Winsalot the Dungeon [Shop] Ceedal's Magic Scroll Shoppe a scroll of torment (152 gold) a scroll of enchant weapon (120 gold) 3 scrolls of identify (96 gold) a scroll of vulnerability (64 gold) 3 scrolls of silence (456 gold) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 37, D) the Parchment of Idealism Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Tukima's Dance Hexes 3 c - Fulminant Prism Conjuration/Hexes 4 d - Fire Storm Conjuration/Fire 9 (unseen) (60, 37, D) an orb of mayhem (unseen) (60, 41, D) 45 gold pieces (61, 16, D) a +3 vorpal falchion (61, 26, D) a ring of willpower (61, 37, D) a +0 pair of boots of stealth (unseen) (61, 38, D) 72 gold pieces (61, 42, D) 45 gold pieces (61, 43, D) 99 gold pieces (62, 0, D) a lightning rod (4/4) (62, 9, D) a +3 leather armour of cold resistance (62, 26, D) a condenser vane (62, 27, D) a +0 arbalest the +5 sling "Ahuch" {speed, Fragile rF+ Str+2 Dex+5} Attacks with this weapon are significantly faster. Str: It affects your strength (+2). Dex: It affects your dexterity (+5). rF: It protects you from fire. Fragile: It will be destroyed if unequipped. (62, 28, D) a +0 shortbow (62, 37, D) 4 potions of haste (62, 40, D) 54 gold pieces (63, 0, D) a staff of air (63, 8, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (63, 16, D) a +5 arbalest of freezing (63, 26, D) a +6 ring of strength (63, 27, D) the +0 cloak of the Sharing Gods {Harm Rampage rElec Str-5} Str: It affects your strength (-5). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (63, 28, D) a +0 shortbow (63, 37, D) a staff of conjuration (unseen) (63, 40, D) 63 gold pieces (64, 17, D) the +6 short sword of Absolution {vorpal, +Blink rF- Str+5} It inflicts extra damage upon your enemies. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. +Blink: It lets you blink. (64, 26, D) a staff of air (64, 27, D) a staff of conjuration (64, 28, D) a +0 shortbow of freezing a +0 arbalest (65, 28, D) a +0 shortbow a +0 shortbow (66, 28, D) 5 large rocks (69, 36, D) the +2 trident of Ushocick {speed, rElec} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. (70, 9, D) a +1 ring mail of fire resistance (unseen) (70, 36, D) a staff of cold (70, 37, D) a +4 ring of evasion (71, 19, D) a +0 trident (71, 20, D) 4 large rocks (71, 26, D) a +4 vorpal long sword (71, 27, D) a +0 trident a boomerang a +1 ring mail of fire resistance (71, 29, D) a +0 trident a boomerang (71, 36, D) a +4 ring mail of poison resistance (71, 37, D) a +6 ring of dexterity (72, 8, D) a staff of cold (72, 9, D) an amulet of guardian spirit (72, 16, D) a +2 chain mail of cold resistance (72, 17, D) a +1 glaive of pain (72, 20, D) a +0 trident a +0 trident (72, 27, D) a +1 long sword of distortion (72, 29, D) a +0 trident (72, 36, D) a +2 vorpal mace (72, 37, D) a +0 plate armour of fire resistance (73, 1, D) a +2 mace of protection (73, 17, D) a +0 shortbow the +6 chain mail "Simoor" {rN+ Will- rCorr} rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (73, 26, D) a ring of protection from fire (73, 28, D) a +0 trident (73, 36, D) a +0 whip of electrocution