Winsalot the Dungeon [Shop] Cewkyap's Armour Emporium a +0 kite shield of poison resistance (136 gold) the +0 storm dragon scales of the Morning Star {rElec Regen+ rCorr} (1481 gold) rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the +10 plate armour of the Lumpy Heavens {rPois} (1347 gold) rPois: It protects you from poison. a +2 leather armour of fire resistance (304 gold) a +2 ring mail of willpower (336 gold) a +1 ring mail of poison resistance (208 gold) the +1 acid dragon scales of Zugybyh {rF+ rCorr} (944 gold) rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +1 scale mail of cold resistance (256 gold) the +2 ring mail of Incorporation {+Blink rCorr Int+3 Dex-2} (571 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. [Shop] Kacoddea's Assorted Antiques a piece from Xom's chessboard (15/15) (700 gold) a +0 halberd of freezing (322 gold) a condenser vane (1400 gold) a lightning rod (4/4) (1050 gold) (0, 50, D) a tin of tremorstones (2/2) (0, 51, D) a +2 chain mail of fire resistance (unseen) (1, 32, D) a staff of death (unseen) (1, 33, D) a staff of conjuration (unseen) (1, 34, D) a ring of poison resistance (1, 51, D) a phial of floods (1, 53, D) a +0 trident (2, 14, D) a +4 scale mail of fire resistance (unseen) (2, 16, D) a ring of fire (2, 33, D) a phantom mirror (2, 34, D) the Spellbook of Command Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Monstrous Menagerie Summoning 7 (unseen) (2, 35, D) 54 gold pieces (still there?) a +0 longbow (still there?) the +4 robe of Levity {rF+ Will+} (still there?) rF: It protects you from fire. Will: It increases your willpower. a ring of protection from fire (still there?) (2, 50, D) a phantom mirror (2, 51, D) a staff of earth (unseen) (2, 54, D) a +0 dire flail a +0 halberd (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 14, D) a staff of earth (unseen) (3, 16, D) a phantom mirror (3, 33, D) a lightning rod (4/4) (3, 34, D) a +0 glaive of protection (unseen) (3, 50, D) a staff of earth (unseen) (3, 51, D) a +0 long sword a +0 cloak of stealth a phantom mirror (3, 53, D) a +0 hand axe (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) a +2 morningstar of holy wrath (unseen) (4, 15, D) a +0 club (4, 16, D) the +7 long sword of Collusion {protect, Drain rF- Dex+9 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (4, 32, D) a phial of floods (4, 33, D) the +5 plate armour of the Moon {+Blink rF+++ rC- Regen+} rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. (unseen) (4, 34, D) a +3 great mace of protection (unseen) (4, 36, D) 63 gold pieces a +0 short sword a +0 leather armour (4, 37, D) 45 gold pieces a +0 short sword a ring of protection from fire (4, 50, D) a piece from Xom's chessboard (15/15) (4, 51, D) a +2 rapier of draining (4, 52, D) a +3 whip a +0 cloak a +0 flail the +3 long sword "Dovud" {drain, rElec Will+} A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. Will: It increases your willpower. (4, 54, D) a +0 mace (5, 14, D) a box of beasts (inert) (5, 16, D) the +8 giant club of Gycayf {spect, rCorr Int+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (5, 19, D) a +0 hand axe a +0 robe an amulet of regeneration (5, 22, D) a +0 halberd a +0 robe (5, 23, D) a +0 whip a +0 robe (5, 32, D) a +1 leather armour of poison resistance (unseen) (5, 33, D) a +0 dagger (5, 34, D) a staff of conjuration (unseen) (5, 38, D) 72 gold pieces (5, 39, D) a +0 short sword a +0 leather armour (5, 40, D) a +0 short sword a +0 leather armour (5, 41, D) a +2 trident of venom (unseen) (5, 42, D) 81 gold pieces a +0 long sword a +0 scale mail (5, 50, D) a +0 dire flail (5, 51, D) a +0 glaive a +2 glaive of flaming (5, 52, D) a +5 glaive of venom (5, 53, D) a +0 mace (5, 54, D) a +0 trident a +0 short sword a +0 cloak (5, 55, D) a +0 long sword (6, 14, D) a tin of tremorstones (2/2) (6, 15, D) a condenser vane (6, 16, D) a +2 battleaxe of venom (6, 20, D) a +3 dire flail of protection a +0 robe (6, 21, D) a +0 flail (6, 22, D) a +0 spear