Dungeon Crawl Stone Soup version bcrawl-1.31.3 (webtiles) character file. Game seed: 12436801528819229126 263802 Winsalot the Conjurer (level 8, -6/68 HPs) Began as a Djinni Conjurer on Apr 14, 2021. Was a Follower of Zin. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... on level 6 of the Dungeon. The game lasted 00:16:25 (4780 turns). Winsalot the Conjurer (Djinni Conjurer) Turns: 4780, Time: 00:16:26 Health: -6/68 AC: 4 Str: 13 XL: 8 Next: 46% Magic: 1/17 EV: 11 Int: 18 God: Zin [*.....] Gold: 378 SH: 4 Dex: 11 Spells: 13/19 levels left rFire . . . SeeInvis . v - +2 short sword (flame) rCold + . . Gourm . x - +0 buckler rNeg . . . Faith . r - +1 leather armour {rC+} rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth +......... d - amulet of rage HPRegen 0.21/turn o - ring of Insomnia {Ice rElec} (curse) MPRegen 0.15/turn p - ring "Wywyz" {Fire rPois} @: berserk cooldown, flying, slowed, very slow A: never pass out, berserk 2, blink, blurry vision 2, wild magic 3, MP-powered wands, floating a: Blink, Recite, Donate Gold, Renounce Religion, Evoke Berserk Rage You were on level 6 of the Dungeon. You worshipped Zin. Zin was aware of your devotion. You were hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 419 gold pieces. You donated 41 gold pieces to Zin. Inventory: Hand Weapons j - a +0 falchion v - a +2 short sword of flaming (weapon) Armour r - a +1 leather armour of cold resistance (worn) x - a +0 buckler (worn) Jewellery d - an amulet of rage (around neck) o - the cursed ring of Insomnia (left hand) {Ice rElec} (You found it on level 3 of the Dungeon) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. p - the ring "Wywyz" (right hand) {Fire rPois} (You found it on level 3 of the Dungeon) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. Scrolls a - 7 scrolls of remove curse b - a scroll of fear m - a scroll of blinking {unknown} t - 4 scrolls of teleportation {unknown} u - a scroll of fog {unknown} w - a scroll of enchant armour {unknown} y - a scroll of amnesia {unknown} Potions c - 2 potions of magic f - 2 potions of ambrosia g - 3 potions of might h - 2 potions of curing k - 3 potions of heal wounds l - 2 potions of cancellation {unknown} n - a potion of lignification q - a potion of agility s - a potion of berserk rage {unknown} Comestibles e - 8 rations {!d} i - 5 chunks of flesh Skills: * Level 5.0 Fighting * Level 5.1 Long Blades + Level 2.5 Armour + Level 3.5 Dodging - Level 1.5 Stealth + Level 2.0 Shields + Level 6.3 Spellcasting + Level 6.5 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 11% 1 None b - Searing Ray Conj ######.. 13% 2 None c - Iskenderun's Mystic Conj ######.. 22% 3 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fulminant Prism Conj/Hex ####...... 86% 4 ####... Irradiate Conj/Tmut ####...... 99% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (6/12) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Elyvilon Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:6 1 runed translucent door, yrara's ghost, novice DsFi Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. You can translocate small distances at will. Scrolls take you longer to read. Your spells are much harder to cast, but much more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Iskenderun's Mystic Blast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) The orb of energy hits something! Reactivating autopickup. You feel a bit more experienced. You feel a little less clever now. Your Fighting skill increases to level 5! Casting: Iskenderun's Mystic Blast (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the ogre. You burn the ogre. The ogre is severely wounded. The ogre closely misses you. You barely miss the ogre. The ogre is severely wounded. You hear a grinding noise. The ogre hits you with a +0 giant club!! You die... .# .#####...# # ###.##.........###.# #<..#####.###....... #÷### #.# #...#### #.# ###l###...