Winsalot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 4, D:1) a stone (2, 34, D:1) 4 stones (4, 18, D:1) a +0 club (20, 36, D:1) a +0 ring mail (27, 18, D:1) a +0 scale mail (30, 21, D:1) a +0 hand axe (31, -2, D:1) a +0 short sword (33, 14, D:1) a +0 hand axe (46, 10, D:1) a +0 spear Level 2 of the Dungeon (9, 2, D:2) a +0 dagger a +0 sling (10, -25, D:2) a +0 robe (12, -16, D:2) 4 poisoned darts (20, -27, D:2) a +0 whip (23, -7, D:2) a +2 dagger of protection (34, 4, D:2) 5 stones (39, -23, D:2) a +0 short sword (42, -22, D:2) a potion of flight Level 3 of the Dungeon [Shop] Tecvips's Weapon Shoppe a +0 great sword (71 gold) a +5 vorpal falchion (346 gold) a +0 flail (38 gold) a +0 dagger (22 gold) a +2 rapier of venom (184 gold) 3 atropa-tipped darts (19 gold) a +0 vorpal sling (46 gold) a +2 hand axe of electrocution (214 gold) the +4 executioner's axe of the Curious Quests {vamp, rF+ rC+ Int+2} (827 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It protects you from cold. (11, 16, D:3) a +0 club 5 stones a +0 plate armour (20, -15, D:3) a +0 club 6 stones (22, 7, D:3) 4 stones (22, 20, D:3) a +0 whip (25, 16, D:3) a +0 mace (26, -18, D:3) a +0 club a +0 hand axe (26, 16, D:3) a +0 short sword 4 stones (28, -1, D:3) 15 gold pieces (30, -27, D:3) 6 poisoned darts (34, 7, D:3) a +0 short sword a +0 ring mail (34, 16, D:3) a +0 leather armour (38, 4, D:3) 6 stones (48, 3, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) an amulet of magic regeneration (5, -2, D:4) a +0 mace (6, 6, D:4) a +0 short sword a +0 ring mail (7, -9, D:4) a +0 mace 5 stones a +0 leather armour an orc corpse (skeletalised by now) (14, 12, D:4) 9 stones (16, -6, D:4) a +0 helmet (24, -21, D:4) a +0 short sword (43, 17, D:4) a +0 dagger (46, -1, D:4) a worm corpse