a +0 robe (6, 23, D) a +0 flail a +0 robe a +0 tower shield (6, 24, D) a +0 whip of draining (6, 33, D) a condenser vane (6, 34, D) a ring of ice (6, 37, D) a +0 dagger (6, 40, D) 81 gold pieces (6, 41, D) 162 gold pieces (6, 42, D) a +0 rapier a +0 leather armour (6, 50, D) a +3 spectral giant spiked club (6, 51, D) a +0 dagger a +0 cloak a lightning rod (4/4) (6, 52, D) a +0 scimitar a +1 scimitar of draining (6, 53, D) a +0 war axe (6, 54, D) a +0 battleaxe a +0 cloak (6, 55, D) a +0 war axe (7, 14, D) a staff of poison (7, 15, D) a box of beasts (inert) (7, 16, D) a +2 ring mail of poison resistance (7, 21, D) a +0 long sword (7, 23, D) a +1 vorpal war axe (7, 33, D) 45 gold pieces (still there?) a +1 quarterstaff of speed (still there?) a +0 ring mail (still there?) a book of Flames (still there?) (7, 34, D) the ring "Xaomutid" {rElec rF- rN+ Str+6 SInv} [ring of strength] Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (7, 37, D) 45 gold pieces (still there?) a +0 longbow (still there?) +2 gold dragon scales (still there?) (7, 38, D) 63 gold pieces a +0 long sword a +0 leather armour (7, 39, D) 45 gold pieces (still there?) a +0 longbow (still there?) a +9 plate armour of ponderousness (still there?) (7, 40, D) 63 gold pieces (still there?) a +0 war axe of freezing (still there?) (7, 42, D) a +2 rapier of freezing (still there?) a +2 rapier of freezing (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (7, 51, D) a +0 rapier a +0 cloak a +2 scimitar of holy wrath (7, 52, D) a +0 scimitar a +0 hand axe a +1 spectral quarterstaff (7, 53, D) a +0 trident (7, 54, D) a +0 cloak a +0 dire flail (7, 56, D) a +0 long sword (7, 62, D) a +0 long sword a +0 cloak a +0 kite shield (8, 16, D) the +8 short sword "Reanucic" {antimagic, *Noise rF++ Will+++ rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It greatly protects you from fire. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (8, 20, D) a +0 spear (8, 21, D) a +2 vorpal long sword a +0 kite shield a +0 flail of draining (8, 22, D) a +0 mace (8, 24, D) a +0 flail a +2 flail of protection a +0 robe (8, 32, D) a +0 leather armour (8, 33, D) a staff of fire (unseen) (8, 34, D) a book of the Moon (8, 38, D) 54 gold pieces a +0 dagger a +0 longbow a +0 leather armour a +0 rapier a +0 ring mail (8, 39, D) a +0 longbow a +0 leather armour (8, 40, D) 72 gold pieces a +0 short sword a +0 short sword a +0 leather armour a +0 longbow a +0 leather armour (8, 41, D) a +0 quick blade (still there?) a +0 quick blade (still there?) a +2 robe of positive energy (still there?) (8, 42, D) a +0 short sword a +0 short sword a +3 leather armour (8, 50, D) a +4 vorpal longbow (unseen) (8, 51, D) a +5 vorpal shortbow (8, 52, D) a +2 plate armour of cold resistance (unseen) (8, 53, D) a +0 halberd (8, 54, D) the +3 great mace of Experimentation {vorpal, rCorr Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (8, 55, D) a +1 cloak a +1 short sword of protection (8, 56, D) a +0 long sword (9, 14, D) a piece from Xom's chessboard (15/15) (9, 15, D) a condenser vane (9, 16, D) a phantom mirror (9, 21, D) a +0 whip a +0 robe (9, 22, D) a +0 war axe a +0 flail a +0 robe (9, 33, D) a +0 dagger (9, 34, D) a tin of tremorstones (2/2) (9, 38, D) 63 gold pieces a +0 long sword a +0 chain mail 3 potions of heal wounds (9, 39, D) 54 gold pieces (still there?) a +0 long sword (still there?) a +1 ring mail of poison resistance (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (9, 51, D) an amulet of guardian spirit (9, 52, D) a +0 dire flail an Inescapable Atlas (9, 54, D) a +0 halberd (9, 55, D) a +1 glaive of venom (9, 56, D) a +1 battleaxe of draining (unseen) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} (still there?) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (still there?) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} (still there?) It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {rElec rN+ Will+ EV-5} (still there?) