Winsalot the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +0 buckler a +0 scale mail a +0 long sword (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (35, 0, D) an orb of wrath (35, 15, D) a +1 scale mail of poison resistance (unseen) (35, 29, D) a staff of earth (unseen) (36, 1, D) a +1 plate armour of poison resistance (unseen) (36, 15, D) a staff of air (36, 29, D) the +2 plate armour "Soemy" {+Blink Will+ rCorr Stlth+} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (37, 0, D) a condenser vane (37, 1, D) a phial of floods (37, 29, D) a +2 arbalest of freezing (unseen) (37, 33, D) 216 gold pieces a +0 giant club (37, 36, D) 36 gold pieces a +0 flail (38, 0, D) a +0 vorpal great sword (38, 14, D) a +2 robe of cold resistance (38, 15, D) a condenser vane (38, 18, D) a +0 battleaxe of freezing (38, 29, D) 54 gold pieces (still there?) a +2 whip of flaming (still there?) (38, 30, D) 45 gold pieces (still there?) a +0 great mace of draining (still there?) a +0 plate armour (still there?) (38, 31, D) 54 gold pieces (38, 33, D) 81 gold pieces a +0 great mace (38, 37, D) 153 gold pieces (39, 1, D) a staff of conjuration (39, 14, D) a +2 hand axe of freezing (39, 15, D) a +3 trident of venom (39, 29, D) the +4 war axe "Qacephir" {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (unseen) (39, 31, D) 54 gold pieces (still there?) a +0 great sword of flaming (still there?) a +0 plate armour (still there?) (39, 35, D) 63 gold pieces (still there?) a +3 battleaxe of flaming (still there?) a +0 chain mail (still there?) (39, 37, D) 180 gold pieces (40, 0, D) a +4 whip of electrocution (40, 14, D) a +2 pair of gloves of infusion (40, 15, D) a box of beasts (40, 29, D) the +8 short sword "Lahes" {speed, rPois Str-2 SInv} Attacks with this weapon are significantly faster. Str: It affects your strength (-2). rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (40, 31, D) 63 gold pieces (40, 34, D) 72 gold pieces a +0 morningstar (40, 37, D) 63 gold pieces a +0 dire flail (41, 1, D) a staff of poison (41, 14, D) a staff of conjuration (41, 15, D) a ring of positive energy (41, 20, D) a +0 battleaxe of freezing (41, 29, D) a scarf of resistance (unseen) (41, 35, D) 36 gold pieces (still there?) a +4 flail of holy wrath (still there?) (42, 0, D) a +2 battleaxe of flaming (unseen) (42, 1, D) a phial of floods (42, 4, D) a +2 dagger of draining (42, 14, D) a +1 vorpal quarterstaff (42, 15, D) a staff of earth (42, 29, D) 4 potions of haste (42, 33, D) 90 gold pieces (43, 14, D) a +7 vampiric rapier (43, 15, D) the +7 short sword "Runec" {freeze, rN+ Dex+3 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. (43, 17, D) a +1 battleaxe of freezing (43, 29, D) a manual of Ranged Weapons (49, 1, D) the amulet "Jojyelo" {Faith Harm} [amulet of faith] It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. (49, 12, D) a condenser vane (49, 15, D) a +0 demon trident a +0 robe (49, 24, D) the +0 troll leather armour of the Loofah {rC- Regen+ Str+10 Int-2 SInv} Str: It affects your strength (+10). Int: It affects your intelligence (-2). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (49, 36, D) a staff of fire (49, 37, D) the +6 longbow "Xiskydeli" {flame, Str+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). (50, 1, D) a ring of ice (50, 12, D) a box of beasts (50, 13, D) a staff of earth (50, 15, D) a +1 vampiric trident a +0 robe (50, 25, D) a ring of poison resistance (50, 39, D) a +0 longbow a +0 leather armour (51, 0, D) a staff of air (51, 13, D) the ring of Oxtatul {Fly rPois Int+4} [ring of flight] Int: It affects your intelligence (+4). rPois: It protects you from poison. Fly: It grants you flight. (51, 14, D) a +0 trident (51, 15, D) a +0 rapier a +0 robe (51, 17, D) a +0 rapier a +0 robe (51, 24, D) a staff of cold (51, 25, D) a +2 mace of holy wrath (51, 36, D) the +0 chain mail of Goomuo {Str+6} Str: It affects your strength (+6). (51, 39, D) a +0 short sword a +0 ring mail (51, 41, D) a +0 long sword (52, 0, D) the +10 shortbow "Babbij" {freeze, Str+4 Dex+3} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). (52, 1, D) a box of beasts (52, 13, D) a +3 trident of freezing a +0 leather armour a +2 halberd of flaming (52, 14, D) a +3 spear of distortion a +0 leather armour (52, 