Winsalot Level 1 of the Dungeon [Shop] Pumenif's Assorted Antiques the +12 plate armour of Resonance {Stlth+} (2505 gold) Stlth: It makes you more stealthy. 2 potions of magic (432 gold) a potion of heal wounds (135 gold) a +4 ring of protection (972 gold) a +1 cloak (310 gold) a +0 rapier (108 gold) a scroll of identify (54 gold) (0, 0, D:1) 6 stones (1, -2, D:1) a +0 mace (3, 13, D:1) a +0 whip (14, 3, D:1) a +0 leather armour (25, 2, D:1) a +0 dagger (33, 9, D:1) a +0 whip a stone (48, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 4 stones (6, 21, D:2) a +0 dagger a stone (9, -17, D:2) a +0 club (10, -14, D:2) a +0 long sword (16, -20, D:2) a +0 flail (16, -6, D:2) a +0 ring mail (16, 19, D:2) a +0 club (19, -11, D:2) a +0 flail a +0 flail (19, 12, D:2) a +0 dagger a +0 leather armour (30, -3, D:2) a +0 spear (32, 16, D:2) a +0 leather armour (33, 12, D:2) a +0 dagger 2 stones (37, 20, D:2) a +0 dagger (39, 10, D:2) a +0 club (42, 12, D:2) 2 stones (48, 1, D:2) an amulet of the acrobat (51, 0, D:2) 7 stones Level 3 of the Dungeon [Shop] Dyan's Distillery a potion of magic (96 gold) a potion of cancellation (96 gold) a potion of resistance (120 gold) a potion of resistance (120 gold) a potion of cancellation (96 gold) a potion of degeneration (12 gold) a potion of flight (36 gold) (4, -22, D:3) a +0 short sword a +0 chain mail (5, 4, D:3) a +0 dagger (10, 10, D:3) a +0 club (11, 0, D:3) a +0 spear (13, -2, D:3) a +0 mace (33, -7, D:3) a +0 robe (44, 7, D:3) a +0 club 6 poisoned darts (45, -23, D:3) 4 stones (46, -8, D:3) a +0 dagger (49, 5, D:3) a +0 dagger (50, 4, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Ocze's CLEARANCE SALE! a book of Winter (136 gold) a wand of charming (2) (19 gold) a wand of charming (3) (28 gold) a +0 whip (10 gold) (0, 0, D:4) a +0 club (8, -16, D:4) a +0 club (10, -16, D:4) a +0 leather armour (11, -1, D:4) a +0 club a +0 leather armour (21, -24, D:4) 4 poisoned darts (21, -12, D:4) a +0 leather armour (23, -12, D:4) a +0 club a +0 scale mail (28, -19, D:4) a +0 whip (28, -8, D:4) a +0 spear a +0 spear (29, -19, D:4) a +0 whip (29, -7, D:4) a +0 spear (30, -20, D:4) a +0 spear a +0 whip (31, -11, D:4) a +0 short sword (38, -22, D:4) a staff of air (39, -20, D:4) a +0 short sword (42, -2, D:4) a +0 whip (43, -9, D:4) a +0 mace (46, -12, D:4) a +0 dagger a +0 robe (47, -11, D:4) a +0 chain mail (47, -10, D:4) a +0 falchion (48, 0, D:4) a +0 dagger Level 5 of the Dungeon (5, 20, D:5) a +0 ring mail (7, 1, D:5) a +0 flail (14, -4, D:5) 7 stones (24, -14, D:5) a +0 giant club (28, 0, D:5) a +0 dagger (30, 16, D:5) a +0 giant club (40, 2, D:5) a +0 spear (42, 6, D:5) a +2 vorpal spear a +0 robe Level 6 of the Dungeon (3, 25, D:6) a +0 helmet (6, 1, D:6) 4 stones (14, 11, D:6) a +0 mace a +0 hand axe a +0 leather armour (14, 12, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (15, 12, D:6) a +0 dagger a +0 robe (25, 22, D:6) a +0 leather armour (25, 24, D:6) a +0 flail (25, 25, D:6) a +0 halberd of venom (25, 26, D:6) a +0 spear (25, 27, D:6) a +0 robe a +0 club (26, 25, D:6) a +0 spear a +0 spear (31, 2, D:6) 6 stones (35, 16, D:6) a +0 ring mail (39, 11, D:6) a +0 club a +0 chain mail (39, 12, D:6) a +0 dagger a +0 chain mail (40, 10, D:6) a +2 whip of pain a +0 chain mail (45, 10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 animal skin (7, -27, D:7) a +0 dagger (7, -18, D:7) 5 gold pieces (10, -13, D:7) 21 gold pieces (12, -16, D:7) a stone (14, -18, D:7) the +5 sling of the Transmuting Gods {vorpal, Contam rN++ Int+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (unseen) (15, -27, D:7) 5 stones (17, -20, D:7) 14 gold pieces (19, -18, D:7) 10 gold pieces (23, -15, D:7) a +0 club a +0 robe (24, -16, D:7) a +0 robe a +1 dagger of draining a +0 leather armour a +0 whip a +0 ring mail a +0 club (25, -5, D:7) a +0 barding (27, -15, D:7) a +0 war axe (27, -14, D:7) a +0 robe a +4 long sword a +0 robe a +0 scimitar a +0 robe a +0 hand axe (33, -39, D:7) a +0 chain mail (35, -10, D:7) a +0 shortbow (47, -7, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, 1, D:8) a +0 great sword a +0 robe (11, 2, D:8) a +0 robe a +3 hand axe (23, -4, D:8) a +0 dagger (23, -3, D:8) a +0 ring mail (24, -1, D:8) a +3 short sword of freezing a +0 robe (24, 1, D:8) a +3 spear a +0 robe (36, -8, D:8) 9 stones (38, -4, D:8) a +0 giant club a +0 dire flail (38, -3, D:8) a +0 whip 2 poisoned darts (52, 41, D:8) a +0 falchion (64, 15, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Tooskow's Weapon Boutique 2 javelins (20 gold) a +0 rapier (52 gold) a +0 mace (39 gold) a +0 scimitar (52 gold) a +0 rapier (52 gold) the +3 war axe "Hydraslayer" {vorpal, Dex+4 Stlth-} (444 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). Stlth: It makes you less stealthy. a +0 flail (45 gold) 5 stones (6 gold) a +0 mace (39 gold) a +0 short sword (39 gold) 5 atropa-tipped darts (39 gold) (0, 0, D:9) a +0 war axe a +0 plate armour (1, 0, D:9) a +0 flail (3, -1, D:9) a +0 hand axe a +0 chain mail (5, 20, D:9) 5 stones (10, 33, D:9) a +0 robe (15, -3, D:9) a +0 falchion a +0 robe (16, -3, D:9) a +0 scimitar a +0 robe (16, -2, D:9) a +3 hand axe of freezing a +0 robe (16, -1, D:9) a +0 trident a +0 robe (16, 0, D:9) a +4 hand axe of freezing a +0 robe (19, -1, D:9) a +0 leather armour (19, 9, D:9) a +0 club (19, 10, D:9) a +0 club (19, 11, D:9) a +0 club (19, 12, D:9) a +0 falchion (19, 13, D:9) a +0 morningstar (20, 40, D:9) 4 stones (24, 12, D:9) 4 stones (33, 29, D:9) a +0 giant club (34, -1, D:9) a +4 flail of freezing a +0 robe (34, 0, D:9) a +3 war axe a +0 robe (35, 1, D:9) a +4 dagger of freezing a +0 robe (35, 28, D:9) a +0 giant club (35, 29, D:9) a +0 giant club (35, 30, D:9) a +0 giant club (35, 32, D:9) a +0 giant spiked club (35, 33, D:9) a +0 giant club (41, -2, D:9) 9 stones (43, 3, D:9) a +0 giant club a +0 dire flail (47, -1, D:9) a +0 club (53, -7, D:9) a +0 dagger (53, 15, D:9) 3 stones (62, 35, D:9) a +0 kite shield the Ecumenical Temple Level 1 of the Lair of Beasts (8, -32, Lair:1) 6 stones (9, -39, Lair:1) 2 stones (14, -27, Lair:1) a +0 long sword (21, -16, Lair:1) a +0 leather armour (22, -26, Lair:1) 5 stones (48, -6, Lair:1) a staff of poison Level 2 of the Lair of Beasts (1, 9, Lair:2) a +1 mace of holy wrath (20, -2, Lair:2) a +0 rapier (30, 26, Lair:2) an amulet of the acrobat (36, -7, Lair:2) a +0 quarterstaff (37, 17, Lair:2) a +0 long sword (40, 18, Lair:2) 5 poisoned darts (50, 3, Lair:2) a +2 robe of cold resistance (51, -4, Lair:2) a +0 whip (53, -8, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (2, -42, Lair:3) a +0 chain mail (5, -29, Lair:3) a +4 great sword of holy wrath a +0 leather armour (12, -6, Lair:3) a +0 spear (19, 3, Lair:3) a +0 robe (20, -23, Lair:3) a +0 short sword (21, -54, Lair:3) 5 stones (24, -41, Lair:3) a +0 plate armour (24, -12, Lair:3) a +0 helmet (30, -30, Lair:3) 9 stones (39, -22, Lair:3) a +0 chain mail (39, -3, Lair:3) a +0 quarterstaff (45, -25, Lair:3) a +0 flail (48, -34, Lair:3) 5 stones (53, -15, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (2, -15, Lair:4) a staff of cold (6, -9, Lair:4) the +9 dagger of Siqenoi {drain, *Rage *Noise rC+++ Int+4} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). rC: It renders you almost immune to cold. *Noise: It may make noises in combat. *Rage: It berserks you when you make melee attacks (+20% chance). (9, 14, Lair:4) 2 curare-tipped darts (40, -15, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak corpse (1, -1, Lair:5) a blink frog corpse (2, -1, Lair:5) a yak corpse a yak corpse (3, -5, Lair:5) 19 gold pieces (4, -2, Lair:5) a book of Conjurations