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (still there?) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 14, D) a +0 helmet of intelligence (10, 15, D) the +5 ice dragon scales of Anaesthesia {rF- rC++ rN+} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rN: It protects you from negative energy. (10, 16, D) a +2 chain mail of fire resistance (unseen) (10, 21, D) the +8 battleaxe of Paper {vorpal, *Slow +Blink Int+5 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). +Blink: It lets you blink. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +0 robe (10, 22, D) a +0 hand axe (10, 32, D) the Treatise on Curses and Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Sting Transmutation/Poison 1 c - Metabolic Englaciation Hexes/Ice 5 d - Statue Form Transmutation/Earth 6 e - Enfeeble Hexes 7 (unseen) (10, 34, D) a +4 hand crossbow of freezing (10, 38, D) a +0 dagger a +0 chain mail (10, 39, D) a +0 long sword (10, 50, D) a staff of conjuration (10, 51, D) a +2 robe of fire resistance (10, 52, D) a +0 glaive a +2 leather armour of poison resistance (10, 53, D) a +0 halberd a +0 glaive (10, 55, D) a +0 glaive a +0 halberd a +0 flail (10, 56, D) a +0 morningstar (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a +0 long sword (11, 32, D) a +2 rapier of flaming (unseen) (11, 33, D) a book of Scorching (11, 34, D) a +3 shortbow of flaming (unseen) (11, 38, D) 54 gold pieces (11, 51, D) a piece from Xom's chessboard (15/15) (11, 52, D) a condenser vane (11, 53, D) a +0 halberd (11, 54, D) a +0 glaive (12, 14, D) a staff of cold (unseen) (12, 15, D) a +2 helmet of intelligence (12, 16, D) a lightning rod (4/4) (12, 32, D) a book of Death (12, 33, D) the Quarto of the Well-Done Dead Spells Type Level a - Scorch Fire 2 b - Animate Dead Necromancy 4 c - Death Channel Necromancy 6 d - Borgnjor's Revivification Necromancy 8 (unseen) (12, 34, D) a book of Death (12, 50, D) a +0 halberd (12, 51, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (12, 52, D) the +5 arbalest of Distraction {elec, Int+2} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). (unseen) (12, 55, D) a +0 long sword a +0 cloak (13, 32, D) a ring of willpower (13, 33, D) a staff of death (unseen) (13, 34, D) a staff of death (unseen) (13, 50, D) a staff of cold (unseen) (13, 51, D) the +8 flail "Demonspawn's Death" {vorpal, Will- Int+9 Dex-5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+9). Dex: It affects your dexterity (-5). Will: It decreases your willpower. (13, 52, D) a +3 chain mail of positive energy (14, 50, D) a +0 battleaxe (14, 51, D) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. a ring of wizardry (14, 52, D) a lightning rod (4/4) (18, 3, D) 22 gold pieces (18, 48, D) the Directory of the Barber Surgeon Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 4 c - Spellforged Servitor Conjuration/Summoning 7 (unseen) (18, 49, D) a +0 short sword of speed (unseen) (18, 50, D) a staff of fire (unseen) (19, 0, D) 36 gold pieces a +0 morningstar a phantom mirror (19, 1, D) a tin of tremorstones (2/2) (19, 16, D) a +0 scimitar (19, 17, D) a staff of conjuration (unseen) (19, 33, D) a +0 rapier a +0 leather armour a +2 robe of resistance (19, 48, D) a ring of fire (19, 49, D) a +1 vorpal falchion (unseen) (19, 50, D) a staff of fire (unseen) (20, 0, D) the +8 short sword "Undertaker" {antimagic, rElec rN+ Will+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (unseen) (20, 1, D) a +1 great sword of electrocution (unseen) (20, 17, D) a ring of poison resistance (20, 22, D) a +1 glaive of flaming (20, 32, D) a piece from Xom's chessboard (15/15) (20, 48, D) a staff of air (unseen) (20, 50, D) a lightning rod (4/4) (21, 0, D) a staff of cold (unseen) (21, 1, D) a +3 battleaxe (still there?) a +0 plate armour (still there?) a scroll of brand weapon (still there?) (21, 16, D) a +0 leather armour (21, 17, D) a tin of tremorstones (2/2) (21, 20, D) a +0 short sword a +0 leather armour the amulet of Yliacs {Faith