#### #.# §§#......)..$. #.# §o+..##....... #.### §§#.###..)(### #..@#####..O)Z)..# #..#Ol###Z###.)..##. #.........# #.)..... ##.#..##### ##...... #.#...# #...##. ####.#.8.#######...#.. .............†÷....... #####8.>.8######.#.... #...........#..#.# You could see an ogre and an iguana. Vanquished Creatures 2 sky beasts An ice beast (D:5) An ogre (D:4) 2 centaurs A gnoll sergeant (D:5) 2 scorpions 2 howler monkeys 2 crimson imps A hound (D:6) A gnoll shaman (D:5) 2 orc priests A jelly (D:5) An iron imp (D:5) Jessica (D:2) A bullfrog skeleton (D:2) 2 orc wizards 2 worker ants 9 gnolls (D:5) 6 adders (D:3) A shadow imp (D:6) An ooze (D:1) 3 worms 4 dart slugs 5 leopard geckos 19 orcs 4 giant cockroaches (D:2) 6 goblins 5 hobgoblins 21 jackals 14 kobolds 2 quokkas 7 bats 4 frilled lizards 2 rats 138 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Winsalot the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 242 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/6 512 | D:1 | Reached skill level 5 in Conjurations 539 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/8 941 | D:2 | Learned a level 3 spell: Iskenderun's Mystic Blast 955 | D:2 | Noticed Jessica 1007 | D:2 | Killed Jessica 1008 | D:2 | Gained mutation: Your spells are harder to cast, but more | powerful. [Djinni growth] 1008 | D:2 | Gained mutation: You can translocate small distances at | will. [Djinni growth] 1008 | D:2 | Reached XP level 4. HP: 10/33 MP: 1/10 1017 | D:2 | HP: 2/49 [leopard gecko (3)] 1238 | D:2 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Reached skill level 1 in Fighting 1281 | D:2 | Reached skill level 1 in Long Blades 1654 | D:3 | Got a sparkling lapis lazuli ring 1655 | D:3 | Identified the cursed ring of Insomnia {Ice rElec} (You | found it on level 3 of the Dungeon) 1668 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1804 | D:3 | Reached XP level 5. HP: 30/40 MP: 2/12 1921 | D:3 | Got a serpentine ivory ring 1961 | D:3 | Identified the ring "Wywyz" {Fire rPois} (You found it on | level 3 of the Dungeon) 2235 | D:3 | Reached skill level 5 in Spellcasting 2767 | D:4 | Found a glowing golden altar of the Shining One. 2995 | D:4 | Noticed an ogre 3001 | D:4 | Killed an ogre 3002 | D:4 | Reached XP level 6. HP: 50/50 MP: 7/13 3256 | D:4 | Found a burning altar of Makhleb. 3395 | D:4 | Reached skill level 1 in Armour 3482 | D:5 | Entered Level 5 of the Dungeon 3483 | D:5 | Noticed a sky beast 3529 | D:5 | Killed a sky beast 3551 | D:5 | Reached XP level 7. HP: 57/57 MP: 1/15 3902 | D:5 | Reached skill level 1 in Shields 4336 | D:5 | Gained mutation: Your spells are much harder to cast, but | much more powerful. [Djinni growth] 4336 | D:5 | Reached XP level 8. HP: 63/66 MP: 9/16 4337 | D:5 | Found a snail-covered altar of Cheibriados. 4638 | D:6 | Found a staircase to the Ecumenical Temple. 4679 | Temple | Entered the Ecumenical Temple 4686 | Temple | Became a worshipper of Zin the Law-Giver 4686 | Temple | Reached * piety under Zin 4721 | D:6 | Found a runed translucent door. 4721 | D:6 | Noticed yrara's ghost (novice DsFi) 4759 | D:6 | Reached skill level 5 in Long Blades 4769 | D:6 | HP: 3/100 [something/magic dart (6)] 4779 | D:6 | Reached skill level 5 in Fighting 4780 | D:6 | Mangled by an ogre Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 4 5 6 | 6.3 Fighting | 1 2 3 4 5 | 5.0 Long Blades | 1 2 3 4 5 | 5.1 Armour | 1 2 | 2.5 Shields | 1 2 | 2.0 Dodging | 3 | 3.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Short sword | 8 | | 24 || 32 Falchion | 13 | 45 | 79 || 137 Cast: Magic Dart | 51 | 64 | 13 || 128 Searing Ray | | 7 | 2 || 9 Iskenderun's Myst | | 8 | 20 || 28 Abil: Evoke Berserk Rag | 2 | 1 | 5 || 8 Use: Scroll | 3 | | 3 || 6 Potion | | 1 | 2 || 3 Stab: Sleeping | 1 | 1 | || 2 Eat: Chunk | 3 | 14 | 12 || 29 Armor: Robe | 7 | 4 | || 11 Leather armour | | 9 | 26 || 35 Dodge: Dodged | 25 | 51 | 77 || 153 Block: Buckler | | | 34 || 34