (384 gold) a tin of tremorstones (3/3) (640 gold) a +2 spear of venom (249 gold) [Shop] Dymulal's Weapon Emporium a +3 vorpal spear (494 gold) 20 stones (46 gold) 26 bolts (119 gold) a +0 hand axe of flaming (170 gold) 28 stones (64 gold) a +3 hand axe of electrocution (563 gold) a +3 short sword of distortion (563 gold) 26 stones (59 gold) a +3 vorpal hand crossbow (510 gold) 9 arrows (41 gold) a +1 vampiric scimitar (437 gold) [Shop] Joid's Antique Weapon Shoppe a +2 flail of draining (640 gold) the +4 arbalest of Bafizoop {venom, +Inv rN+ Str+2 Dex+4} (1967 gold) It poisons the ammo it fires. It affects your strength (+2). It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. a +2 short sword of flaming (609 gold) the +2 long sword of Hell's Wrath {elec, rN+} (1046 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. a +2 whip of holy wrath (577 gold) a +0 halberd of venom (238 gold) a +1 vorpal shortbow (402 gold) a +2 dagger of venom (504 gold) a +2 shortbow of freezing (609 gold) the +2 hunting sling of Wariness {vorpal, *Corrode MR+ Int+3} (892 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (0, 0, Vaults:5) the -6 hat of Bad Feelings {+Fly} It lets you fly. (0, 4, Vaults:5) the ring "Enotuto" {rPois Str+7 Slay+4} [ring of slaying] It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. (0, 5, Vaults:5) the +5 pair of gloves of the Watchman {Harm Str+2} It affects your strength (+2). It increases damage dealt and taken. (0, 6, Vaults:5) the +2 pair of boots of Useomet {*Slow rF+ Str+9} It affects your strength (+9). It protects you from fire. It may slow you when you take damage. (0, 7, Vaults:5) the +2 cloak of Tulips {Harm rF++ Str+4 Slay-5} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from fire. It increases damage dealt and taken. (0, 8, Vaults:5) the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (0, 9, Vaults:5) the ring "Hipakata" {rPois rC+++ MR- MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (0, 10, Vaults:5) the ring "Waman" {Wiz rF+ MR- Str+8} [ring of wizardry] It improves your spell success rate. It affects your strength (+8). It protects you from fire. It affects your resistance to hostile enchantments. (0, 11, Vaults:5) the ring of Xom's Flight of Fancy {Wiz Str+7} [ring of wizardry] It improves your spell success rate. It affects your strength (+7). (0, 12, Vaults:5) the ring "Saqill" {AC+4 Int+7} [ring of protection] It affects your AC (+4). It affects your intelligence (+7). (0, 13, Vaults:5) the +3 pair of boots "Rev Def" {Str+7 SInv} It affects your strength (+7). It lets you see invisible. (0, 14, Vaults:5) the +2 pair of boots "Ufeg" {rElec rF+ Regen+ Dex+3} It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It increases your rate of regeneration. (0, 15, Vaults:5) the +5 pair of boots of Gomitiw {+Blink rF+ rC+++ Dex-3} It affects your dexterity (-3). It protects you from fire. It renders you almost immune to cold. It lets you blink. (0, 16, Vaults:5) the ring of Zemufuj {Wiz Str+5 Int+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+5). It affects your intelligence (+3). (0, 17, Vaults:5) the ring "Buwnea" {rF+ MR++ Str+6 SInv} [ring of strength] It affects your strength (+6). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (0, 18, Vaults:5) the +3 tower shield "Lirghic" {rPois Regen+ Str+4} It affects your strength (+4). It protects you from poison. It increases your rate of regeneration. (0, 19, Vaults:5) the +5 tower shield "Qelybich" {Harm rElec Str+10 Stlth-} It affects your strength (+10). It insulates you from electricity. It increases damage dealt and taken. It makes you less stealthy. (0, 20, Vaults:5) the +9 broad axe of Discretion {drain, MR++ MP+9 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (1, -1, Vaults:5) the -8 tower shield "Gavocila" {rPois rF++ rCorr Str-3} It affects your strength (-3). It greatly protects you from fire. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (1, 0, Vaults:5) the -8 kite shield of the Unstoppable Teeth {rElec} It insulates you from electricity. (1, 6, Vaults:5) the +1 hat of Disappointment {Harm Int+10 Dex-2 SInv} It affects your intelligence (+10). It affects your dexterity (-2). It lets you see invisible. It increases damage dealt and taken. (1, 7, Vaults:5) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (1, 8, Vaults:5) the +1 helmet of Buiruf {rN+ Str+10 Stlth-} It affects your strength (+10). It protects you from negative energy. It makes you less stealthy. (1, 9, Vaults:5) the +2 helmet of Liatuemn {rPois Regen+ SInv} It protects you from poison. It lets you see invisible. It increases your rate of regeneration. (1, 10, Vaults:5) 3 scrolls of magic mapping (1, 11, Vaults:5) the ring of Nebiox {+Fly MR+ MP+9 Str+4 Int+2} [ring of flight] It affects your strength (+4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. (1, 12, Vaults:5) the ring "Gamap" {rElec MP+9 Int+4 Dex+2 Slay+5} [ring of magical power] It affects your intelligence (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It affects your magic capacity (+9). (1, 13, Vaults:5) the ring of Lesser Demons {rElec rPois rF++ EV+4 Int-3} [ring of evasion] It affects your evasion (+4). It affects your intelligence (-3). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. (1, 14, Vaults:5) the ring "Wisser" {rF- Str+6 Int+6 Slay+4} [ring of strength] It affects your strength (+6). It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. (1, 15, Vaults:5) the +0 pair of boots of Hopscotch {rCorr Str+9} It affects your strength (+9). It provides partial protection from all sources of acid and corrosion. (1, 16, Vaults:5) the ring of Hospitality {Str+6 Int+3 Dex-5 Slay+5} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (1, 17, Vaults:5) the cursed +0 pair of boots of the Sunfish {*Drain rPois rCorr Str+6} It affects your strength (+6). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. It has a curse placed upon it. (1, 18, Vaults:5) the ring "Xubor" {rF++ rC++ Str+6 Int-3} [ring of strength] It affects your strength (+6). It affects your intelligence (-3). It greatly protects you from fire. It greatly protects you from cold. (1, 20, Vaults:5) the +1 helmet "Tapataot" {*Contam rPois Str+10} It affects your strength (+10). It protects you from poison. It causes magical contamination when unequipped. (3, 14, Vaults:5) the ring of the Fool {rN+ Str+7} [ring of positive energy] It affects your strength (+7). It protects you from negative energy. (4, 4, Vaults:5) the ring of Gealemomao {*Contam rPois rN+ MR+++ Dex+2} [ring of positive energy] It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. the ring "Linweod" {rElec rF+ MP+9 Str+2} [ring of magical power] It affects your strength (+2). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (4, 5, Vaults:5) the +2 helmet of Inaction {rC+++} It renders you almost immune to cold. (4, 6, Vaults:5) the +1 pair of boots of Bouclekh {rElec rC- Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. It insulates you from electricity. (4, 7, Vaults:5) a +2 pair of boots of running (4, 8, Vaults:5) a +2 helmet of intelligence (4, 9, Vaults:5) the +8 tower shield "Osoickoi" {rPois} It protects you from poison. (4, 10, Vaults:5) the +1 pair of gloves of Licru {MR+ Str+4 Int+4 Dex+2} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. (4, 11, Vaults:5) a +2 cloak of preservation (4, 12, Vaults:5) the +13 crystal plate armour of the Tick {rElec rPois MR+} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (4, 13, Vaults:5) the +10 plate armour of Egalitarianism {+Inv rPois Str-3 Int+5} It affects your strength (-3). It affects your intelligence (+5). It protects you from poison. It lets you turn invisible. (4, 14, Vaults:5) the +10 double sword "Grum" {flame, rPois Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from poison. (4, 15, Vaults:5) the +9 scythe of the Present {drain, Int+2 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+3). (4, 16, Vaults:5) the +10 triple sword "Murmur" {holy, +Rage rElec rC- Int-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-2). It makes you vulnerable to cold. It insulates you from electricity. It lets you go berserk. (4, 17, Vaults:5) the amulet of the Moon {Spirit rElec rC- MR+++ Int-4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-4). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (4, 18, Vaults:5) the +4 tower shield "Mosa" {+Inv Dex+3 Stlth+} It affects your dexterity (+3). It lets you turn invisible. It makes you more stealthy. (4, 19, Vaults:5) the +2 tower shield "Hyit" {rF+ rC+ Regen+ Stlth+} It protects you from fire. It protects you from cold. It increases your rate of regeneration. It makes you more stealthy. (4, 20, Vaults:5) the +7 tower shield of Bedevilment {rElec Str+5 Dex+7} It affects your strength (+5). It affects your dexterity (+7). It insulates you from electricity. (4, 21, Vaults:5) the +11 tower shield "Gitedd" {Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). (4, 22, Vaults:5) the +10 tower shield of Responsibility {Int+4 Dex+5} It affects your intelligence (+4). It affects your dexterity (+5). (4, 33, Vaults:5) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 great mace a +2 whip of distortion a +0 robe (4, 34, Vaults:5) a +0 giant club a +0 giant club (5, -6, Vaults:5) a poisoned dart (5, 2, Vaults:5) the ring of the Scarab {Str+6 Int+5} [ring of strength] It affects your strength (+6). It affects your intelligence (+5). (5, 3, Vaults:5) the ring "Hoadoph" {rF++ rC- MP+9 Str+6} [ring of strength] It affects your strength (+6). It greatly protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (5, 4, Vaults:5) the ring "Peruell" {MR- MP+9 Int+9} [ring of magical power] It affects your intelligence (+9). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (5, 5, Vaults:5) the ring of Doors {rElec MP+9 Int+6} [ring of magical power] It affects your intelligence (+6). It insulates you from electricity. It affects your magic capacity (+9). (5, 6, Vaults:5) the +9 demon blade of Fatigue {vamp, Str+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). (5, 7, Vaults:5) the +9 demon trident of Fedhas's Indignation {pain, rC+ Str+2 Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your intelligence (+4). It protects you from cold. (5, 8, Vaults:5) the +11 bardiche of Analysis {vorpal, +Fly rN+ Int-3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from negative energy. It lets you fly. It makes you more stealthy. (5, 9, Vaults:5) the +10 eveningstar "Ryrregih" {drain, *Corrode rElec rC+ MP+9} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It may corrode you when you take damage. (5, 10, Vaults:5) the +1 cloak of Uskayaw's Vengeance {rN+ Regen+ Int+4} It affects your intelligence (+4). It protects you from negative energy. It increases your rate of regeneration. (5, 11, Vaults:5) the ring of Beecrun {*Slow rC+++ MR+++ MP+9 Dex-3} [ring of magical power] It affects your dexterity (-3). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may slow you when you take damage. (5, 12, Vaults:5) the ring of Makhleb's Reproof {rPois Str+4 Int+6} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+6). It protects you from poison. (5, 13, Vaults:5) the +15 plate armour of Qazlal's Supremacy {Harm MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It increases damage dealt and taken. (5, 14, Vaults:5) the +11 scythe "Xupogen" {flame, Str+2 Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+4). It lets you see invisible. (5, 15, Vaults:5) the +0 cloak "Bepturr" {rC+ Str+5} It affects your strength (+5). It protects you from cold. (5, 16, Vaults:5) the +2 glaive "Mefuxehi" {antimagic, Str-3 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your dexterity (+4). (5, 17, Vaults:5) the +11 great sword "Idwe" {vorpal, +Fly Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It lets you fly. (5, 18, Vaults:5) the ring of the Coward {+Blink rElec rPois rF+ Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you blink. (5, 19, Vaults:5) the +11 demon whip of the Thirsty Beds {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (5, 20, Vaults:5) the cursed +0 pair of boots of Ashenzari's Reproof {Str+6 Dex+4} It affects your strength (+6). It affects your dexterity (+4). It has a curse placed upon it. (5, 21, Vaults:5) the amulet "Sothichu" {Reflect rElec rPois rF+ Dex-4 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (-4). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your SH (+5). (5, 29, Vaults:5) a +0 giant club a +0 giant spiked club (5, 33, Vaults:5) a +0 giant club a +0 giant club (5, 34, Vaults:5) a +1 battleaxe of freezing a +0 giant club a +0 giant club (6, -6, Vaults:5) a +0 leather armour a +0 short sword a +0 chain mail (6, 2, Vaults:5) the +9 double sword of the Eternal Warrior {venom, rN+++} It poisons the flesh of those it strikes. It renders you almost immune to negative energy. (7, 8, Vaults:5) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (7, 10, Vaults:5) a tin of tremorstones (3/3) (7, 11, Vaults:5) the +0 cloak of Old and Reckless {rC+ Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It protects you from cold. (8, -6, Vaults:5) a +0 ring mail a +0 great mace a +0 long sword a +0 great mace a +0 plate armour a +0 long sword a +0 battleaxe of draining a +0 scale mail a +1 glaive of holy wrath a +0 chain mail a +3 halberd a +0 plate armour (8, 5, Vaults:5) 49 scrolls of enchant armour (8, 6, Vaults:5) 8 scrolls of enchant armour (8, 7, Vaults:5) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (8, 8, Vaults:5) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (8, 11, Vaults:5) the +1 helmet of Zafoinie {rC+ Int+2 Dex-4} It affects your intelligence (+2). It affects your dexterity (-4). It protects you from cold. (8, 14, Vaults:5) 2 scrolls of noise (8, 15, Vaults:5) the +1 helmet of Ucyim {*Contam +Fly Dex+2} It affects your dexterity (+2). It lets you fly. It causes magical contamination when unequipped. (8, 28, Vaults:5) 11 potions of lignification (9, -7, Vaults:5) a +0 flail a +0 leather armour a +0 long sword a +0 scale mail a +0 morningstar a +0 ring mail a +0 scimitar (9, -6, Vaults:5) 3 large rocks (9, -5, Vaults:5) a +0 short sword a +0 scale mail (9, 7, Vaults:5) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (9, 8, Vaults:5) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (9, 15, Vaults:5) the +2 pair of boots of the Realm of Zot {-Cast rF+ rCorr Str+3} It affects your strength (+3). It protects you from fire. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. the cursed +0 pair of gloves of the Snake Pit {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (9, 17, Vaults:5) a +1 vampiric executioner's axe (10, -6, Vaults:5) a +0 dire flail a +0 scale mail (10, 6, Vaults:5) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (10, 7, Vaults:5) +8 fire dragon scales (10, 8, Vaults:5) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (11, -9, Vaults:5) a +0 dire flail a +0 scale mail (11, -6, Vaults:5) a +0 flail 14 poisoned darts a +0 ring mail (11, 6, Vaults:5) the +3 warlock's mirror {reflect} (11, 7, Vaults:5) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (11, 8, Vaults:5) the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (11, 14, Vaults:5) the +8 ice dragon scales of the Hippo {rElec rF- rC++} It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. (11, 20, Vaults:5) the ring of Ikhylatz {Wiz rElec MR+} [ring of wizardry] It improves your spell success rate. It insulates you from electricity. It affects your resistance to hostile enchantments. (11, 21, Vaults:5) the +9 shadow dragon scales of the Solstice {rF+ Dex+3 Stlth++++} It affects your dexterity (+3). It protects you from fire. It makes you much more stealthy. (12, 6, Vaults:5) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (12, 7, Vaults:5) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (12, 14, Vaults:5) the +3 helmet "Vesog" {Harm rN+} It protects you from negative energy. It increases damage dealt and taken. (13, 6, Vaults:5) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. (13, 7, Vaults:5) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (13, 8, Vaults:5) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (14, 5, Vaults:5) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (14, 6, Vaults:5) a tin of tremorstones (3/3) (14, 7, Vaults:5) the ring "Guuviw" {MP+9 Dex+2 Stlth+} [ring of stealth] It affects your dexterity (+2). It affects your magic capacity (+9). It makes you more stealthy. (14, 8, Vaults:5) +3 pearl dragon scales (15, -10, Vaults:5) a +1 halberd of flaming a cursed +0 plate armour (15, 6, Vaults:5) a scroll of brand weapon (15, 7, Vaults:5) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (15, 8, Vaults:5) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (15, 9, Vaults:5) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (15, 12, Vaults:5) the +3 great mace "Ogreslayer" {venom, Str-2 Int+5 Dex+4} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your intelligence (+5). It affects your dexterity (+4). (16, -3, Vaults:5) a +0 great sword of flaming (16, 6, Vaults:5) a scroll of enchant armour (16, 7, Vaults:5) the +8 battleaxe "Jishrighe" {venom, rF+ rC+ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from fire. It protects you from cold. (16, 8, Vaults:5) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (16, 9, Vaults:5) the +6 arbalest "Damnation" {damnation} (16, 10, Vaults:5) 2831 bolts (16, 12, Vaults:5) a potion of invisibility 12 potions of might 25 potions of curing (17, 5, Vaults:5) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (17, 6, Vaults:5) a wand of clouds (12) (17, 7, Vaults:5) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (17, 8, Vaults:5) the +24 sword of Power (17, 9, Vaults:5) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (17, 10, Vaults:5) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (17, 11, Vaults:5) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (18, 5, Vaults:5) the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. (18, 6, Vaults:5) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (18, 7, Vaults:5) a +2 cloak of cold resistance (18, 8, Vaults:5) 13 scrolls of magic mapping 2 scrolls of enchant weapon 2 scrolls of enchant armour (18, 9, Vaults:5) 4 scrolls of brand weapon (18, 10, Vaults:5) the +6 shillelagh "Devastator" {shatter} (18, 11, Vaults:5) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (18, 12, Vaults:5) 4 potions of ambrosia 2 potions of might (19, -2, Vaults:5) a large rock (19, 6, Vaults:5) the +3 ring mail "Netiasytt" {+Fly rF+ rC+} It protects you from fire. It protects you from cold. It lets you fly. (19, 7, Vaults:5) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (19, 8, Vaults:5) a +2 pair