Int+8} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+8). (21, 33, D) the +1 leather armour of Exclusion {rF- Int+8} Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. (unseen) (21, 34, D) a staff of death (unseen) (21, 35, D) a +0 short sword (21, 37, D) a +0 short sword a +0 ring mail a +0 dagger (21, 49, D) a tin of tremorstones (2/2) (21, 50, D) a book of Rime (22, 0, D) a condenser vane (22, 1, D) an amulet of the acrobat (22, 16, D) a +0 long sword (22, 17, D) a +0 dagger a +0 chain mail a +2 chain mail of cold resistance (22, 18, D) a +0 dagger a +0 shortbow a +3 leather armour of cold resistance (22, 19, D) a +0 long sword a +2 long sword of holy wrath (22, 21, D) a +0 short sword a +0 ring mail (22, 32, D) a +1 leather armour of cold resistance (unseen) (22, 33, D) a phantom mirror (22, 35, D) a +0 dagger (22, 41, D) a +0 shortbow a +0 dagger a +0 leather armour (22, 50, D) a staff of cold (23, 0, D) 117 gold pieces a +1 great sword of pain a +0 plate armour a +1 vorpal flail a staff of poison (23, 1, D) a phial of floods (23, 16, D) a tin of tremorstones (2/2) (23, 17, D) a +0 short sword a +0 short sword a +0 leather armour a +1 vorpal longbow (23, 18, D) a +0 rapier a +0 quick blade a +0 quick blade a +0 leather armour a ring of flight (23, 20, D) a +0 longbow a +3 chain mail of poison resistance (23, 32, D) a +1 glaive of venom (unseen) (23, 34, D) a +0 long sword a +0 shortbow a +2 helmet of see invisible (23, 35, D) a +0 rapier a +0 rapier a +0 leather armour (23, 37, D) a +0 short sword (still there?) a +2 buckler (still there?) (23, 38, D) a +0 rapier (23, 39, D) a +0 short sword a +0 short sword a +0 leather armour (23, 40, D) a +0 scimitar (23, 48, D) a staff of death (23, 49, D) a +1 shortbow of flaming (23, 50, D) a +1 vorpal arbalest (23, 56, D) a +0 demon whip (24, 0, D) 27 gold pieces a phial of floods (24, 1, D) 63 gold pieces (still there?) a +0 flail (still there?) the +3 giant club "Skullcrusher" {speed, Str+7} (still there?) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). (24, 2, D) 36 gold pieces a +0 flail (24, 16, D) a +2 vorpal spear (24, 17, D) a +4 dagger (24, 18, D) a lightning rod (4/4) (24, 19, D) a +0 longbow a +0 leather armour 4 scrolls of enchant weapon (24, 20, D) a +0 short sword a +0 short sword a +0 leather armour (24, 22, D) a +0 longbow a +0 leather armour (24, 32, D) a +1 leather armour of willpower (24, 33, D) a ring of ice (24, 36, D) a +0 long sword (24, 37, D) a +0 long sword (24, 38, D) a +0 rapier a +0 rapier a +0 leather armour (24, 39, D) a +0 short sword a +0 short sword a +0 leather armour (24, 48, D) a +1 cloak of preservation (24, 49, D) a ring of resist corrosion (24, 50, D) a +1 pair of gloves of hurling (24, 55, D) a +1 vampiric demon whip (24, 56, D) a +2 demon whip of electrocution a +1 vampiric demon whip (25, 0, D) 72 gold pieces (still there?) a +2 morningstar of protection (still there?) the +1 robe of Highoc {Str+4} (still there?) Str: It affects your strength (+4). (25, 1, D) a book of Geomancy (25, 16, D) a phantom mirror (25, 17, D) a lightning rod (4/4) (25, 18, D) a tin of tremorstones (2/2) (25, 22, D) a +0 long sword (25, 33, D) a phantom mirror (25, 34, D) a phial of floods (25, 36, D) a +0 scimitar (25, 38, D) a +0 scimitar a +0 longbow a +0 leather armour (25, 49, D) a +0 demon whip (25, 50, D) the ring "Ogune" {Fly rF+ rC+ Str+6 Dex-3} [ring of flight] Str: It affects your strength (+6). Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It protects you from cold. Fly: It grants you flight. (25, 54, D) a +2 great sword of flaming (25, 55, D) a +1 demon whip of electrocution (25, 60, D) a +1 great sword of flaming (25, 62, D) a +0 demon whip of electrocution a +1 demon whip of electrocution (26, 0, D) 54 gold pieces (still there?) a +0 flail (still there?) the +1 sling of Maijakhefe {vorpal, Int+3} (still there?) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (26, 1, D) 81 gold pieces (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a staff of air (still there?) (26, 16, D) a +0 leather armour (26, 17, D) a +2 vorpal long sword (26, 19, D) a +0 rapier a +0 ring mail (26, 32, D) the +2 battleaxe "Ogreslayer" {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. (26, 33, D) a +2 dagger of venom (unseen) (26, 34, D) a +1 spear of distortion (unseen) (26, 35, D) a +0 long sword a +0 leather armour (26, 37, D) a +0 longbow a +0 leather armour (26, 48, D) a staff of cold (26, 49, D) a staff of conjuration (26, 52, D) the amulet of Lihyageu {rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen: It increases your rate of health regeneration. a +5 double sword of freezing a ring of magical power the ring "Fiocvoid" {Fire rElec Int-3 Dex+10 Stlth-} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+10). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a ring of ice a +6 ring of intelligence (26, 54, D) a +0 demon whip of draining (26, 56, D) a +0 demon whip of freezing (26, 58, D) a +0 demon whip (27, 0, D) a book of the Warp (27, 1, D) 23 gold pieces (still there?) a +3 vampiric war axe (still there?) (27, 16, D) a +1 vampiric scimitar (unseen) (27, 32, D) a +1 morningstar of distortion (27, 33, D) a staff of death (unseen) (27, 34, D) a staff of fire (27, 36, D) a +0 short sword (27, 38, D) a +0 dagger a +0 leather armour (27, 41, D) a +0 rapier (27, 49, D) a +2 demon whip of venom a +2 flail of holy wrath (27, 50, D) a +6 ring of strength (27, 56, D) a +2 great mace of distortion (27, 59, D) a +1 demon whip of electrocution (27, 60, D) a +0 great sword of flaming (unseen) (28, 0, D) an Everburning Encyclopedia (28, 1, D) 198 gold pieces (still there?) a +1 battleaxe of draining (still there?) a +0 plate armour (still there?) the ring "Qathraf" {rN+ Will+} (still there?) [ring of willpower] rN: It protects you from negative energy. Will: It increases your willpower. (28, 18, D) the +11 war axe of the Tent {drain, rElec rPois rC+ SInv} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. the +10 morningstar "Eos" {elec, Halo rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a ring of poison resistance the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a +6 ring of intelligence (28, 21, D) a +2 rapier of protection a +2 rapier of protection a +0 leather armour (28, 32, D) a scarf of harm (unseen) (28, 48, D) the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (28, 49, D) a book of Chaos (28, 50, D) the +0 buckler of Viosum {rElec rF- rN+ rCorr} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (28, 54, D) a +0 demon whip (29, 0, D) a piece from Xom's chessboard (15/15) (29, 1, D) the +8 short sword "Raluism" {flame, Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). (unseen) (29, 16, D) a lightning rod (4/4) (29, 17, D) the +6 morningstar "Reomyim" {elec, Dex+2 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (29, 32, D) the ring "Gahaz" {rPois Will+} [ring of willpower] rPois: It protects you from poison. Will: It increases your willpower. (29, 33, D) a +2 spectral quarterstaff (29, 48, D) a piece from Xom's chessboard (15/15) (29, 49, D) the +8 mace of Ididon {pain, Fly rPois rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. (29, 50, D) a ring of poison resistance (30, 48, D) a +2 falchion of protection (30, 50, D) an orb of light (unseen) (30, 60, D) a +2 demon whip of venom (31, 48, D) a phantom mirror (31, 49, D) a staff of death (unseen) (31, 50, D) a +2 broad axe of venom (unseen) (32, 49, D) a lightning rod (4/4) (32, 50, D) a tin of tremorstones (2/2) (33, 48, D) a +3 dagger of venom (unseen) (33, 49, D) a staff of cold (unseen) (33, 50, D) a +4 chain mail of fire resistance (unseen) (34, 28, D) the +10 flail of the Valley of Death {pain, rElec Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (34, 48, D) the Folio of Malignant Rites Spells Type Level a - Corpse Rot Necromancy/Poison/Air 4 b - Simulacrum Ice/Necromancy 6 c - Haunt Necromancy/Summoning 7 (unseen) (34, 49, D) a lightning rod (4/4) (34, 50, D) a piece