Winsalot Level 1 of the Dungeon (0, 0, D:1) a cursed -3 whip (4, -17, D:1) a +0 hunting sling (4, 7, D:1) 127 stones (11, -14, D:1) a +0 spear (17, -1, D:1) 171 arrows (26, -2, D:1) a +0 scale mail (37, -3, D:1) a +0 club (38, -23, D:1) a +0 club (39, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) (unseen) (4, 28, D:2) a +0 mace (6, 27, D:2) a +3 quarterstaff of chaos (16, 6, D:2) a +0 club (17, 10, D:2) a +0 hunting sling 167 stones (22, -2, D:2) a +0 club (25, 11, D:2) 174 stones (28, -8, D:2) 236 sling bullets (37, 17, D:2) a +0 club (38, 6, D:2) a +0 club (38, 11, D:2) 132 stones (38, 31, D:2) a +0 leather armour (41, 14, D:2) a +0 mace (44, 11, D:2) a +0 club (47, 10, D:2) 186 arrows Level 3 of the Dungeon (17, -16, D:3) a +0 leather armour (20, 37, D:3) a +0 dagger (22, -7, D:3) a +0 club (27, 7, D:3) a potion of degeneration (unseen) (28, 7, D:3) (unseen) (29, 19, D:3) a +0 rapier (32, 6, D:3) a +0 club (38, 12, D:3) 125 poisoned tomahawks (43, 13, D:3) 130 javelins Level 4 of the Dungeon (0, 0, D:4) a +0 spear of pain (3, -3, D:4) a +0 mace a +0 club (4, -4, D:4) a +0 hand axe a cursed +0 leather armour (4, -3, D:4) a +2 dagger of flaming a +0 robe (9, -6, D:4) a +0 whip (11, -28, D:4) (unseen) (14, -37, D:4) a +2 hat (17, -29, D:4) a +0 helmet (21, -42, D:4) 76 poisoned needles (23, -26, D:4) 149 poisoned tomahawks (24, -11, D:4) a +0 hunting sling (24, -3, D:4) 74 stones (25, -23, D:4) 127 stones (27, -6, D:4) a +0 dagger (29, -5, D:4) 162 sling bullets (32, -4, D:4) a +0 dagger (35, -30, D:4) a +0 club (35, -29, D:4) a +0 trident (36, -34, D:4) a +0 spear a +0 animal skin (36, -33, D:4) (unseen) (37, -32, D:4) a +0 dagger (37, -31, D:4) a cursed +0 club a +0 dagger a +0 dagger (38, -33, D:4) 198 stones Level 5 of the Dungeon [Shop] Goseh's Antique Weapon Shop a +0 shortbow (72 gold) a +0 whip (60 gold) the +8 morningstar of the Eternal Warrior {crush, rElec Str+3} (1591 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your strength (+3). It insulates you from electricity. a +0 dagger (48 gold) a +0 great sword (156 gold) a +0 dagger (48 gold) a +4 dagger of venom (585 gold) a +0 arbalest (108 gold) a +0 hand axe (72 gold) a +5 trident of venom (748 gold) a +0 rapier (96 gold) a +0 dagger of protection (105 gold) (0, 0, D:5) 175 stones (9, -21, D:5) a +0 whip a jackal skeleton (13, -20, D:5) a jackal skeleton (15, -21, D:5) a +0 halberd a jackal skeleton a gnoll skeleton (16, -17, D:5) a +0 flail (16, -11, D:5) a +0 spear (unseen) (17, -12, D:5) a +0 whip a gnoll corpse (17, -11, D:5) a +0 whip (still there?) a +4 vampiric trident (still there?) a +0 ring mail (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (18, -13, D:5) a +0 flail (still there?) a gnoll corpse (still there?) (18, -12, D:5) a +0 whip (still there?) a +0 whip (still there?) a +0 leather armour (still there?) a gnoll corpse (still there?) (18, -11, D:5) a +0 halberd (still there?) a gnoll corpse (still there?) (19, -11, D:5) 16 gold pieces (unseen) (20, 0, D:5) a +0 falchion (29, -55, D:5) a +0 chain mail (32, -64, D:5) a +0 robe (37, -47, D:5) a +0 rapier a +0 leather armour (48, -51, D:5) a +0 hunting sling