of gloves of archery 950 arrows (20, -1, Vaults:5) a cursed -1 morningstar a +0 ring mail (20, 7, Vaults:5) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (20, 8, Vaults:5) a +9 triple crossbow of flaming (21, -2, Vaults:5) a +0 flail (21, -1, Vaults:5) a +0 morningstar a +0 ring mail (21, 1, Vaults:5) a +1 halberd of protection a +0 plate armour (21, 6, Vaults:5) a manual of Fighting (21, 7, Vaults:5) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (21, 8, Vaults:5) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. (22, -6, Vaults:5) a +0 great mace the cursed +0 war axe of True Grit {antimagic, +Fly rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It lets you fly. It has a curse placed upon it. a +1 vorpal long sword a +0 chain mail (22, 6, Vaults:5) the ring "Xoatrarr" {rC++ SInv Stlth-} [ring of attention] It greatly protects you from cold. It lets you see invisible. It makes you less stealthy. (22, 7, Vaults:5) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (22, 8, Vaults:5) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (22, 20, Vaults:5) the +8 tower shield of a bailey {*Drain rC- Regen+ Str+7} It affects your strength (+7). It makes you vulnerable to cold. It increases your rate of regeneration. It causes draining when unequipped. (22, 23, Vaults:5) the +10 fire dragon scales of Delum {rElec rF++ rC- Regen+ Str-4 Dex+5} It affects your strength (-4). It affects your dexterity (+5). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It increases your rate of regeneration. (23, -2, Vaults:5) a large rock a +0 mace a +0 ring mail (23, 3, Vaults:5) a +0 dire flail a +0 dire flail (23, 6, Vaults:5) the +8 autumn katana {vorpal, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (23, 7, Vaults:5) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (23, 8, Vaults:5) the +0 staff of Battle (23, 20, Vaults:5) the cursed +0 pair of gloves of Failure {rF+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It has a curse placed upon it. (23, 23, Vaults:5) the +12 tower shield of Greed {rF+ rN+ Int-2} It affects your intelligence (-2). It protects you from fire. It protects you from negative energy. (24, -2, Vaults:5) a large rock a +0 arbalest an uncursed staff of conjuration (24, 3, Vaults:5) a +0 chain mail of fire resistance a +0 long sword (24, 6, Vaults:5) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (24, 7, Vaults:5) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (24, 8, Vaults:5) the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (24, 17, Vaults:5) the +7 crystal plate armour of the Vestibule of Hell {rC+ Regen+ Int-4} It affects your intelligence (-4). It protects you from cold. It increases your rate of regeneration. (24, 18, Vaults:5) a +2 crystal plate armour (24, 19, Vaults:5) the +1 tower shield of the Maze {+Blink rF++ Int-3 Dex+4} It affects your intelligence (-3). It affects your dexterity (+4). It greatly protects you from fire. It lets you blink. (24, 20, Vaults:5) the +8 tower shield of Complete Protection {rC+ rN+ MP+9 Dex+2} It affects your dexterity (+2). It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). (24, 23, Vaults:5) the +10 bardiche "Boebas" {drain, rElec rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. (25, -2, Vaults:5) a +0 dire flail a +0 dire flail a +0 battleaxe a +0 plate armour a +0 great mace a +0 chain mail a +1 great mace of holy wrath a cursed +0 ring mail (25, -1, Vaults:5) a +0 arbalest a +0 dagger a +1 dagger of venom a cursed +0 robe (25, 3, Vaults:5) a +0 arbalest (25, 6, Vaults:5) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (25, 7, Vaults:5) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (25, 8, Vaults:5) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (26, -18, Vaults:5) a +2 war axe (26, 0, Vaults:5) 6 large rocks a +0 chain mail a +4 long sword of holy wrath a +0 dagger a +0 robe (26, 1, Vaults:5) a +0 hand axe a +0 ring mail a +0 dire flail a +2 dire flail of draining a +0 dire flail a +0 ring mail a +0 great mace a +0 robe a +0 battleaxe a +0 chain mail a +0 dire flail a cursed +0 plate armour (26, 3, Vaults:5) a +0 ring mail a +0 war axe a cursed -1 dagger (26, 4, Vaults:5) a cursed +0 ring mail a +1 dire flail of protection (26, 6, Vaults:5) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (26, 7, Vaults:5) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (26, 8, Vaults:5) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (27, 3, Vaults:5) a +0 ring mail a cursed -1 dagger a +0 long sword a +0 long sword a +0 ring mail a +0 scimitar a +0 scale mail (27, 4, Vaults:5) a +0 giant club a +0 giant club (27, 5, Vaults:5) a +0 ring mail a +0 dire flail a +0 flail a +0 dire flail (27, 6, Vaults:5) a +0 short sword (27, 7, Vaults:5) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (28, 4, Vaults:5) a cursed +0 arbalest a +0 arbalest of freezing (28, 11, Vaults:5) a +3 vorpal triple sword (29, 3, Vaults:5) a +0 ring mail a +1 whip of pain (29, 8, Vaults:5) a +0 chain mail a +0 dire flail (29, 9, Vaults:5) a +0 plate armour a +0 long sword (29, 12, Vaults:5) a +1 double sword of electrocution (29, 17, Vaults:5) the cursed +1 longbow "Leurr" {freeze, +Blink rElec rPois rC-} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you blink. It has a curse placed upon it. (30, 6, Vaults:5) a +0 plate armour a +2 battleaxe (30, 7, Vaults:5) a +0 plate armour a +0 war axe a +0 plate armour a +0 war axe a +0 chain mail a +0 battleaxe (30, 8, Vaults:5) a +0 chain mail a +0 broad axe a +0 plate armour a cursed -3 great sword (30, 9, Vaults:5) a +0 tower shield a +0 chain mail a +0 long sword (31, 4, Vaults:5) a +0 plate armour a +2 great sword of draining (31, 5, Vaults:5) a +0 plate armour a +0 halberd of flaming (31, 6, Vaults:5) a +0 plate armour a +0 battleaxe (31, 8, Vaults:5) a +2 chain mail of magic resistance a +0 long sword (31, 10, Vaults:5) a +0 chain mail a +0 bardiche (32, 5, Vaults:5) a +1 chain mail of magic resistance a +0 great sword (32, 6, Vaults:5) a +0 plate armour a +0 battleaxe (32, 8, Vaults:5) a +0 plate armour a +0 dire flail (32, 9, Vaults:5) a +0 plate armour a +2 great mace (32, 10, Vaults:5) a +0 chain mail a +2 great mace (32, 11, Vaults:5) a +0 leather armour a +0 dagger a +0 shortbow (32, 