from Xom's chessboard (15/15) (35, 0, D) a +1 great sword of draining (unseen) (35, 15, D) a +1 ring mail of poison resistance (35, 28, D) a tin of tremorstones (2/2) (35, 29, D) the +2 leather armour "Urheolau" {Str+2} Str: It affects your strength (+2). (36, 0, D) a ring of see invisible (36, 1, D) a +0 vampiric halberd (unseen) (36, 15, D) a staff of air (36, 28, D) a staff of poison (36, 29, D) a +3 flail of draining (unseen) (36, 32, D) a +0 hand axe a +0 robe (37, 0, D) a +0 vorpal great sword (37, 1, D) a +1 vorpal longbow (37, 14, D) the +7 hand axe of Outrage {flame, rN+ Int+6 Dex-4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). rN: It protects you from negative energy. (37, 28, D) a staff of death (38, 0, D) a +4 plate armour of willpower (38, 14, D) a ring of resist corrosion (38, 15, D) a staff of conjuration (38, 28, D) a +3 glaive of protection (38, 29, D) a box of beasts (inert) (38, 48, D) a box of beasts (inert) (38, 49, D) a book of Cantrips (38, 50, D) a +1 short sword of protection (39, 0, D) a phantom mirror (39, 1, D) a +3 dagger of venom (39, 15, D) a +4 war axe of electrocution (39, 28, D) a +2 rapier of venom (39, 29, D) a staff of conjuration (39, 48, D) a +3 scimitar of holy wrath (39, 49, D) a box of beasts (inert) (39, 50, D) a tin of tremorstones (2/2) (40, 1, D) a +2 arbalest of flaming (40, 3, D) an amulet of magic regeneration (40, 14, D) a +2 scimitar of freezing (40, 15, D) a +3 plate armour of fire resistance (40, 28, D) a phantom mirror (40, 48, D) an amulet of the acrobat (40, 49, D) a ring of poison resistance (40, 50, D) a condenser vane (41, 0, D) a staff of death (41, 1, D) the +8 falchion "Spiderslayer" {flame, rElec rPois rN+ Dex-4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (41, 14, D) a +6 ring of intelligence (41, 28, D) a ring of resist corrosion (41, 29, D) a +3 ring mail of willpower (41, 49, D) the +2 hand axe of the People {drain, rC+ rN+ Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. (41, 50, D) a lightning rod (4/4) (42, 0, D) a +2 flail of protection (42, 1, D) a staff of cold (42, 14, D) a phial of floods (42, 44, D) 45 gold pieces (42, 48, D) a +2 glaive of protection (42, 49, D) a staff of conjuration (42, 50, D) a +0 glaive of distortion (43, 14, D) a +0 eveningstar of protection (43, 15, D) a condenser vane (43, 28, D) a staff of death (43, 29, D) a +5 morningstar of protection (43, 48, D) a +6 ring of intelligence (43, 49, D) a piece from Xom's chessboard (15/15) (43, 50, D) a +1 chain mail of cold resistance (44, 28, D) a book of Conjurations (44, 44, D) 171 gold pieces (44, 48, D) a lightning rod (4/4) (44, 49, D) a ring of poison resistance (44, 50, D) a staff of conjuration (44, 51, D) a box of beasts (inert) (45, 49, D) a phantom mirror (45, 51, D) a +1 arbalest of freezing (unseen) (46, 48, D) a +7 long sword of flaming (46, 49, D) the ring "Ceosiuwn" {+Blink rC++ rN+ Str+6} [ring of strength] Str: It affects your strength (+6). rC: It greatly protects you from cold. rN: It protects you from negative energy. +Blink: It lets you blink. (46, 50, D) a condenser vane (46, 51, D) the +0 plate armour of Duf Tule {Harm rN+ rCorr SInv} rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (unseen) (47, 38, D) a +0 longbow a +3 long sword of holy wrath a +0 leather armour (47, 49, D) a +3 falchion of electrocution (47, 50, D) a +1 dagger of protection (47, 51, D) a +4 vorpal executioner's axe (48, 48, D) a staff of cold (48, 49, D) a phantom mirror (48, 50, D) a staff of death (48, 51, D) a +2 whip of venom (49, 1, D) a +3 vorpal spear (49, 12, D) a staff of fire (unseen) (49, 24, D) a +2 ring mail of cold resistance (49, 36, D) a phantom mirror (49, 41, D) a +0 shortbow (49, 48, D) a condenser vane (49, 49, D) a +3 halberd of freezing (49, 50, D) a +1 great mace of protection a +2 vorpal spear (50, 0, D) a staff of conjuration (50, 1, D) a +6 ring of dexterity (50, 12, D) a +0 hand axe (50, 13, D) a phantom mirror (50, 25, D) a +2 