Winsalot the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) a phial of floods (49, 37, D) the +2 ring mail of Zazelas {rF+ rN+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. (unseen) (49, 39, D) a +0 dagger a +0 robe (50, 37, D) a staff of fire (unseen) (51, 36, D) a +0 dagger (51, 37, D) a +4 ring mail of fire resistance (unseen) (51, 38, D) a staff of death (still there?) a +0 robe (still there?) a human corpse (still there?) (52, 36, D) a +1 great mace of holy wrath (unseen) (52, 37, D) a +0 dagger (still there?) a +0 robe (still there?) the amulet of the Air {Inacc Air Fly rElec RMsl} (still there?) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a human corpse (still there?) (53, 36, D) a +2 sling of freezing (unseen) (53, 37, D) +1 storm dragon scales (unseen) (53, 41, D) a +0 dagger a +0 robe (54, 36, D) Vylisylij's Dissertation on Toxins and Displacement Spells Type Level a - Gell's Gravitas Translocation 3 b - Passage of Golubria Translocation 4 c - Eringya's Noxious Bog Transmutation/Poison 6 (unseen) (59, 36, D) a staff of poison (61, 16, D) a staff of air (61, 26, D) a book of Air (61, 30, D) a komodo dragon corpse (61, 36, D) a condenser vane (61, 40, D) a +1 great sword of flaming a fire giant corpse (61, 41, D) a +2 scimitar of flaming (unseen) (62, 8, D) a +2 broad axe of venom (62, 11, D) a shapeshifter corpse (skeletalised by now) (62, 16, D) the +0 plate armour of Leaves {+Blink Str+2} Str: It affects your strength (+2). +Blink: It lets you blink. (62, 17, D) a staff of death (62, 30, D) an iguana corpse (62, 37, D) a staff of fire (62, 39, D) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (63, 0, D) a staff of fire (unseen) (63, 17, D) a condenser vane (63, 18, D) a +0 halberd a +0 robe a naga corpse (63, 20, D) a water moccasin corpse (63, 26, D) a book of Rime (63, 29, D) a rime drake corpse (63, 37, D) a +2 mace of holy wrath (64, 16, D) the +6 morningstar "Kastralu" {holy, rElec rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. rElec: It insulates you from electricity. (64, 17, D) a +0 hand axe a lightning rod (4/4) a naga corpse an adder corpse (68, 0, D) a +5 dagger of venom (69, 36, D) the +8 mace "Hokku" {freeze, rCorr Dex+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (70, 9, D) a +4 ring of protection (70, 36, D) a +0 dagger of flaming (70, 37, D) a staff of poison (unseen) (71, 8, D) a +0 trident (71, 12, D) a +0 trident (71, 17, D) the +0 pearl dragon scales of Bedazzled Liberty {*Slow rPois rN+ Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (71, 27, D) a +0 trident (still there?) a +4 flail of protection (still there?) (71, 36, D) a staff of earth (71, 37, D) a +4 ring of protection (72, 8, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (72, 16, D) a +1 short sword of holy wrath (72, 18, D) a +0 rapier a +0 robe (72, 19, D) a +0 spear a +1 dagger of draining a +0 robe a +0 buckler (72, 27, D) a +0 short sword (still there?) a +0 plate armour (still there?) a +3 spectral quarterstaff (still there?) an orc corpse (skeletalised by now) (still there?) (72, 28, D) a +0 dagger a +0 robe (72, 29, D) a +0 hand axe (72, 30, D) a +0 whip a +0 scale mail (72, 36, D) a +6 ring of dexterity (72, 37, D) a +1 broad axe of flaming (73, 9, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (73, 10, D) a +0 trident (73, 16, D) 2 throwing nets a staff of earth (73, 17, D) a condenser vane (73, 18, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (73, 27, D) a +0 robe (73, 28, D) a +0 mace a +0 leather armour (73, 36, D) a tin of tremorstones (1/2) (73, 37, D) a +1 triple crossbow of flaming (74, 10, D) a +0 trident (75, 1, D) a +3 antimagic glaive