Winsalot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 18, D:1) a +0 short sword 5 stones (7, 22, D:1) a +0 hand axe (8, 19, D:1) a +0 dagger (14, 13, D:1) 3 curare-tipped darts (25, 6, D:1) a +0 spear (33, 4, D:1) a +2 tower shield (33, 14, D:1) a book of Minor Magic (35, 8, D:1) a book of the Hunter (36, 22, D:1) a +0 dagger (38, 9, D:1) a +0 club 4 stones (42, 40, D:1) a +0 club a stone (46, 35, D:1) a +0 dagger (47, -6, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Kolacsom's Magic Scroll Emporium a scroll of enchant armour (82 gold) a scroll of immolation (44 gold) a scroll of poison (44 gold) a scroll of butterflies (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) [Shop] Texuser's Antique Weapon Shoppe the +5 mace "Byidaeqe" {venom, rElec rN+} (1076 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 dagger (46 gold) a +0 sling (34 gold) a +0 hand axe (69 gold) a +0 spear (69 gold) a +0 falchion (69 gold) a +0 quarterstaff (92 gold) a +0 falchion (69 gold) a +0 quarterstaff (92 gold) a +0 sling (34 gold) [Shop] Dimoch's Antique Armour Boutique a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 plate armour (529 gold) a +0 helmet (103 gold) a +0 pair of boots (103 gold) a +0 pair of gloves (103 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) [Shop] Qeroda's Armour Boutique a +0 leather armour (22 gold) the +1 ring mail of the Special Defenders {rElec rC+ Int+6} (468 gold) Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +2 pair of boots (181 gold) the +1 robe of the New World {rPois Will+} (247 gold) rPois: It protects you from poison. Will: It increases your willpower. a +0 leather armour (22 gold) [Shop] Tuyxump's General Store a scroll of fear (52 gold) a +0 hand axe (39 gold) a scroll of teleportation (39 gold) a +0 robe (9 gold) 5 stones (6 gold) a +0 rapier (52 gold) (0, 0, D:2) a +1 mace of protection (8, -35, D:2) a +0 robe (10, -36, D:2) a +0 club (13, -29, D:2) 6 javelins (14, -38, D:2) a +0 leather armour (21, -29, D:2) 7 stones (21, -2, D:2) a +0 sling of freezing (23, -7, D:2) a +0 hand axe (26, -9, D:2) 4 stones (26, -4, D:2) a +0 dagger (33, -4, D:2) a +0 sling (37, -44, D:2) a +0 dagger (39, -39, D:2) 5 stones (40, -36, D:2) 2 poisoned darts (49, -28, D:2) a +0 pair of gloves (50, -6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 4 atropa-tipped darts (24, 27, D:3) a +0 scale mail (28, -4, D:3) a +0 dagger of protection (39, 0, D:3) a +0 short sword 3 stones (44, 4, D:3) a stone (44, 29, D:3) 4 javelins (45, 4, D:3) 8 stones (53, 25, D:3) 7 stones (55, 22, D:3) a +0 spear a sewer (28, 0, Sewer) 2 potions of degeneration (38, -13, Sewer) a river rat corpse (42, -9, Sewer) a jackal corpse