Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8595201130153907971 383678 Winsalot the Luminary of Lethal Lore (level 22, -1/177 HPs) Began as a Gnoll Wanderer on Dec 9, 2023. Was the Champion of Vehumet. Hit by a large rock thrown by a stone giant (32 damage) ... on level 5 of the Vaults. The game lasted 02:31:29 (37808 turns). Winsalot the Luminary of Lethal Lore (GnWn) Turns: 37808, Time: 02:31:30 Health: -1/177 AC: 19 Str: 19 XL: 22 Next: 94% Magic: 42/42 EV: 22 Int: 28 God: Vehumet [******] Gold: 2611 SH: 23 Dex: 22 Spells: 16/53 levels left rFire + + . r - +16 consecrated labrys {holy, Valiant Fragile Fly SInv} rCold + + + e - +2 tower shield {rC+ rF+} rNeg + . . W - +4 ring mail of the Catfish {Regen+ Str-2 Int+4 Slay+2} rPois + d - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + I - +0 cloak "Nudikes" {Dex+3} rCorr + x - +2 pair of gloves {Str+3} SInv + Q - +2 pair of boots {Fly} Will +++.. z - amulet "Tiupuwk" {RegenMP Fragile rC+ Dex+5} Stlth ++++++ p - ring "Searirop" {rF- Str+8 Slay+4} HPRegen 1.29/turn s - ring "Vopliur" {Wiz rPois Will+} MPRegen 0.68/turn %: resist mutation, wizardry (x1) @: brilliant, resistant, marked, flying, hasted (expiring), studying Earth Magic, very quick A: fangs 1, strong nose, distributed training, claws 1, clever 1, poison resistance }: 2/15 runes: decaying, serpentine a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 7 branches of the dungeon, and saw 38 of its levels. You visited 1 bazaar. You also visited: Sewer and Ice Cave. You collected 6785 gold pieces. You spent 4174 gold pieces at shops. Inventory: Hand Weapons r - the +16 consecrated labrys (weapon) {holy, Valiant Fragile Fly SInv} (You found it on level 2 of the Elven Halls) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. M - a +9 vampiric long sword X - a +7 demon blade of protection Armour d - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it on level 9 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. e - a +2 tower shield of resistance (worn) x - a +2 pair of gloves of strength (worn) I - the +0 cloak "Nudikes" (worn) {Dex+3} (You found it in a sewer) Dex: It affects your dexterity (+3). Q - a +2 pair of boots of flying (worn) W - the +4 ring mail of the Catfish (worn) {Regen+ Str-2 Int+4 Slay+2} (You bought it in a shop in a bazaar) Str: It affects your strength (-2). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Regen: It increases your rate of health regeneration. Jewellery p - the ring "Searirop" (left hand) {rF- Str+8 Slay+4} (You found it on level 6 of the Dungeon) [ring of slaying] Str: It affects your strength (+8). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. q - the brooch of Shielding {Spirit SH+8} (You found it on level 1 of the Elven Halls) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). s - the ring "Vopliur" (right hand) {Wiz rPois Will+} (You took it off a deep elf elementalist on level 3 of the Elven Halls) [ring of wizardry] It improves your spell success rate. rPois: It protects you from poison. Will: It increases your willpower. z - the amulet "Tiupuwk" (around neck) {RegenMP Fragile rC+ Dex+5} (You found it on level 3 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+5). rC: It protects you from cold. Fragile: It will be destroyed if unequipped. C - a ring of see invisible N - an amulet of reflection Wands i - a wand of charming (8) j - a wand of mindburst (31) v - a wand of digging (10) y - a wand of quicksilver (12) K - a wand of roots (28) Scrolls b - a scroll of butterflies c - 2 scrolls of blinking f - 8 scrolls of teleportation h - 3 scrolls of immolation m - 3 scrolls of amnesia n - 8 scrolls of poison u - 7 scrolls of vulnerability w - a scroll of identify F - 4 scrolls of fog G - a scroll of silence P - 7 scrolls of magic mapping S - 5 scrolls of fear Potions a - a potion of resistance g - 3 potions of heal wounds k - 15 potions of flight o - 17 potions of curing t - 2 potions of magic A - 6 potions of might D - a potion of haste E - a potion of invisibility H - 5 potions of berserk rage J - a potion of cancellation L - a potion of brilliance T - 3 potions of mutation U - 3 potions of ambrosia Miscellaneous l - a box of beasts Y - a phantom mirror Z - a tin of tremorstones (1/2) Skills: + Level 15.9 Fighting + Level 15.9 Short Blades + Level 15.9 Long Blades + Level 15.9 Axes + Level 15.9 Maces & Flails + Level 15.9 Polearms + Level 17.0 Staves + Level 15.9 Ranged Weapons + Level 16.1 Throwing + Level 15.9 Armour + Level 16.4 Dodging + Level 15.9 Stealth + Level 15.9 Shields + Level 15.9 Unarmed Combat + Level 16.1 Spellcasting + Level 14.5 Conjurations + Level 13.5 Hexes + Level 13.5 Summonings + Level 13.5 Necromancy + Level 13.5 Translocations + Level 13.5 Transmutations + Level 13.5 Fire Magic + Level 13.5 Ice Magic + Level 13.5 Air Magic + Level 15.0 Earth Magic + Level 13.5 Poison Magic + Level 17.2 Invocations + Level 15.9 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 100% 3d13 1% 3 b - Vhi's Electric Charg Tloc/Air 100% N/A 1% 3 c - Arcjolt Conj/Air 50% 1d60 1% 5 d - Conjure Ball Lightni Conj/Air 50% 3x3d17 1% 6 e - Teleport Other Tloc 99% N/A 1% 3 f - Apportation Tloc 100% N/A 1% 1 g - Borgnjor's Vile Clut Necr/Erth 50% N/A 1% 5 h - Plasma Beam Fire/Air 49% 2x1d70 1% 6 z - Iskenderun's Battles Conj 100% 2d15 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Chain Lightning Conj/Air 50% 3d66 89% 9 Fire Storm Conj/Fire 50% 8d13 89% 9 Polar Vortex Ice 49% N/A 92% 9 Sandblast Erth 100% 2d20 0% 1 Beastly Appendage Tmut 100% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Necrotise Necr 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Passwall Tmut/Erth 84% N/A 1% 2 Searing Ray Conj 100% 2d8 1% 2 Static Discharge Conj/Air 100% 2-7/arc 1% 2 Sublimation of Blood Necr 99% N/A 1% 2 Wereblood Tmut 99% N/A 1% 2 Call Canine Familiar Summ 99% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Gell's Gravitas Tloc 99% N/A 1% 3 Hailstorm Conj/Ice 100% 3d20 1% 3 Ignite Poison Fire/Tmut/Pois 99% N/A 1% 3 Ozocubu's Armour Ice 99% N/A 1% 3 Spider Form Tmut/Pois 99% N/A 1% 3 Summon Guardian Golem Hex/Summ 99% N/A 1% 3 Swiftness Air 99% N/A 1% 3 Vampiric Draining Necr 99% 2d13 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Animate Armour Summ/Erth 100% N/A 1% 4 Animate Dead Necr 99% N/A 1% 4 Ice Form Ice/Tmut 99% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 1% 4 Leda's Liquefaction Hex/Erth 50% N/A 1% 4 Petrify Tmut/Erth 100% N/A 1% 4 Sticky Flame Conj/Fire 100% 2d11 1% 4 Agony Necr 99% N/A 1% 5 Alistair's Intoxication Tmut/Pois 66% N/A 1% 5 Blade Hands Tmut 49% N/A 1% 5 Fireball Conj/Fire 50% 3d20 1% 5 Irradiate Conj/Tmut 50% 3d28 1% 5 Lee's Rapid Deconstruct Erth 51% 3d24* 1% 5 Metabolic Englaciation Hex/Ice 49% N/A 1% 5 Summon Forest Summ/Tloc 49% N/A 1% 5 Death Channel Necr 49% N/A 1% 6 Dispersal Tloc 49% N/A 1% 6 Eringya's Noxious Bog Tmut/Pois 49% N/A 1% 6 Iron Shot Conj/Erth 51% 9d10 1% 6 Starburst Conj/Fire 50% 6d14 1% 6 Statue Form Tmut/Erth 67% N/A 1% 6 Ozocubu's Refrigeration Ice 49% 4d18 3% 7 Haunt Necr/Summ 49% N/A 12% 7 Summon Hydra Summ 49% N/A 12% 7 Lehudib's Crystal Spear Conj/Erth 51% 10d12 13% 8 Ignition Fire 49% 3d14 22% 8 Maxwell's Capacitive Co Air 49% ∞ 22% 8 Infestation Necr 49% N/A 61% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:8 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Sewer (visited) IceCv (visited) Altars: Ashenzari Cheibriados Elyvilon Kikubaaqudgha Okawaru Ru Sif Muna Trog Vehumet Wu Jian Yredelemnul Zin Jiyva Shops: D:2 * Orc:1 ? Orc:2 ([?? Elf:1 ( Elf:2 * Elf:3 ?:? Snake:3 ( Snake:4 [ Annotations: D:9 3 runed translucent doors, exclusion: orange crystal statue Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You have sharp fingernails. Your mind is acute. (Int +4, Str/Dex -1) Your system is resistant to poisons. (rPois) Message History The yaktaur explodes! The fiery explosion engulfs the shadow dragon!! Flame seeps out of the shadow dragon. The shadow dragon is heavily wounded. Your life force feels restored. A red very ugly thing comes into view. Blink to where? Press: ? - help, Dir - move target, p - ancient lich A war gargoyle, 2 giants, an ogre mage, a storm dragon and a tengu reaver come into view. The tengu reaver is wielding a +1 heavy long sword. As you read the scroll of blinking, it crumbles to dust. You block the yaktaur's attack. The shadow dragon is engulfed in blazing flames. Flame seeps out of the shadow dragon. The shadow dragon breathes negative energy at you. The bolt of negative energy misses you. The bolt of negative energy hits the war gargoyle. The war gargoyle completely resists. An ettin comes into view. It is wielding two +0 dire flails. The tentacled monstrosity completely misses you. You block the tentacled monstrosity's attack. The tentacled monstrosity closely misses you. The tentacled monstrosity grabs you. The tentacled monstrosity constricts you! * * * LOW HITPOINT WARNING * * * A vault sentinel comes into view. It is wielding a +0 morningstar. The red very ugly thing moves out of view. Blink to where? Press: ? - help, Dir - move target You escape the tentacled monstrosity's grasp. An orc knight, 2 giants, a deep elf death mage, a phantasmal warrior and a two-headed ogre come into view. The orc knight is wielding a +1 heavy glaive. The deep elf death mage is wielding a +2 dagger of venom. As you read the scroll of blinking, it crumbles to dust. The phantasmal warrior gestures at you. The phantasmal warrior blinks! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. You block the bolt. The vault sentinel gestures at you while chanting. You easily resist. The stone giant throws a large rock. The large rock hits you!! You die... ##. #....# ##..##....#+# ∆ ∆ ....#....#.## ......C..... #####..O)...o################# .....e))<