12, Vaults:5) a +0 leather armour a cursed +0 dire flail (33, 5, Vaults:5) a +0 chain mail a cursed -3 dire flail (33, 6, Vaults:5) a cursed +0 plate armour a +0 great mace (33, 7, Vaults:5) a +0 chain mail a +0 vorpal long sword (33, 8, Vaults:5) a +0 plate armour a +3 vorpal war axe a +0 plate armour a +2 battleaxe (33, 18, Vaults:5) the cursed -4 pair of gloves of the Goldsmith {+Fly rF- rN+ MR+} It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (33, 19, Vaults:5) the +1 cloak of Orthodoxy {Str+4} It affects your strength (+4). (33, 20, Vaults:5) the ring "Cimeatti" {Wiz Str-2 Int+2 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your strength (-2). It affects your intelligence (+2). It makes you more stealthy. (34, 7, Vaults:5) a +0 chain mail a +0 bardiche (34, 8, Vaults:5) a +0 chain mail a +3 great mace (34, 9, Vaults:5) a +0 tower shield a +0 plate armour a cursed +0 war axe (34, 18, Vaults:5) the +4 plate armour of the Monkey's Uncle {rN+ Int+2} It affects your intelligence (+2). It protects you from negative energy. (35, 16, Vaults:5) a +0 club (36, 6, Vaults:5) a +0 long sword (36, 15, Vaults:5) the cursed -5 helmet of Bunis {Int+7 Stlth+} It affects your intelligence (+7). It makes you more stealthy. It has a curse placed upon it. (36, 16, Vaults:5) the +2 troll leather armour "Qudojaiwn" {*Drain +Fly rC+ Regen+ Dex+5} It affects your dexterity (+5). It protects you from cold. It lets you fly. It increases your rate of regeneration. It causes draining when unequipped. (36, 18, Vaults:5) a +2 double sword of flaming the cursed +3 lajatang of Xoopsaxt {drain, SInv} A truly terrible weapon, it drains the life of those it strikes. It lets you see invisible. It has a curse placed upon it. the +5 lajatang "Vuwoph" {vorpal, MR+ Str+2 Int-3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (-3). It affects your resistance to hostile enchantments. the +3 great mace of Watchfulness {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (36, 20, Vaults:5) the +9 plate armour "Piomic" {+Fly Int+4} It affects your intelligence (+4). It lets you fly. (37, 20, Vaults:5) the +2 broad axe "Jynoi" {freeze, rElec rPois rF- Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (39, 1, Vaults:5) a +0 long sword a scroll of random uselessness (51, -1, Vaults:5) a wand of disintegration (9) (53, 4, Vaults:5) a large rock (55, 26, Vaults:5) a large rock (56, 4, Vaults:5) a +0 battleaxe a +0 scale mail (57, 28, Vaults:5) 4 large rocks (60, -16, Vaults:5) a +0 arbalest Level 1 of the Crypt (0, 0, Crypt:1) a +0 trident (2, -9, Crypt:1) a +0 great sword (8, -7, Crypt:1) a +0 great mace a +0 chain mail (11, -5, Crypt:1) a +0 chain mail a +4 battleaxe (12, -5, Crypt:1) a cursed -2 scimitar (13, 40, Crypt:1) a +0 robe (20, 20, Crypt:1) a +3 dagger a +2 robe of the Archmagi (27, 15, Crypt:1) 16 poisoned darts (27, 19, Crypt:1) a book of Alchemy (30, 38, Crypt:1) a +0 morningstar a +0 chain mail a +0 dagger a cursed +0 robe (34, 14, Crypt:1) a +0 short sword a +0 robe a +4 spear (34, 15, Crypt:1) a +0 robe a +3 hand axe a +0 robe a cursed -1 spear (34, 16, Crypt:1) a +0 plate armour a +1 glaive (34, 17, Crypt:1) a +0 long sword (34, 19, Crypt:1) a +0 war axe (34, 23, Crypt:1) 9 stones (35, 13, Crypt:1) a +0 mace (35, 15, Crypt:1) a +0 robe a +5 morningstar (36, 14, Crypt:1) a +0 scimitar (39, 9, Crypt:1) a +0 morningstar (39, 38, Crypt:1) a +0 leather armour (40, -6, Crypt:1) a cursed -3 rapier (42, 38, Crypt:1) an uncursed amulet of guardian spirit Level 2 of the Crypt (0, 0, Crypt:2) a potion of degeneration (8, 17, Crypt:2) an uncursed ring of positive energy (9, 17, Crypt:2) 16 stones (17, -12, Crypt:2) a +0 robe (23, 12, Crypt:2) a +0 mace (26, 17, Crypt:2) a +0 mace (27, 2, Crypt:2) a wand of random effects (10) (34, 7, Crypt:2) a wand of paralysis (12) (35, -14, Crypt:2) 24 stones (35, -1, Crypt:2) a scroll of torment (35, 29, Crypt:2) 22 sling bullets (37, 26, Crypt:2) a +2 broad axe a +0 chain mail (51, -9, Crypt:2) a +0 vorpal flail a +0 trident (51, 4, Crypt:2) 3 gold pieces (still there?) 3 gold pieces (still there?) (52, -9, Crypt:2) a +0 glaive (53, -9, Crypt:2) a +0 long sword Level 3 of the Crypt (0, 0, Crypt:3) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (1, -13, Crypt:3) 17 stones (1, -1, Crypt:3) the amulet of Yzal Laze {Spirit +Inv rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It lets you turn invisible. (1, 0, Crypt:3) a +2 robe of magic resistance (22, -38, Crypt:3) a +0 robe (28, -25, Crypt:3) 13 gold pieces (28, -24, Crypt:3) 27 gold pieces (29, -30, Crypt:3) a +0 long sword a +0 flail of draining (29, -24, Crypt:3) 17 gold pieces (29, -23, Crypt:3) a book of Changes (37, -18, Crypt:3) a +0 war axe (37, -17, Crypt:3) a +0 battleaxe (37, -16, Crypt:3) a +2 broad axe a +0 chain mail (39, -12, Crypt:3) a +2 whip of electrocution (42, -8, Crypt:3) a +6 ring of intelligence (42, -7, Crypt:3) a wand of paralysis (9) a wand of iceblast (5) a wand of disintegration (25) (43, -10, Crypt:3) a +0 long sword of holy wrath (43, -9, Crypt:3) an uncursed amulet of faith (43, -8, Crypt:3) a +2 morningstar of draining (44, -34, Crypt:3) a +0 trident (44, -10, Crypt:3) the +6 hand crossbow of Sudden Death {vorpal, rElec Int-5 Dex+3} Any bolt fired from it inflicts extra damage. It affects your intelligence (-5). It affects your dexterity (+3). It insulates you from electricity. (45, -43, Crypt:3) a +1 great mace a cursed -2 chain mail a +3 halberd (45, -42, Crypt:3) a +0 war axe (45, -41, Crypt:3) a +0 short sword a +0 great mace a +0 chain mail (45, -35, Crypt:3) a cursed -1 war axe (45, -10, Crypt:3) an uncursed ring of wizardry (45, -9, Crypt:3) a lightning rod (4/4) (45, -8, Crypt:3) a +0 plate armour of positive energy (46, -40, Crypt:3) a +0 trident (51, -5, Crypt:3) a +1 morningstar of pain (58, -19, Crypt:3) a cursed -2 trident (59, -35, Crypt:3) a +0 buckler (59, -34, Crypt:3) a +0 hand axe (59, -24, Crypt:3) a wand of flame (17) (59, -23, Crypt:3) 16 sling bullets (60, -25, Crypt:3) 10 gold pieces (60, -24, Crypt:3) 15 gold pieces (60, -14, Crypt:3) a +0 plate armour (61, -36, Crypt:3) a potion of flight (61, -35, Crypt:3) the ring "Apiniog" {rPois rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from poison. It