vampiric spear (50, 36, D) a +0 short sword (50, 37, D) a +7 hand axe of electrocution (50, 41, D) a +0 dagger (50, 48, D) the +5 scale mail of the Raven {rC+} rC: It protects you from cold. (50, 49, D) a +0 robe of willpower (51, 0, D) a +1 leather armour of cold resistance (51, 1, D) a +2 mace of venom (51, 24, D) a +4 ring of evasion (51, 25, D) a +0 trident of venom (51, 36, D) a +0 long sword (51, 37, D) a +1 vorpal executioner's axe (51, 40, D) a +0 rapier a +0 rapier a +2 ring mail of positive energy (51, 41, D) a +0 scimitar (51, 48, D) a +0 robe (51, 49, D) Great Wizards, Vol. VII (51, 50, D) a +1 sling of freezing (52, 0, D) a +0 cloak (52, 1, D) a +1 scale mail of fire resistance (52, 12, D) a staff of poison (52, 13, D) a +1 scale mail of poison resistance (52, 17, D) the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. a +0 animal skin a +0 war axe a +0 animal skin (52, 24, D) a phantom mirror (52, 25, D) a staff of earth (52, 27, D) 2 potions of degeneration an amulet of guardian spirit a ring of willpower a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 robe (52, 28, D) a +0 mace a +1 kite shield of cold resistance (52, 37, D) the +0 pair of boots "Pithroebb" {Harm Rampage +Inv rPois} rPois: It protects you from poison. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (52, 41, D) a +0 long sword (52, 48, D) a staff of air (52, 49, D) a +1 spear of venom (52, 50, D) a staff of fire (53, 0, D) a +2 helmet of see invisible (53, 1, D) a +0 scale mail of poison resistance (53, 12, D) a +0 vorpal quarterstaff (53, 18, D) a +0 robe (53, 24, D) a +2 battleaxe of electrocution (53, 36, D) the +5 sling "Lavy" {venom, rF++ rC+ Str+3 Int-5} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rC: It protects you from cold. (53, 37, D) a +2 vampiric halberd (53, 49, D) a phial of floods (54, 0, D) a +2 sling of flaming (54, 1, D) a staff of conjuration (54, 12, D) a +0 great sword of draining (54, 13, D) a staff of cold (unseen) (54, 16, D) a +0 robe (54, 25, D) a +6 battleaxe of freezing (54, 28, D) a +0 whip (54, 36, D) a +1 vorpal war axe (unseen) (54, 39, D) a +0 long sword of holy wrath a +0 leather armour (54, 48, D) a +2 battleaxe of flaming (54, 49, D) a book of Chaos (54, 50, D) a book of Unlife (55, 0, D) a tin of tremorstones (2/2) (55, 1, D) a lightning rod (4/4) (55, 12, D) a +0 dire flail of holy wrath (55, 24, D) a +1 rapier of speed (59, 37, D) a staff of death (59, 47, D) a staff of poison (unseen) (59, 48, D) an amulet of the acrobat (59, 49, D) the +3 troll leather armour of Xieraac {rC+ rN++ Regen+} rC: It protects you from cold. rN: It greatly protects you from negative energy. Regen: It increases your rate of health regeneration. (unseen) (60, 37, D) a +0 dagger (60, 39, D) a +3 quarterstaff of chaos a +0 short sword a +0 leather armour (60, 40, D) a +3 longbow of flaming a +0 barding (60, 47, D) a ring of protection from fire (60, 48, D) a book of Frost (60, 49, D) a book of Lightning (61, 8, D) a +1 shortbow of flaming (unseen) (61, 16, D) the +4 rapier of Jumping Dismemberment {holy, rN+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (61, 26, D) a +1 dagger of flaming (61, 36, D) a +3 ring mail of poison resistance (61, 37, D) a +6 ring of dexterity (61, 39, D) a +0 mace a +0 scale mail (61, 40, D) 6 javelins a +0 scale mail (61, 41, D) a staff of earth a +2 cloak (61, 47, D) a +2 ring mail of cold resistance (unseen) (61, 48, D) a phantom mirror (61, 49, D) a +2 battleaxe of flaming (unseen) (62, 8, D) a +2 glaive of venom (62, 9, D) a staff of earth (62, 11, D) a +0 trident (62, 12, D) a +0 trident 2 boomerangs (62, 16, D) a +0 halberd of freezing (62, 17, D) a phial of floods (62, 26, D) a staff of conjuration (62, 27, D) a +2 plate armour of cold resistance (62, 36, D) a +5 halberd of flaming (62, 40, D) a +2 dagger of chaos a +2 robe of fire resistance (62, 47, D) 27 gold pieces 4 potions of heal wounds (62, 48, D) a book of Callings (62, 49, D) a +2 chain mail of willpower (unseen) (63, 11, D) a +0 trident a +0 trident (63, 16, D) a +0 hand axe a +0 demon trident of venom (63, 17, D) a staff of death (63, 36, D) a staff of conjuration (63, 37, D) a staff of cold (63, 47, D) a staff of earth (unseen) (63, 48, D) a book of Minor Magic (63, 49, D) the Directory of Execration Spells Type Level a - Slow Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 (unseen) (63, 50, D) a book of Callings (64, 20, D) a +1 mace of protection (64, 26, D) a staff of death (64, 47, D) a book of Displacement (64, 48, D) a book of the Wilderness (64, 49, D) a scroll of brand weapon (64, 50, D) a +2 rapier of flaming (unseen) (65, 26, D) a staff of poison (65, 47, D) the +2 scale mail of Anyrph {Int+3} Int: It affects your intelligence (+3). (unseen) (65, 48, D) 45 gold pieces (still there?) a staff of conjuration (still there?) (65, 49, D) a +4 scale mail of cold resistance (unseen) (65, 50, D) a +1 antimagic spear (unseen) (66, 48, D) the ring "Ydyniu" {*Slow rF++ Will+ Str+3 SInv} [ring of willpower] Str: It affects your strength (+3). rF: It greatly protects you from fire. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Will: It increases your willpower. (unseen) (66, 49, D) a piece from Xom's chessboard (15/15) (66, 50, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (unseen) (66, 51, D) a book of Decay (67, 0, D) a +1 plate armour of willpower (67, 47, D) a book of Alchemy (67, 48, D) a +1 spear of freezing (unseen) (67, 49, D) a piece from Xom's chessboard (15/15) (67, 50, D) a +0 dagger of electrocution (unseen) (68, 0, D) a +4 rapier (68, 47, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (unseen) (68, 48, D) a +2 hand axe of flaming (unseen) (68, 49, D) a book of Chaos (68, 50, D) a +1 vorpal morningstar (unseen) (69, 47, D) a +0 buckler of cold resistance (unseen) (69, 48, D) a +2 vorpal dire flail (unseen) (69, 49, D) a condenser vane (69, 50, D) a staff of death (unseen) (70, 8, D) a +1 mace of draining (70, 9, D) a +0 arbalest (70, 10, D) a +0 shortbow (70, 15, D) a +0 halberd a +0 plate armour (70, 36, D) a staff of conjuration (70, 37, D) a +3 ring mail of positive energy (70, 47, D) a phantom mirror (70, 48, D) an Inescapable Atlas (70, 49, D) the +2 leather armour "Ijuos" {Rampage} Rampage: It bestows one free step when moving towards enemies. (unseen) (71, 8, D) a +0 falchion of holy wrath (71, 9, D) a +0 shortbow (71, 10, D) a +0 shortbow a +0 shortbow (71, 16, D) a +1 dagger of draining (71, 18, D) a +0 dagger a +0 robe (71, 19, D) a +0 hand axe a +0 leather armour (71, 26, D) a +2 leather armour of willpower (71, 35, D) a staff of death (71, 36, D) a +1 long sword of distortion (71, 38, D) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (71, 47, D) a +6 ring of strength (71, 48, D) an amulet of regeneration (71, 49, D) a +2 vampiric halberd (unseen) (72, 8, D) a staff of poison (72, 9, D) the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (72, 15, D) a +0 war axe a +0 ring mail (72, 16, D) a staff of earth (72, 19, D) a +0 club (72, 26, D) a +5 long sword of holy wrath (72, 27, D) a +1 flail of holy wrath (72, 36, D) the +8 halberd of Integrity {elec, Int+6 Dex+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). (72, 47, D) a +4 ring of protection (72, 48, D) the Anthology of Left-Handed Arts Spells Type Level a - Sublimation of Blood Necromancy 2 b - Agony Necromancy 5 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 (unseen) (72, 49, D) a +5 falchion of draining (unseen) (73, 17, D) the +1 war axe of Attainder {drain, Fragile rElec rN+ Dex+5} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. (73, 26, D) a +6 ring of strength (73, 36, D) the +1 plate armour of Salvation {Fly Int-4 Slay+6} Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Fly: It grants you flight. (73, 47, D) a tin of tremorstones (2/2) (73, 48, D) a staff of death (unseen) (73, 49, D) Ozocubu's Autobiography (75, 1, D) a +1 arbalest of freezing (75, 15, D) a +0 club a +0 ring mail