Dungeon Sprint DCSS version bcrawl-1.37.1 (webtiles) character file. Game seed: 11247499608113214804 104563 Winsalot the Firebug (level 2, -20/15 HPs) Began as a Skeleton Fire Elementalist on Oct 16, 2022. Was an Initiate of Vehumet. Killed from afar by a deep elf mage (25 damage) ... with a bolt of lightning ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:18 (157 turns). Winsalot the Firebug (Skeleton Fire Elementalist) Turns: 157, Time: 00:02:18 Health: -20/15 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 0/18 EV: 12 Int: 24 (25) God: Vehumet [......] Gold: 0 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . GDR: 21% r - staff of power rCold + . . SeeInvis . (no shield) rNeg + + + Gourm . a - +0 robe rPois ∞ Faith . (no helmet) rElec . Spirit + (no cloak) rCorr . Reflect . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn m - +6 ring of intelligence MPRegen 0.16/turn n - +6 ring of intelligence @: very slightly contaminated, studying Dodging A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons v - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. w - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. x - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. A - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. B - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. C - the +0 shillelagh "Devastator" {shatter, Stlth+} (You found it in the Dungeon) It makes you more stealthy. D - the +8 plutonium sword {irradiate, *Contam MR+ Stlth-} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. E - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. F - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. G - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. H - the +0 sword of Power (You found it in the Dungeon) I - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. J - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. K - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). L - a +5 lajatang Missiles d - 40 stones (quivered) Armour a - a +0 robe (worn) y - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. z - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves r - an uncursed staff of power (weapon) Jewellery j - an uncursed ring of flight k - a +6 ring of dexterity l - a +6 ring of dexterity m - a +6 ring of intelligence (left hand) n - a +6 ring of intelligence (right hand) o - a +6 ring of strength p - a +6 ring of strength Wands c - a wand of flame (4) s - a wand of disintegration (7) t - a wand of iceblast (6) u - a wand of acid (4) Scrolls b - 4 scrolls of amnesia e - 3 scrolls of blinking f - 7 scrolls of fog g - 5 scrolls of remove curse h - a scroll of fear i - 5 scrolls of identify Miscellaneous q - a lightning rod (3/4) Skills: + Level 2.4 Dodging - Level 3.5 Stealth * Level 3.4 Spellcasting * Level 1.2 Conjurations * Level 4.0 Fire Magic + Level 0.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flaming Arrows Chrm/Fire ##...... 7% 2 N/A Conjure Flame Conj/Fire ###..... 11% 3 N/A Inner Flame Hex/Fire N/A 14% 3 N/A Sticky Flame Conj/Fire ###..... 34% 4 N/A Fireball Conj/Fire ###....... 67% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History Here: a deep elf mage, wielding a +1 flail of draining (fleeing) Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - deep elf mage Aim: a deep elf mage, wielding a +0 glaive of venom and wearing a +0 ring mail (moderately wounded, covered in acid) The bolt of acid hits the deep elf mage! The deep elf mage is splashed with acid! The deep elf mage seems to be corroded for longer. The deep elf mage is almost dead. The bolt of acid hits the deep elf mage! The deep elf mage is splashed with acid. The deep elf mage seems to be corroded for longer. The deep elf mage is almost dead. The deep elf mage casts a spell. The deep elf mage blinks! The deep elf mage gestures at you while chanting. The bolt of lightning hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓e8©8.▓.8©8.▓.8©8.▓ ▓.=|).▓.=)}.▓.....▓ ▓e.)..▓..(§.▓...).▓ ▓.....▓...(.▓.....▓ ▓.S§4e▓.....▓.....▓ ▓.§Se.▓e....▓..©..▓ ▓..@..▓..§..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an orange demon, a deep elf knight (fleeing), 2 mana vipers and 3 deep elf magi. Vanquished Creatures A shadow imp (D) A bat zombie (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Winsalot the Skeleton Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Banished a spatial maelstrom 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 2 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 2 | D | Found the +10 dark maul {crush} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 2 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +0 shillelagh "Devastator" {shatter, Stlth+} 2 | D | Found the +8 plutonium sword {irradiate, *Contam MR+ | Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +0 sword of Power 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {slice} 2 | D | Found the +7 longbow "Piercer" {penet, EV-2} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 42 | D | Became a worshipper of Vehumet 42 | D | Banished a spatial maelstrom 113 | D | Entered arena 2. 113 | D | Found a transporter. 120 | D | Reached skill level 4 in Fire Magic 120 | D | Reached XP level 2. HP: 15/15 MP: 6/6 127 | D | Got the +3 hand axe of Boejo {chop, Dex+3} 148 | D | Entered arena 3. 148 | D | Noticed a +3 vampiric glaive 148 | D | Noticed a +3 trident of venom 148 | D | Noticed a deep elf mage 148 | D | Found a transporter. 152 | D | Entered arena 4. 152 | D | Noticed a deep elf mage 152 | D | Noticed a deep elf knight 152 | D | Noticed a deep elf mage 152 | D | Noticed a deep elf mage 152 | D | Found a transporter. 155 | D | Noticed an orange demon 157 | D | Noticed a mana viper 157 | D | Noticed a mana viper 157 | D | Killed from afar by a deep elf mage Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Fire Magic | 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.4 Conjurations | | 1.2 Action || total -------------------------++------- Melee: Staff || 1 Cast: Flame Tongue || 6 Evoke: Wand || 4 Lightning rod || 1 Use: Scroll || 2 Stab: Fleeing || 1 Armor: Robe || 1 Dodge: Dodged || 2