protects you from negative energy. (61, -34, Crypt:3) a +0 long sword (61, -1, Crypt:3) a wand of flame (17) Level 7 of the Iron City of Dis (0, 0, Dis:7) 17 gold pieces (2, 0, Dis:7) 20 gold pieces (8, -2, Dis:7) 37 gold pieces (8, -1, Dis:7) 12 gold pieces (8, 0, Dis:7) 31 gold pieces (9, -2, Dis:7) 32 gold pieces (9, -1, Dis:7) 29 gold pieces (10, -2, Dis:7) 28 gold pieces (10, -1, Dis:7) 43 gold pieces (10, 0, Dis:7) 19 gold pieces (13, -12, Dis:7) 44 gold pieces (13, -11, Dis:7) 26 gold pieces (13, -6, Dis:7) 35 gold pieces (13, -5, Dis:7) 34 gold pieces (14, -13, Dis:7) 43 gold pieces (14, -12, Dis:7) 45 gold pieces (14, -11, Dis:7) 22 gold pieces (14, -6, Dis:7) 43 gold pieces (14, -5, Dis:7) 39 gold pieces (14, -4, Dis:7) 11 gold pieces (15, -12, Dis:7) 42 gold pieces (15, -11, Dis:7) 13 gold pieces (15, -6, Dis:7) 34 gold pieces (15, -5, Dis:7) 27 gold pieces (16, -18, Dis:7) 21 gold pieces (16, -17, Dis:7) 36 gold pieces (17, -18, Dis:7) 46 gold pieces (18, -18, Dis:7) 18 gold pieces (18, -17, Dis:7) 18 gold pieces (24, -18, Dis:7) 35 gold pieces (24, -17, Dis:7) 40 gold pieces (25, -18, Dis:7) 21 gold pieces (26, -18, Dis:7) 12 gold pieces (26, -17, Dis:7) 13 gold pieces (34, -14, Dis:7) 24 gold pieces (34, -13, Dis:7) 14 gold pieces (34, -4, Dis:7) 31 gold pieces (34, -3, Dis:7) 20 gold pieces (35, -14, Dis:7) 22 gold pieces (35, -13, Dis:7) 28 gold pieces (35, -4, Dis:7) 24 gold pieces (35, -3, Dis:7) 30 gold pieces (36, -14, Dis:7) 22 gold pieces (36, -3, Dis:7) 10 gold pieces (37, -14, Dis:7) 27 gold pieces (37, -3, Dis:7) 19 gold pieces Level 11 of a ziggurat (0, 0, Zig:11) 63 gold pieces (unseen) (0, 1, Zig:11) 35 gold pieces (0, 2, Zig:11) 21 gold pieces (unseen) (0, 3, Zig:11) 26 gold pieces (unseen) (0, 7, Zig:11) 17 gold pieces (1, 1, Zig:11) 36 gold pieces (1, 2, Zig:11) 30 gold pieces (unseen) (1, 4, Zig:11) 25 gold pieces a +2 demon whip of venom (1, 5, Zig:11) 9 gold pieces (1, 6, Zig:11) 7 gold pieces (1, 7, Zig:11) 13 gold pieces (unseen) (1, 8, Zig:11) 18 gold pieces (2, 0, Zig:11) 17 gold pieces (unseen) (2, 1, Zig:11) 3 gold pieces (2, 3, Zig:11) 27 gold pieces (still there?) 4 gold pieces (still there?) (2, 4, Zig:11) 21 gold pieces (2, 6, Zig:11) 21 gold pieces (unseen) (2, 8, Zig:11) 22 gold pieces (unseen) (3, 0, Zig:11) 22 gold pieces (3, 1, Zig:11) 15 gold pieces (unseen) (3, 2, Zig:11) 19 gold pieces (3, 3, Zig:11) 19 gold pieces (unseen) (3, 4, Zig:11) 17 gold pieces (3, 5, Zig:11) 27 gold pieces (unseen) (3, 6, Zig:11) 16 gold pieces (unseen) (3, 8, Zig:11) 17 gold pieces (unseen) (4, 0, Zig:11) 32 gold pieces (unseen) (4, 1, Zig:11) 26 gold pieces (unseen) (4, 2, Zig:11) 40 gold pieces (unseen) (4, 3, Zig:11) 24 gold pieces (4, 4, Zig:11) 8 gold pieces (4, 5, Zig:11) 13 gold pieces (unseen) (5, 3, Zig:11) 18 gold pieces (5, 4, Zig:11) 9 gold pieces (5, 5, Zig:11) 18 gold pieces (unseen) (5, 6, Zig:11) 19 gold pieces (5, 8, Zig:11) 32 gold pieces (unseen) (6, -1, Zig:11) 55 gold pieces (still there?) 37 gold pieces (still there?) (6, 0, Zig:11) 13 gold pieces (6, 1, Zig:11) 6 gold pieces (6, 2, Zig:11) 17 gold pieces (6, 4, Zig:11) 19 gold pieces (unseen) (6, 8, Zig:11) 25 gold pieces (7, -2, Zig:11) 14 gold pieces (unseen) (7, 0, Zig:11) 17 gold pieces (unseen) (7, 3, Zig:11) 25 gold pieces (7, 4, Zig:11) 8 gold pieces (7, 8, Zig:11) 21 gold pieces (unseen) (7, 9, Zig:11) 17 gold pieces (unseen) (7, 10, Zig:11) 48 gold pieces (19, 4, Zig:11) 30 gold pieces (20, 1, Zig:11) 31 gold pieces Level 1 of the Depths [Shop] Lharr's Luxury Loot a +0 lajatang (240 gold) a +0 longbow (72 gold) 4 large rocks (44 gold) a +0 long sword (56 gold) a potion of lignification (48 gold) a lightning rod (4/4) (640 gold) (0, 0, Depths:1) a manual of Axes (1, -11, Depths:1) 4 large rocks (5, 26, Depths:1) a +1 shortbow of freezing (8, 20, Depths:1) a manual of Long Blades (10, 21, Depths:1) a +0 vorpal hunting sling (13, 30, Depths:1) 25 stones (15, 31, Depths:1) the +3 hand crossbow of Gieweut {elec, rPois rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It protects you from poison. (19, 29, Depths:1) the +5 chain mail "Tojyuv" {rPois rC+ Str+3 Dex+8} It affects your strength (+3). It affects your dexterity (+8). It protects you from cold. It protects you from poison. a +0 cloak of magic resistance (20, 1, Depths:1) a +0 glaive (21, 1, Depths:1) a +0 crystal plate armour (22, 19, Depths:1) a +0 ring mail (22, 25, Depths:1) a +0 robe (23, 28, Depths:1) a +1 battleaxe of freezing (23, 32, Depths:1) 3 large rocks (24, 24, Depths:1) a +0 longbow a +0 glaive a +1 robe a +4 ring of protection (25, 25, Depths:1) 11 potions of flight 3 scrolls of silence (25, 29, Depths:1) the +11 great sword "Beastbane" {protect, +Rage rElec Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. It lets you go berserk. It makes you more stealthy. (25, 30, Depths:1) a +0 great mace a +0 dire flail (26, 29, Depths:1) a +2 buckler of reflection a +0 ring mail a +0 war axe a +0 arbalest (26, 33, Depths:1) 12 stones (28, 33, Depths:1) a +0 leather armour (29, 13, Depths:1) 2 large rocks (29, 15, Depths:1) a +0 dire flail a +0 dire flail of draining a +1 battleaxe of freezing (29, 16, Depths:1) a +0 battleaxe of freezing (29, 19, Depths:1) a +0 scale mail a +0 long sword a +0 longbow a cursed -4 ring of evasion (29, 22, Depths:1) a large rock (29, 23, Depths:1) a large rock (29, 25, Depths:1) a +0 dire flail a +0 arbalest 6 large rocks a +0 dire flail (29, 26, Depths:1) a +0 robe a +0 vorpal trident a +0 trident a +0 robe (30, 14, Depths:1) 2 large rocks a +0 shortbow a +2 arbalest of flaming a +0 robe a +0 dagger (31, 3, Depths:1) a +0 long sword a +1 robe of magic resistance 18 stones a +1 morningstar of holy wrath (31, 15, Depths:1) a +0 arbalest (34, 5, Depths:1) a +0 robe a +0 spear (34, 12, Depths:1) a +0 trident a cursed +0 scale mail (36, 7, Depths:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (37, 8, Depths:1) a +0 giant club a +0 giant club a +0 giant spiked club (37, 12, Depths:1) 2 large rocks (39, 8, Depths:1) a large rock (39, 10, Depths:1) 4 large rocks (41, 7, Depths:1) a +0 halberd a +0 arbalest a +2 robe of fire resistance a +0 trident (41, 10, Depths:1) a large rock (42, 3, Depths:1) a +0 dagger a large rock (44, -3, Depths:1) a +0 ring mail (45, 9, Depths:1) a +0 shortbow (45, 10, Depths:1) a +0 shortbow 7 large rocks (46, 10, Depths:1) a +0 dire flail a +1 dire flail of draining a +0 shortbow (47, 10, Depths:1) a large rock a +0 shortbow (48, 10, Depths:1) a +0 shortbow (49, 0, Depths:1) 8 stones (50, 10, Depths:1) 3 large rocks (50, 11, Depths:1) the +0 pair of boots of Qameyr {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (51, 10, Depths:1) a potion of berserk rage a +0 ring mail a +0 great mace a +0 robe a +0 trident a +0 robe (52, 9, Depths:1) a +0 arbalest (52, 10, Depths:1) a +0 arbalest a +0 arbalest a +0 arbalest (54, 10, Depths:1) a large rock (56, 19, Depths:1) 10 bolts Level 2 of the Depths (0, 0, Depths:2) a cursed -3 halberd a +0 robe of cold resistance (1, -10, Depths:2) 2 large rocks a +4 great sword of flaming (2, -15, Depths:2) 2 large rocks (2, -2, Depths:2) a +0 giant spiked club a +0 giant spiked club (2, 0, Depths:2) a +0 giant club a +0 giant spiked club (2, 1, Depths:2) a +0 giant spiked club a +0 giant club (10, 11, Depths:2) a +0 giant spiked club a +0 giant club (11, 11, Depths:2) a +0 giant spiked club a +0 giant club (15, 4, Depths:2) a cursed +0 chain mail (15, 11, Depths:2) a +0 trident (15, 32, Depths:2) 13 poisoned darts (16, 26, Depths:2) a +0 dire flail a +0 dire flail (18, -30, Depths:2) a +1 great sword of flaming (21, -12, Depths:2) a +0 robe a +0 whip (21, -11, Depths:2) a +0 battleaxe of freezing (24, 5, Depths:2) a large rock (27, 0, Depths:2) a +2 battleaxe of freezing (28, -22, Depths:2) 3 large rocks (28, 0, Depths:2) 3 large rocks (28, 1, Depths:2) a large rock (28, 4, Depths:2) an uncursed ring of wizardry (28, 7, Depths:2) a +2 mace of draining (29, 0, Depths:2) a +0 leather armour a +0 long sword (29, 1, Depths:2) a +0 rapier (29, 6, Depths:2) an uncursed ring of stealth (30, 0, Depths:2) 2 large rocks (35, 13, Depths:2) a large rock a +0 great mace a +0 plate armour (36, 14, Depths:2) 2 large rocks (38, 15, Depths:2) a +1 battleaxe of freezing (40, 6, Depths:2) a +0 arbalest a +0 arbalest (41, 7, Depths:2) a +0 arbalest a +0 arbalest (41, 31, Depths:2) a +0 club (42, -19, Depths:2) a +0 arbalest (42, -16, Depths:2) a +0 trident a +0 robe (42, -1, Depths:2) a +0 giant club (42, 1, Depths:2) a cursed -2 whip a +0 robe (42, 2, Depths:2) a +0 giant club (42, 3, Depths:2) a +0 giant club (42, 7, Depths:2) a +0 giant club (42, 14, Depths:2) a +0 broad axe a +0 ring mail a +0 kite shield (44, -19, Depths:2) a +0 arbalest of flaming a +0 arbalest (44, 21, Depths:2) a +0 robe (44, 22, Depths:2) a +2 vorpal spear (44, 23, Depths:2) a +0 vampiric demon whip a +0 robe a +0 buckler a +1 antimagic broad axe a +0 animal skin (44, 24, Depths:2) a +2 antimagic spear (56, 13, Depths:2) 24 stones (58, 26, Depths:2) a cursed +0 leather armour Level 3 of the Depths [Shop] Gozag's Antique Weapon Emporium a +0 trident (350 gold) a +0 trident (350 gold) a +0 halberd (400 gold) [Shop] Gozag's Antique Weapon Shoppe a +2 hand axe of freezing (1740 gold) a +0 great sword (650 gold) a +0 club (100 gold) [Shop] Gozag's Antique Weapon Shoppe a +4 long sword of flaming (2830 gold) a +0 dire flail (400 gold) (0, 0, Depths:3) a +0 plate armour a +2 vorpal great sword (1, -24, Depths:3) a +0 trident a +0 shortbow of flaming (2, -14, Depths:3) a +0 centaur barding a +0 arbalest (2, -1, Depths:3) a +0 robe a +0 chain mail a +2 scimitar of flaming a +4 demon trident of draining (2, 0, Depths:3) a +0 plate armour a +5 great mace (2, 2, Depths:3) a +0 plate armour a +0 halberd of pain (3, -25, Depths:3) a +3 halberd a +0 trident (4, -25, Depths:3) a +1 shortbow of flaming a +0 quarterstaff a +0 robe (6, -9, Depths:3) a +0 battleaxe of freezing (6, -6, Depths:3) a scroll of silence (7, -8, Depths:3) a +0 robe (7, 5, Depths:3) an uncursed amulet of guardian spirit (8, -8, Depths:3) a cursed -1 spear (8, 5, Depths:3) a cursed ring of attention (10, -5, Depths:3) a +0 robe a +4 lajatang of electrocution (11, 5, Depths:3) an uncursed staff of cold (12, -7, Depths:3) a cursed +0 ring mail a +0 battleaxe (14, -7, Depths:3) a +0 robe (16, 22, Depths:3) 4 boomerangs (30, -2, Depths:3) a +0 robe a +0 trident (33, -20, Depths:3) 8 boomerangs (33, -3, Depths:3) a +0 great mace a +1 dire flail of holy wrath (36, -36, Depths:3) a +0 great sword a +3 chain mail of cold resistance (38, -36, Depths:3) a cursed -1 dire flail a +0 plate armour a +0 hand axe a +0 plate armour of cold resistance (39, -36, Depths:3) a +0 club 3 boomerangs (39, -9, Depths:3) a +0 plate armour a +5 glaive (40, -35, Depths:3) a +0 dagger a +0 robe a +0 chain mail a +0 scimitar a +0 plate armour (40, -7, Depths:3) a +0 robe 23 stones a +0 animal skin a cursed -3 war axe a +0 spear (41, -7, Depths:3) a +0 animal skin a cursed +0 quarterstaff a +1 battleaxe of freezing a +0 dire flail a +0 dire flail (43, -31, Depths:3) a +2 robe of fire resistance a cursed -2 dagger (43, -14, Depths:3) a lightning rod (4/4) (43, -10, Depths:3) 28 stones (44, -13, Depths:3) a +0 giant spiked club (44, -12, Depths:3) a +0 chain mail a +0 dagger (44, -10, Depths:3) a +0 robe (44, -7, Depths:3) a +0 robe a +0 long sword of draining (44, -5, Depths:3) 20 stones (46, -28, Depths:3) a +0 leather armour (47, -7, Depths:3) a cursed +0 robe a +0 trident (50, 8, Depths:3) the +9 whip "Oferr" {vorpal, rF+++ rN+ MR+ Str-3 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (-3). It renders you almost immune to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (51, -15, Depths:3) a +0 scale mail (51, 13, Depths:3) a +0 plate armour (52, -13, Depths:3) a +2 scythe of venom (52, -1, Depths:3) a +2 great sword of flaming (52, 0, Depths:3) a +0 great mace a +0 dire flail (52, 17, Depths:3) a +0 scale mail Level 4 of the Depths [Shop] Ixunar's Antique Armour Shop a +1 leather armour of cold resistance (364 gold) a +0 robe (18 gold) a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 kite shield (117 gold) a +3 chain mail of magic resistance (689 gold) [Shop] Ykkuonus's Assorted Antiques a phantom mirror (1020 gold) a +4 scythe of venom (870 gold) a +3 scale mail of cold resistance (884 gold) a tin of tremorstones (3/3) (1360 gold) a wand of enslavement (6) (272 gold) a +2 plate armour of positive energy (1258 gold) a +3 antimagic war axe (935 gold) a +3 leather armour of poison resistance (714 gold) (0, 0, Depths:4) 18 stones (1, 0, Depths:4) a +0 falchion (7, -14, Depths:4) a +2 great sword of draining a cursed +0 plate armour a cursed ring of attention (9, -36, Depths:4) 11 stones (11, -38, Depths:4) a wand of flame (17) (18, -21, Depths:4) a +2 battleaxe of freezing (19, -21, Depths:4) 3 boomerangs a +0 chain mail a +3 broad axe a +2 robe of magic resistance a potion of flight a scroll of random uselessness (20, -26, Depths:4) the cursed +0 plate armour "Asyt" {rElec MR+ Str-5} It affects your strength (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +2 cloak of Darkness {Int+3} It affects your intelligence (+3). (20, -20, Depths:4) a +1 battleaxe of freezing (21, -10, Depths:4) 2 large rocks (21, 11, Depths:4) 5 atropa-tipped darts (21, 12, Depths:4) the +2 rapier of Arrival {flame, rElec rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. (22, 10, Depths:4) a cursed +0 robe a +3 whip of holy wrath (22, 12, Depths:4) 5 boxes of beasts 3 throwing nets a potion of degeneration (26, -12, Depths:4) a +0 scimitar of holy wrath (27, -16, Depths:4) a large rock (32, -6, Depths:4) a wand of iceblast (4) (34, -15, Depths:4) a +0 trident (34, -12, Depths:4) 3 bolts (34, 3, Depths:4) a +2 war axe a +0 scale mail a +0 buckler (35, -13, Depths:4) a +1 great sword of flaming a potion of flight 3 large rocks (36, 1, Depths:4) 5 large rocks (37, 0, Depths:4) 23 poisoned darts (38, -20, Depths:4) a +0 ring mail (38, -13, Depths:4) 20 bolts a +0 arbalest (38, -11, Depths:4) 23 bolts a +0 arbalest (39, -39, Depths:4) a +0 robe (39, -10, Depths:4) 19 bolts a +0 arbalest (41, -17, Depths:4) a +0 battleaxe (41, -12, Depths:4) a +0 battleaxe (41, -8, Depths:4) a +0 whip (43, -15, Depths:4) a +0 halberd (44, -36, Depths:4) the ring of Oguigri {rElec rF+ rN+ Str+2} [ring of positive energy] It affects your strength (+2). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (44, 14, Depths:4) 2 large rocks (46, -6, Depths:4) a +0 robe (46, 10, Depths:4) 4 large rocks (52, 4, Depths:4) a +0 robe (53, 3, Depths:4) a cursed +0 buckler a +0 robe a +2 quick blade a +4 rapier of venom a +0 robe a +0 buckler (53, 5, Depths:4) a +0 scale mail a +0 mace (54, 4, Depths:4) a +2 great sword of flaming (55, 4, Depths:4) a +2 battleaxe of freezing (58, 7, Depths:4) the cursed +2 short sword of the Lusting Visionary {venom, *Noise +Rage Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It lets you go berserk. It may make noises in combat. It has a curse placed upon it. the +9 trident "Wuorelut" {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). (59, 9, Depths:4) the ring "Huess" {Ice Str-3 Int+10 Stlth+} [ring of ice] It enhances your ice magic. It affects your strength (-3). It affects your intelligence (+10). It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. (64, -19, Depths:4) a +0 arbalest a +2 centaur barding (64, -1, Depths:4) a +0 great mace Level 5 of the Depths [Shop] Unkuor's Gadget Shop a box of beasts (380 gold) a box of beasts (380 gold) a phantom mirror (570 gold) a phial of floods (760 gold) a wand of disintegration (16) (380 gold) a wand of paralysis (13) (285 gold) a wand of paralysis (8) (190 gold) a box of beasts (380 gold) a phantom mirror (570 gold) a wand of paralysis (9) (209 gold) a wand of iceblast (8) (228 gold) [Shop] Bauf Ugh's Jewellery Emporium an uncursed ring of poison resistance (440 gold) an uncursed amulet of magic regeneration (660 gold) an uncursed ring of poison resistance (440 gold) an uncursed ring of wizardry (660 gold) an uncursed amulet of guardian spirit (660 gold) an uncursed ring of positive energy (440 gold) a cursed ring of attention (99 gold) an uncursed amulet of the acrobat (660 gold) an uncursed ring of magical power (440 gold) an uncursed amulet of regeneration (660 gold) an uncursed ring of protection from cold (550 gold) an uncursed amulet of regeneration (660 gold) an uncursed ring of see invisible (330 gold) [Shop] Wykizike's Gadget Shop a wand of disintegration (13) (272 gold) a box of beasts (320 gold) a wand of enslavement (6) (128 gold) a phantom mirror (480 gold) a lightning rod (4/4) (640 gold) a phantom mirror (480 gold) a wand of disintegration (14) (288 gold) a wand of flame (12) (112 gold) a wand of acid (3) (224 gold) a box of beasts (320 gold) a wand of disintegration (11) (240 gold) (0, 0, Depths:5) a +2 battleaxe of freezing (7, -33, Depths:5) 19 bolts (8, -30, Depths:5) a cursed -2 dagger (11, -4, Depths:5) a +0 morningstar of draining (16, 21, Depths:5) a +0 dire flail a +0 dire flail (20, -12, Depths:5) a +0 hand axe (20, -10, Depths:5) a +2 great sword of holy wrath a +0 cloak (21, -12, Depths:5) a +0 dire flail a +0 dire flail (25, -9, Depths:5) a +0 scimitar (26, -5, Depths:5) a +0 glaive (26, 3, Depths:5) a +0 long sword a +0 cloak (26, 4, Depths:5) a +0 dire flail a +0 dire flail (27, 3, Depths:5) a +0 flail (28, -9, Depths:5) a +0 halberd (29, -33, Depths:5) 2 large rocks (32, -32, Depths:5) 2 large rocks (32, -31, Depths:5) a +0 hunting sling (35, -14, Depths:5) a +0 halberd (37, -14, Depths:5) a +0 dire flail a +1 dire flail of draining (37, 20, Depths:5) a +1 short sword of speed (40, -19, Depths:5) a +0 chain mail (45, -25, Depths:5) a large rock (45, 11, Depths:5) a +0 great sword of flaming (46, -25, Depths:5) a large rock (46, 11, Depths:5) a +0 great mace a +1 plate armour of magic resistance (47, -25, Depths:5) a large rock (49, -26, Depths:5) a large rock (50, -21, Depths:5) a +0 arbalest 8 bolts (50, -17, Depths:5) a +0 arbalest 19 bolts (51, -9, Depths:5) a +0 short sword (53, -21, Depths:5) a +0 arbalest 15 bolts (53, -18, Depths:5) the cursed +1 double sword "Resedwyxt" {pain, Str+3 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+2). It has a curse placed upon it. (53, -9, Depths:5) the +7 morningstar "Sasuhizo" {vorpal, rPois Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. (54, -31, Depths:5) a +0 ring mail (55, -23, Depths:5) a bolt (56, -5, Depths:5) a +4 arbalest 23 bolts (57, -5, Depths:5) a cursed -2 arbalest 24 bolts (58, -5, Depths:5) a +0 arbalest 19 bolts (58, -4, Depths:5) a +0 arbalest 14 bolts (58, -3, Depths:5) a +0 arbalest 18 bolts