16, D) a +4 rapier of venom a +0 robe a +3 rapier of speed a +0 robe (52, 24, D) a staff of conjuration (52, 25, D) a phantom mirror (52, 36, D) a +1 leather armour of cold resistance (52, 40, D) a +0 long sword a +0 chain mail (52, 42, D) a +0 long sword (53, 0, D) a +1 morningstar of protection (53, 1, D) a +3 spear of venom (unseen) (53, 13, D) a +0 great mace of protection (53, 24, D) a +0 robe (53, 25, D) a +2 scale mail of willpower (53, 26, D) a +0 dagger of flaming a +0 robe (53, 32, D) a +0 war axe a +0 chain mail (53, 37, D) a staff of poison (53, 38, D) a +0 long sword a +0 long sword (53, 39, D) a +3 war axe of flaming (53, 41, D) a +0 dagger a +0 ring mail (54, 0, D) the +8 scimitar of Integrity {flame, Fly Str+2 Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Fly: It grants you flight. (54, 12, D) a +2 chain mail of poison resistance (54, 13, D) a +2 plate armour of poison resistance (54, 14, D) a +0 spear 3 javelins a +0 leather armour (54, 24, D) a piece from Xom's chessboard (15/15) (54, 25, D) a +5 dagger of freezing the +11 plate armour of Love and Death {rF+++ Will+ Int-5} Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. Will: It increases your willpower. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (54, 27, D) a +0 war axe a +0 robe (54, 36, D) a +1 vorpal long sword (55, 0, D) a staff of fire (55, 1, D) a +4 ring of protection (55, 13, D) a +5 demon trident of draining a +0 robe a +6 ring of strength (55, 15, D) a +2 trident of protection 3 boomerangs (55, 24, D) a +4 hand axe of holy wrath (59, 36, D) a +2 scimitar of flaming (unseen) (59, 37, D) a +2 scale mail of poison resistance (59, 38, D) a +2 vampiric morningstar (60, 37, D) a +3 sling of freezing (unseen) (61, 0, D) a +2 spectral giant spiked club (61, 8, D) a +1 chain mail of fire resistance (unseen) (61, 16, D) a +1 long sword of protection (unseen) (61, 26, D) a staff of cold (unseen) (61, 36, D) a staff of death (61, 37, D) a +2 morningstar of protection (62, 9, D) a +0 leather armour of willpower (62, 11, D) a +0 mace a +0 robe (62, 16, D) a phantom mirror (62, 27, D) the +7 hand axe of Poverty {holy, rPois MP+9} It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (unseen) (62, 30, D) a +0 scimitar a +0 robe (62, 36, D) a tin of tremorstones (2/2) (62, 39, D) a +1 great sword of flaming (63, 0, D) a staff of death (63, 8, D) the +1 triple sword "Gyewnet" {vorpal, rC- Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. (63, 17, D) a +2 morningstar of protection (unseen) (63, 26, D) a +4 ring of evasion (63, 37, D) a condenser vane (64, 26, D) the ring of Lowagg {Ice +Blink rElec Int+2} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (64, 27, D) a +1 spear of venom (unseen) (65, 26, D) a +6 ring of dexterity (67, 0, D) a piece from Xom's chessboard (15/15) (68, 0, D) a +3 leather armour of cold resistance (69, 0, D) a +10 plate armour of ponderousness (69, 40, D) a +0 arbalest (70, 8, D) a staff of air (70, 9, D) a +2 leather armour of cold resistance (70, 11, D) a +0 dagger a +0 robe a +0 club (70, 36, D) a staff of fire (70, 40, D) a +0 great sword a +0 plate armour (71, 8, D) a +4 shortbow (71, 11, D) a +0 club a +0 club (71, 16, D) a +3 antimagic broad axe (71, 27, D) a +2 whip of pain (71, 36, D) a staff of death (71, 37, D) a staff of earth (71, 40, D) a +0 dire flail a +0 animal skin (71, 42, D) a +0 battleaxe a +0 chain mail (72, 8, D) a +2 chain mail of poison resistance (72, 9, D) a +2 whip of flaming (72, 10, D) a +0 hand axe (72, 16, D) a staff of death (72, 17, D) +2 ice dragon scales (72, 29, D) 5 large rocks (72, 30, D) 4 large rocks (72, 36, D) a staff of fire (72, 37, D) a +4 ring of protection (72, 39, D) a +0 scale mail (72, 40, D) a +0 ring mail (73, 1, D) a +3 ring mail of poison resistance (unseen) (73, 16, D) a staff of cold (unseen) (73, 26, D) a +2 long sword of distortion (73, 27, D) the +7 halberd of the Hurting Ancients {vorpal, Will+ Str+3 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Will: It increases your willpower. Stlth: It makes you more stealthy. (73, 30, D) a +0 giant club a +0 giant club (73, 31, D) a +0 giant club (73, 37, D) the +8 rapier of Abuse {holy, rPois Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rPois: It protects you from poison.